leftfield010
Member
- Joined
- Sep 9, 2009
- Messages
- 24
- Reaction score
- 0
- Points
- 0
So i have been playing for years using other peoples and finally decided to grow a pair and start to design my own.
I have read loads and watched load and i have an initial thought on where i would like to start but would like some input on if i am on the right track
I want 2 versions of a 4231, an attacking version and a more defensive version with 2 DMs for playing away and against the top teams
I am Port Vale, 3rd season in prem with media prediction of 11
Home
G - Goalkeeper D
DL - WB (S)
DC - CD (D)
DC - CD (D)
DR - WB (S)
MC - CM (D)
MC - CM(S)
AML - IF A
AMC - AP (s)
AMR - IF A
S- AF A
Mentality - Control
Shape - Fluid
Instructions - Close down More, Higher Temp, Push higher up, retain possession
Pretty straightforward idea- close down on the ball, win it back and retain possession and probe for weakness
The away plan i have is
G - Goalkeeper D
DL - fb (S)
DC - CD (D)
DC - CD (D)
DR - fb (S)
DMC - A (D)
DMC - RPM(S)
AML - IF (s)
AMC - AP (a)
AMR - IF (s)
S- AF A
Mentality - Counter
Shape - Structured
Instructions - Stay on feet, higher tempo, pass into space
Idea is for 2 distinct units which keep their shape, use the RPM to counter quickly
Are their any glaring mistakes anywhere? The player i have are all well suited to the roles i have picked although i could probably use an upgrade at DR/L but they are not awful
I have read loads and watched load and i have an initial thought on where i would like to start but would like some input on if i am on the right track
I want 2 versions of a 4231, an attacking version and a more defensive version with 2 DMs for playing away and against the top teams
I am Port Vale, 3rd season in prem with media prediction of 11
Home
G - Goalkeeper D
DL - WB (S)
DC - CD (D)
DC - CD (D)
DR - WB (S)
MC - CM (D)
MC - CM(S)
AML - IF A
AMC - AP (s)
AMR - IF A
S- AF A
Mentality - Control
Shape - Fluid
Instructions - Close down More, Higher Temp, Push higher up, retain possession
Pretty straightforward idea- close down on the ball, win it back and retain possession and probe for weakness
The away plan i have is
G - Goalkeeper D
DL - fb (S)
DC - CD (D)
DC - CD (D)
DR - fb (S)
DMC - A (D)
DMC - RPM(S)
AML - IF (s)
AMC - AP (a)
AMR - IF (s)
S- AF A
Mentality - Counter
Shape - Structured
Instructions - Stay on feet, higher tempo, pass into space
Idea is for 2 distinct units which keep their shape, use the RPM to counter quickly
Are their any glaring mistakes anywhere? The player i have are all well suited to the roles i have picked although i could probably use an upgrade at DR/L but they are not awful