wojtek16sz
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- Jun 3, 2010
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Hey guys, I looked at a bunch of references regarding transfers and finances (including a transfer market guide in this section) but I couldn't find anything regarding my question. I would really appreciate any insight and thank you in advance! 
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I recently had a situation where I had a transfer budget of 15 mil Euros. This was in January transfer window and I had my slider maxed out to transfer funds. I attempted to buy a player for 13 mil + future payment clauses (monthly installments, etc) totaling 4 mil (tried each one individually and also combinations). The club accepted and contract was accepted, however the deal was canceled due to lack of funds. I guess I understand, since 13 mil + 4 mil = 17 mil which is greater than 15 mil, but shouldn't future clauses not have an effect? After all, these clauses might not even be triggered..
Whatever the reasoning, I decided to accept it, HOWEVER, I later came across a counter-intuitive situation.
I had about 13 mil Euros in a different game. I bought a player for 8 mil + 2 mil over time (after league appearances). I still had a physical budget of 5 mil Euros. I ended up buying another player for about 4.5 mil. So in total: I spent 12.5 mil up front (and had remaining physical budget of .5M) + 2 mil guaranteed = 14.5 mil > my initial budget. Where does the money to pay for these future payments come from?
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So whats the deal with future clauses and their effect on budget???
My conclusion:
1) If you make a deal with future clauses, only the up front amount is deducted from your budget.
2) You may then spend "up front" as much as is allowed in the budget and only when any ONE deal goes over budget (including over time money) will it be disallowed.
Isn't this kind of a loophole? Can't you just make several transfers with small up front fees but each having high over time payments?
Simple example:
10 mil budget.
1 player for 2 mil + 7 mil over time= 9 mil total [deal goes through] Remaining budget: 8 mil
1 player for 2 mil + 6 mil over time= 8 mil total [deal goes through] Remaining budget: 6 mil
1 player for 3 mil + 6 mil over time= 9 mil total [deal goes through] Remaining budget: 3 mil
1 player for 5 mil + 6 mil over time= 11 mil total [deal doesn't go through] Remaining budget: 3 mil
1 player for 1.5 mil + 7 mil over time= 8.5 mil total [deal goes through] Remaining budget: 1.5 mil
1 player for 1.5 mil + 8 mil over time= 9.5 mil total [deal goes through] Remaining budget: 0
Totals:
5 players: 10 mil up front + 34 mil over time :O
I know that this isn't much of a loophole since it will be bad for the financial situation of the club and will severely effect you next transfer budget, but isn't it technically possible?
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Is my reasoning correct? If not my concerns are: How do transfers involving future payments work? What are the limits? Where is the money to pay for them allocated? What effect does it have on the budget/future budget? Where is money taken from to pay for these future payments?

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I recently had a situation where I had a transfer budget of 15 mil Euros. This was in January transfer window and I had my slider maxed out to transfer funds. I attempted to buy a player for 13 mil + future payment clauses (monthly installments, etc) totaling 4 mil (tried each one individually and also combinations). The club accepted and contract was accepted, however the deal was canceled due to lack of funds. I guess I understand, since 13 mil + 4 mil = 17 mil which is greater than 15 mil, but shouldn't future clauses not have an effect? After all, these clauses might not even be triggered..
Whatever the reasoning, I decided to accept it, HOWEVER, I later came across a counter-intuitive situation.
I had about 13 mil Euros in a different game. I bought a player for 8 mil + 2 mil over time (after league appearances). I still had a physical budget of 5 mil Euros. I ended up buying another player for about 4.5 mil. So in total: I spent 12.5 mil up front (and had remaining physical budget of .5M) + 2 mil guaranteed = 14.5 mil > my initial budget. Where does the money to pay for these future payments come from?
-------------------------------------------------------------------
So whats the deal with future clauses and their effect on budget???
My conclusion:
1) If you make a deal with future clauses, only the up front amount is deducted from your budget.
2) You may then spend "up front" as much as is allowed in the budget and only when any ONE deal goes over budget (including over time money) will it be disallowed.
Isn't this kind of a loophole? Can't you just make several transfers with small up front fees but each having high over time payments?
Simple example:
10 mil budget.
1 player for 2 mil + 7 mil over time= 9 mil total [deal goes through] Remaining budget: 8 mil
1 player for 2 mil + 6 mil over time= 8 mil total [deal goes through] Remaining budget: 6 mil
1 player for 3 mil + 6 mil over time= 9 mil total [deal goes through] Remaining budget: 3 mil
1 player for 5 mil + 6 mil over time= 11 mil total [deal doesn't go through] Remaining budget: 3 mil
1 player for 1.5 mil + 7 mil over time= 8.5 mil total [deal goes through] Remaining budget: 1.5 mil
1 player for 1.5 mil + 8 mil over time= 9.5 mil total [deal goes through] Remaining budget: 0
Totals:
5 players: 10 mil up front + 34 mil over time :O
I know that this isn't much of a loophole since it will be bad for the financial situation of the club and will severely effect you next transfer budget, but isn't it technically possible?
-------------------------------------------------------------------
Is my reasoning correct? If not my concerns are: How do transfers involving future payments work? What are the limits? Where is the money to pay for them allocated? What effect does it have on the budget/future budget? Where is money taken from to pay for these future payments?