Great stuff! Just shows that a lot of people here just got to have some patience.Originally Posted by PaulC
Just by way of a Match Engine update this is where we are. Its a work in progress so far and not likely to be rolled out for a week at the very least.....
Match v1313
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- Refined position of d-line and also the lines in front of it when defending
- Brought wingers a bit deeper when defending
- Weaker players more likely to favour direct passes quicker
- Improved short pass accuracy slightly
- Tried to increase number of crosses slightly
- Fine tuned shot accuracy
- Fixed some minor player on ball decision bugs
- Improved trajectory of medium length kicks like free kick shots and corners
- Made players better at offering out ball to team mate
- Tried to improve player reactions to deflected balls or tackles
- Made players more willing to slide tackle when opportunity and need arises
- Fixed some unnatural save directions from keepers
- Fixed keepers trying to save ball at wrong point when its heading for post or bar
- Made players slightly better at turning body while on the run
- Made strongest player stand ground when 2 players collide while going for a header
- Made goal celebration paths a little bit more varied
- Fixed comms saying ball well wide when not really that far wide
- Some ball physics collision tweaks
- Some team talk fixes
good fixes those! good to hear
Improved trajectory of medium length kicks like free kick shots and corners
will that fix the super dipping pass as well as the balloon high ball pass?
I have seen some incredible long balls from my DLP (I am actually playing the game properly now) and its looking better.. just seeing that super dipping super pass quite often though..
Great patch notes. Really looking forward to the fixes.
BUT really how was this not picked up in development. testing and the week we had the demo for these were clear problems. Not just FM but I'm getting fed up off buying games that are not finished and have multiple buys Diablo III springs to mind.