fake team

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Striker122

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after seeing these threads about people making up a nation/club i've decided to start a team called Plymouth UTD :P im just wondering how do you make it so that your club/players arnt amazing at the start of the game as i plan to be a profession club in the blue square all of fake players that i have added into the game (of mates in real life sorry) im just wondering how do i make it so that the players dont kick *** at the very start of the game what kinda stats should i give them or do i have to set stats i've never done this b4 so i would like to know what people who have done this b4 or have seen what people have done b4 do you just set CA/PA or do you set all the attributes

thanks for info in advance
 
cheers for the quick reply, what would you say is the best thing to do as i want my players to have a good PA but i dont want my players to be amazing like championship or prem standard as it would be abit pointless starting in the BSS and just blitzing the league
 
well i wouldent want to give the whole team 15 in every place or what not i am going to give the players a quite high PA though i was just wondering what a "smart" set of attributes would be, or a more realistic set of attributes
 
well have about 12 for the stuff you want them to be good at and the rest around 5,6,7
 
Even better idea, set there CA to about 60 or 70 leave all other stats blank and let the game decide.

You could also set whatever attributes you want to 20, the game will tone them down to whatever number is sutible for a player with a CA of 70
 
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