Calculation of CA

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Djoser

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Hello there,
I make a my singular league in FM. So I need create new players. I searched every single page in search engines, but I did not find specific of help documents. I guess this community might know that answer.

When I create a player, I use my own scout report. For example an AM player; I gave tecnic: 17, f.touch: 16, finishing: 18 and as mental composure: 14, off ball: 13, as physical acceleration: 15, pace: 16. Then I gave CA 150, it doesnt work. I know this example on border, but I need to learn how it works. What is the system in current ability?

I found an exel ss,
http://img684.imageshack.us/img684/7149/attrweighting.jpg

But I didnt figure out that algorithm.

If u help me I'll be over-happy, because I had started try to find this subject a year ago.

I thank you in advance.
 
I use this method, but it doesnt work completely.

atttt.jpg


In this table you can see attributes values of specific position. For example create a ST. I gave attributes to player, then I started calculate CA.

If Acceleration 15, it means 15 times 6 is 90. I do this processing for every single attributes, then I use addition, 90+57+24... Then I found in thousand number. When I found 1000, it should mean 100 CA.

But I said this method doesnt work completely. You found point number. Like 985, 1545 : 98.5, 154.5...

When I accept that 99 and 155, I observe a little bit decline on attributes.

For example when I try to find real players CA, I will do this procedure again. A player has got 100 CA but mine attributes multiplication result is 97.4. If he got 154 CA, his result is 147... Another 154 CA player results 149. You can see tiny difference.

These are mine amatuer experiment, I can not be sure its true. Becaouse of this I need a real algorithm.
 
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Afraid I can't help you with this, but I am very interested in this.
 
try the official sports interactive forums. There will be someone on there involved in making the game who can help you
 
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