I am a simple man, i want 3 things of my wingers
stay as high as possible
stay as wide as possible
when you receive the ball, don't dribble. re-shuffle it
And after all these years, i still cant make my wingers play like this. If i want them to not dribble, i have to pick either raumdeuter or wide playmaker. But they will stay in the middle of the park, not wide. And if i want them to stay wide - i have to pick winger or inside forward with "stay wide" instruction. But then they will keep trying to dribble, when they receive the ball.
Also, no matter which one i pick, the winger will NEVER push higher than the forward. They will from time to time end up higher, but then imidietely fallback behind the striker again. And at the end of the game, winger's average position will ALWAYS be deeper than the striker's. And if i just replace my false9 striker with attacking midfielder trequartista, the wingers will stay even deeper! They will never go higher than the man in the middle, it's just how the game engine is coded. This infuriates me so much!
Now, you may ask, why i want all of this? Well, so i can finally implement a formation, known as "Cryuff's diamond". It has a diamond in the middle of the pitch and 2 strikers upfront, but the strikers actually hug the touchline, this way dictating both the wideness of the pitch and how high the opponent's central defenders can afford to stay.
stay as high as possible
stay as wide as possible
when you receive the ball, don't dribble. re-shuffle it
And after all these years, i still cant make my wingers play like this. If i want them to not dribble, i have to pick either raumdeuter or wide playmaker. But they will stay in the middle of the park, not wide. And if i want them to stay wide - i have to pick winger or inside forward with "stay wide" instruction. But then they will keep trying to dribble, when they receive the ball.
Also, no matter which one i pick, the winger will NEVER push higher than the forward. They will from time to time end up higher, but then imidietely fallback behind the striker again. And at the end of the game, winger's average position will ALWAYS be deeper than the striker's. And if i just replace my false9 striker with attacking midfielder trequartista, the wingers will stay even deeper! They will never go higher than the man in the middle, it's just how the game engine is coded. This infuriates me so much!
Now, you may ask, why i want all of this? Well, so i can finally implement a formation, known as "Cryuff's diamond". It has a diamond in the middle of the pitch and 2 strikers upfront, but the strikers actually hug the touchline, this way dictating both the wideness of the pitch and how high the opponent's central defenders can afford to stay.