Hey all,
We are working our hardest to get this up and running but please be aware there are differences between the way we test vs our competitors.
1. Our system is automated and unbiased.
2. Our database is very in-depth to ensure that we can remove as many variables as possible, and we have had to contend with some pre-game editor bugs.
3. We have to create a system for freezing attributes, injuries, bans & more for each edition of the game.
We appreciate that it's not live yet, but we really aren't very far away now.