I think this is sort of a myth. What's important is players' objective stats in terms of OTB and creativity etc., but how they compare with the rest of the division. You don't need ridiculous creativity if you're playing against defenders who are much less mobile/have poor anticipation.
I'm having an issue with my fullbacks; even with "fewer risky passes" and "shorter passing," they still knock the ball all the way up the pitch. I'm playing a 4-1-2-1-2, the fullbacks are set to either WB/S or WB/A & FB/S depending on which version of the tactic I use. They have center back and...
This might seem off-topic, but I think it's worth addressing the confusion about why you might appear to dominate a game while not getting the result you feel you should. These aren't "bugs," and they won't be fixed in a patch that addresses bugs. Slump logic has been around for years (as has...
Valid point. Especially because real-life football isn't "X leads to Y," it'd be horribly disappointing if the game became a series of if-then statements.
My question is--and I don't have an answer to this--what sorts of confusion is fun, and what is the sort of frustrating that sends players...
So, acknowledging that some of the same issues exist each year--e.g. "I dominate games but lose 0-1," and "my strikers miss easy chances"--I think the problem actually comes from confusion about what the tools player are given actually mean. That is, players are not sure how the match engine...
This may seem nitpicky, but actually, the problem's with dribbling. I think it's a worthwhile distinction, since, as you said, that affects your own tactical choices.
Edit: added disclaimer
Disclaimer: There are no screenshots in this post, which is unfortunate; really this issue needs a much bigger, better organized setup. However, for those interested, I do have 4 games saved, and I may play one or two more to see what happens. This post is about two...
I'm pretty sure it's more of a game exploit. I don't mean that in a bad way--exploiting situations is not the same as cheating and has a long, storied tradition for us gamers :-D In real life, if this happened more than once, wouldn't word would get out and agents become generally leery of...
This may work for your team because of the specific attributes/tactical system/ability relative to the rest of the league/personalities. But if I managed my team that way, I would be less successful. Different teams, different situations.
Just to reiterate:the squad is happy EXCEPT for him...
Every so often, I get a player whose low morale is inexplicable to me. This is one such case.
I signed the player at the beginning of this year. He's 19, squad status is rotation, and he plays regularly: 20(11) appearances in 37 matches this season. He's happy with his training, has a "good...
Thanks! I've been sort of simmering around ideas for a guide/investigation of information the game gives that's seemingly contradictory/confusing. Just need some free time...
Love to hear more about the tactics you're using; maybe we could figure out why you're slumping. (Then again, it might not have to do with your tactics...)
When I'm really struggling, I like to come up with a formation that works around 3 midfielders: a BWM on support, a DLP on support, and a...
That seems fair. Though I think the reason we make a big deal about it is that we don't know how big an impact it has, but it's such an in-your-face part of the game. 2 pep-talks a game. The second column after "position" in Team Selection. When you sim the match, the default screen shows body...
I think this is one of those parts of the game that SI is encouraging us to begin using without having done much to help us interpret what we're seeing, so your confusion's not weird. Let me try to explain my own process. I welcome disagreement; there are so many questions/uncertainties I have...
You know, this reminds me of something I've always wondered about: the logic of the engine seems to make ball-winning tactics really effective assuming the right players. Like, more so than other types, especially when the pressure's on. To me, the game is at its hardest when you are in the...