Recent content by Rupal

  1. R

    Post Your Frustrations

    Hmmm - the problem is that I have tried both of the suggestions before and, unfortunately, they play even worse if possible!! It's not panic hoofs but mindless lumping the ball forward that causes me pain!!! Of course my players are utterly useless anyway so probably no matter what...
  2. R

    Post Your Frustrations

    Ah but if I set them to longer passing they are so ****** awful that the ball always goes to the opposition! Their average passing is about 6! If they can't find their man 5 metres away (and believe me, they can't!) how can they expect to find him 25 metres away? As for allowing them creative...
  3. R

    Post Your Frustrations

    All I can say is that I always watch full match. Now whether Lower League players have some built-in propensity to hoof the ball I don't know (I suppose it is possible, though, if so, I wish it was made clear at the beginning) and I always (********* as I am) manage teams like Truro or Histon...
  4. R

    Post Your Frustrations

    The fact however is that elements of the game are bound to increase a feeling that the gamer can do whatever he/she likes and there will be no difference. I will repeat my point about player instructions. When I set my team to 'Short Passing' use the 'Play out of Defence', 'Pass to Feet' and...
  5. R

    Post Your Frustrations

    I have had some very interesting exchanges with wwfan in previous forums so I am well aware of a lot of his views, for which I have considerable respect. I do, however, have a genuine concern that the game, partly as a result of its overwhelming concern for 'realism' has become less responsive...
  6. R

    Post Your Frustrations

    In other words, it boils down more or less to the assertion that we have to accept that Mike (or you) knows best and that's it. You can hardly be surprised if this answer doesn't convince people, though!! Those of us who have experienced some or all of the various frustrations which people...
  7. R

    Post Your Frustrations

    Bald statements like these really don't get to the issues. If people believed that 'the game isn't scripted like that' or 'team talks are not overpowered' they wouldn't be making the sorts of posts which they do. It's because they feel that the game IS scripted in exactly that fashion and that...
  8. R

    So many injuries

    Well, there are none so blind as those who won't see, and none so stubborn as those who are unable to understand a very clearly expressed opposing point of view. It's always the same with 'fanboys' (I've tried to avoid that word till now but it applies I'm afraid). Essentially you will not...
  9. R

    So many injuries

    On another matter, Scotty, I am still waiting for your response in the other thread where I hoped that you would be able to explain exactly what I did wrong with that Truro save and why it couldn't possibly have been the programming. Thus far, the silence has been deafening! Cat got your...
  10. R

    So many injuries

    If you are trying to make a successful GAME it might be very wise to do so. Your coding may well not make for the most enjoyable experience for your customers however much it's backed up by real life statistics. If you are in the business of making a GAME you need to take playability into...
  11. R

    So many injuries

    You have claimed that there is absolutely nothing wrong with the incidence of injuries. If people are complaining about them it shows that they don't agree. You also suggested that if it WAS a problem it should happen to EVERYBODY. Hence, your own criteria suggest that there should be...
  12. R

    So many injuries

    You certainly can say that the game coding does not provide the enjoyment which a not inconsiderable number of people feel that it should. It's a matter of semantics as to whether that can be described as 'wrong' or not. In passing, I understand that more people play with higher level teams...
  13. R

    So many injuries

    If the incidence of injuries is perfect then why are there people complaining about them then? That sort of argument cuts both ways.
  14. R

    Injury bug

    Now this is getting really silly. Kindly explain what I could have done in the Truro save that I highlighted above to avoid bringing the misfortune down on my own head which you say that I have. I've told you what I did. What did I do wrong and what should I have done differently? Now is the...
  15. R

    So many injuries

    Indeed that is correct. But it's not a matter of deluding oneself if one says that playability is adversely affected by something in a game. If I feel that my enjoyment of the game is less than it ought to be because of the way in which injuries are dealt with then that is a matter of fact...
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