i09.com said:Today's big budget movies have the technology to create worlds and characters unlike anything we've ever seen before... but is that really a good thing? What if CGI just distracts from all the important things about moviemaking?
More worryingly, CGI has given free rein to the worst, most-OCD elements of moviemakers' imaginations. Whereas, before, worldbuilding would have meant coming up with the strongest stories and performances in order to pull audiences in, now both of those seem to often take backseats to the spectacle of the spectacle itself (Think of this summer's Transformers: Revenge of The Fallen, which didn't appear to make sense, or again, the Star Wars prequels, where Lucas as a director was clearly more in love with the technology responsible for the worlds he was building than the actors and dialogue he was populating them with). That James Cameron has created languages, flora and fauna and hundreds of elements for Avatar's Pandora that we may not even really see in the finished product is, at once, both an impressive and incredibly frustrating feat: Good for him for being so dedicated, but without a good story, it'll be the most expensive window dressing for a store that no-one wants to shop at.
Read Full Article here http://io9.com/5411842/does-cgi-ruin-movies
Its from last year but the article is still relevant today, I agree with it on the whole. I often choose 60s/70s/80s sometimes 90s films over new films were CGI has been overused.