Recent content by laan

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    Best calculated position for player! Updated 2010-11-19 (Export from FM now working)

    Then you must have inputed the wrong values, i just tried him and i got him as Trequartista (Attack) Predicted index: 17.3 Advanced Playmaker (Attack) you sure you aren't looking at the Defender-window? there is one for defender, one for midfielder and one for striker. Predicted index...
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    Best calculated position for player! Updated 2010-11-19 (Export from FM now working)

    Yea it's most likely your connection, will check the possibilty to supply another host, problem will be the database connection...
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    Best calculated position for player! Updated 2010-11-19 (Export from FM now working)

    Hehe, now i just gotta get any good at playing the actual game also :p
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    Best calculated position for player! Updated 2010-11-19 (Export from FM now working)

    Glad people like it, also added a paypal-donation button if someone feels like contributing (A)
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    Best calculated position for player! Updated 2010-11-19 (Export from FM now working)

    Tested to import his stats into the calculator now and it shows up fine, dunno if i had some bug that i unintentionally fixed or what happened seems to be fine now atleast. (see screenshot) Laan
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    Best calculated position for player! Updated 2010-11-19 (Export from FM now working)

    I'll look into it, must be some calculation that is turning up wrong. Thanks for the feedback. ---------- Post added at 09:08 PM ---------- Previous post was at 08:42 PM ---------- UPDATE!!! Just added a neat feature where you can save your inputs into to a own Team! Read the main post...
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    Best calculated position for player! Updated 2010-11-19 (Export from FM now working)

    Thank alot Puddz! I will start making a parse for these files so people can calculate players much faster!!!
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    Best calculated position for player! Updated 2010-11-19 (Export from FM now working)

    Cool will try and add some top three list as a function. When it comes to the key index i have just taken the Attributes that FM2011 has Highlighted for each Role and Duty since i have no clue what Attributes are actually more or less important for each Role and Duty, like i wrote before this...
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    Best calculated position for player! Updated 2010-11-19 (Export from FM now working)

    Will look into it first thing tomorrow heading for bed now, work on the schedule in a couple of hours. Thanks for the feedback. ---------- Post added at 04:45 AM ---------- Previous post was at 04:43 AM ---------- Gonna try and see what i can come up with tomorrow, thanks for the input.
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    Best calculated position for player! Updated 2010-11-19 (Export from FM now working)

    Yea like i wrote it's no guarantee that it will be the best fit for the player, since i dont know how FM calculates height/weight when it comes to suitability for a role and duty i'm not sure how i would implement a feature like that :S If someone knows more about this please let me know and...
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    Best calculated position for player! Updated 2010-11-19 (Export from FM now working)

    No more magic then take the prioritzed skills from each role and duty add them up and divided them by the number of skills.
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    Best calculated position for player! Updated 2010-11-19 (Export from FM now working)

    I've look for a way to extract the attributes from FM2011 directly but haven't found any way or any option ingame to export attributes to XML or whatever, if someone knows of a way to do this please send me a PM here since then i could adapt the system to take some better input options then the...
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    Best calculated position for player! Updated 2010-11-19 (Export from FM now working)

    Thanks for liking it! Sure link it if you feel that people can benefit from it. I will try to figure out some better way to input the player skills in the future, this were the best i could come up with at the moment without geting a cramp in my clicking/tabing-finger. Yes the index spans...
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    Best calculated position for player! Updated 2010-11-19 (Export from FM now working)

    The system checks that 36 values are input any other will give you a alert that something is wrong, also it checks that all 36 values are between 1-20, but yes the issue of figuring out what skill you missed if you entered only 35 is still a issue then you will need to rewrite the input line...
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    Best calculated position for player! Updated 2010-11-19 (Export from FM now working)

    I started out with text fields for every skill but that took even longer time with tabing/clicking to each new field, i agree that it's not optimal the way it's now and i will try to figure out some better way to solve the input mather. By user friendly you mean? Or just the input "problem"...
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