When creating a player, are the inputted stats his current stats or his potential stats? E.g. If a player has a 13 finishing stat with a CA of 150 and a PA of 170, will his finishing stat be 13 at his CA or his PA (I realise that training can affect distribution but I want to ascertain if the stat is some sort of 'upper bound' or, alternatively, if the stats just represent a distribution with the values themselves not being so important). So if I want a player's finishing stat to start the game around 13 but have the potential to be 18+ (assume correct training schedule), should I set the stat to 13 and have, for example, a CA of 150 and PA of 170 or rather should the stat be set to 18 with CA 150 and PA 170.
Furthermore, is there some sort of guide to relating stats, CA and PA? I. e. does anyone know the formula for working out the total stats 'limit' for attributes for each position in relation to CA and PA?
Thanks
Furthermore, is there some sort of guide to relating stats, CA and PA? I. e. does anyone know the formula for working out the total stats 'limit' for attributes for each position in relation to CA and PA?
Thanks