FM18 Plug & Play by TFF

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Plug & Play


DOWNLOAD THE TACTIC---> FM18 TFF Plug & Play V5


P_P_V5.png














INTRODUCTION



Hi guys!

I've decided to share the best "plug & play" tacic that I managed to build for FM18.

When I say "plug & play" I mean that this tactic can be used with almost any team without any team re-building or with a little squad re-building. For example, to use Demolisher Strikerless it requires producing significant rebuilding of almost any team.

This tactic less efficient than Strikerless version of Demolisher tactic but it has similar or better efficiency than One Striker or Two Strikers versions of Demolisher, in general this tactic allows greatly overachieve with any team.

I predicted that there will many questions about would it possible to move ML/MR positions to AML/AMR position and my answer to such question is this: the efficiency of this tactic isn’t that high to reduce it without any consequences and having AML/AMR positions instead of ML/MR positions reduces the tactic’s efficiency at such level that for it becomes not fun to use it.

Also, I want to add that I didn't post this tactic into my tactic thread for FM18 because I found it’s very different comparing with Demolisher and requires having a very different OP so having both tactics in on OP would very confusing and messy so I decided to make a new thread for it.

















IMPORTANT INFORMATION:






-- ML : Right Foot - Very Strong/Strong/Fairly Strong

-- MR : Left Foot – Very Strong/Strong/Fairly Strong



-- MCR : Right Foot - Very Strong/Strong/Fairly Strong

-- MCL : Left Foot - Very Strong/Strong/Fairly Strong



-- DCR : Right Foot - Very Strong

-- DCL : Left Foot – Very Strong/Strong/Fairly Strong


- DR : Right Foot - Very Strong






-- ML/MR/MCL/MCR positions should take the corners



-- if you got a player sent off then remove MCL or MCR.



















YELLOW AND RED CARDS

Please notice that all positions in the tactic have “Tackle Harder” PI which means that you need to control your players’ tackling aggression during matches in order to avoid getting a man sent off so if during a match you see that someone of your players gets booked then go to the tactic menu and add "Easy Off Tackles" PI to this players or otherwise there’s a high risk that this player gets a second yellow card/red card.














OPPOSITION INSTRUCTIONS:

DON'T USE ANY OIS AND DON'T LET YOUR ASSISTANT MANAGER TO SET ANY OIS FOR YOU
















TRANING AND MATCH PREPARATION:

1)Put the tactic into all 3 tactic slots because it makes the tactic familiarity grows much faster.


2) During the pre-season set MATCH PREPARATION(Main Focus) - "Match Tactics" set the training as it's shown at the screenshot below.

MT_Training.png



3) During the pre-season play no less than 6-7 friendly matches, I recommend arranging friendly matches vs much weaker opponents in order to get guaranty easy wins and have "Superb" morale for the begging of the season.


4) When the tactic familiarity reaches about 90% then change MATCH PREPARATION(Main Focus) to "Att. Movement" and set the training as it's shown at the screenshot below.


ATT_Training.png







Individual Training Focus:

STC : Individual Training Focus = "Trequartista"

ML/MR : Individual Training Focus = "Inverted Winger"

MCL/MCR/MC : Individual Training Focus = "Deep Lying Playmaker";

DL/DR : Individual Training Focus = "Complete Wing Back";

GK : Individual Training Focus = "Goalkeeper"














PREFERED MOVES:

GOOD AND BAD PPMs FOR THE POSITIONS:
(Please notice that some PPMs are good for one position and bad for other position so if you are planning to use some players on few positions then don't train them the PPMs which can be "Bad")



DEEP LYING FORWARD
GOOD - "Plays One-Twos", "Moves Into Channels"
BAD - "Static Target Man", "Runs With Ball Rarely"


INVERTED WINGERS
GOOD - "Plays One-Twos"
BAD - "Stays Back At All Times", "Plays No Through Balls", "Runs With Ball Rarely"


CENTRAL MIDFIELDERS ( ATTACK )
GOOD - ""Gets Forward Whenever Possible",
"Plays One-Twos"

BAD - "Stays Back At All Times", "Plays No Through Balls", "Runs With Ball Rarely"












FILTERS

DOWNLOAD FILTERS --> FM18 TFF Filters Plug & Play V2


First of all, if you are going to use the filters then you should turn OFF the "Attributes Masking" setting when you start a new save otherwise the filters will be useless.

Also, you need to understand that when starting a new save the more nations you load and the larger database you set, the more players appear in the filters.

Here's a screenshot with an information how you can turn it OFF when you start a new:
atrm.png







The more expensive "package" you have, the more players appear in “Player Search” menu.

In order to have all players in game appearing in “Player Search” menu you need to have the best possible package “World”.


spack.png





Please notice that the default settings of the filters are very tough and it's supposed to show the best 10-15 players in the world for the positions in the tactic and only the top clubs from the major European football nation can afford such players and it's obvious if you manage a small club then you can't afford to have such player and you need to "easy" the matching condition one by one until you find someone that you can afford to buy. It might look like this:

fil2.png



You need to be very careful when you "easy the matching conditions" because some important attributes might be missed by much and you always should know what attributes are missed and by what amount.


Also, it's very important to understand that if you bought a player using the filters then it doesn't mean that now you have the best possible player for the position and you shouldn't look for any better player for this position, the filters might show very different quality players and some players might be much better than other player even the filters show them all, the filters just show players that have their CA(points) allocated in optimal way for the position and that’s all but some players might have much more point to allocate than other players and of course if one player has much more points to spend on the important attributes for the position then he’ll be more efficient than the other player that has much less points to spend on the on the important attributes for the position.






 
Last edited:
My MCFC team will be all over this shortly... :D
 
Hey TFF can you tell me the thought behind using "Mark Tighter" for all attacking players? What effect does it have?
 
Hi TTF and thanks for your great job!!

I have just one request: Is it possible to switch CM/A into MEZZALA/A without reducing the tactic's efficiency ?
 

***********


Guys, I've added to the OP a version of the tactic where ML moved to AML position

Both versions show very similar efficiency and I can’t decide which one is better at the moment so I’m sharing both.




P_P_IF_version.png


 
Hey TFF can you tell me the thought behind using "Mark Tighter" for all attacking players? What effect does it have?

Hi mate,

“Mark Tighter” PI urges the players to stay close as much as possible to the opposition player that he marks at the moment, It has many benefits, for example, it increases chances to intercept the pass to this player.
 

***********

Guys, I've added to the OP a version of the tactic where ML moved to AML position

Both versions show very similar efficiency and I can’t decide which one is better at the moment so I’m sharing both.




P_P_IF_version.png



This is very similar to what I play but I have the left CM on segundo volante (attack) and the central CM on anchor man. I feel this gives it a bit more defensive stability but the segundo volante still gets up to support the attack
 
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