scubamogli
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- May 26, 2011
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Mateys,
I have a huge doubt.
Before the player roles and shouts, I was a big avid fan of having tactics where each player would have really specific instructions, and would get the best out of it.
Would switch tactics around like TBH and others proposals!
But since the shouts came out, I began playing only assigning player roles, and tweaking around with the shouts to shape up during the 90 minutes.
Recently I have downloaded one of these tactics to see how things works on FM12, and I really was impressed by the results. But not satisfied with the game play and simulation.
So, my doubt is...
Does the specific instructions, player/team, overrides the shouts?
In other words, playing with the specific instructions, shouting and assigning player roles is simply unnecessary?
I have a huge doubt.
Before the player roles and shouts, I was a big avid fan of having tactics where each player would have really specific instructions, and would get the best out of it.
Would switch tactics around like TBH and others proposals!
But since the shouts came out, I began playing only assigning player roles, and tweaking around with the shouts to shape up during the 90 minutes.
Recently I have downloaded one of these tactics to see how things works on FM12, and I really was impressed by the results. But not satisfied with the game play and simulation.
So, my doubt is...
Does the specific instructions, player/team, overrides the shouts?
In other words, playing with the specific instructions, shouting and assigning player roles is simply unnecessary?