First post here, let's hope it's not my last 
I've got a few questions regarding the title. I hope I'm not recycling an old thread.
- Did anyone ever use the "shoot on sight" instruction? Because when I tell my players to shoot less often, they will still shoot from an impossible angle/range from time to time if given enough space so what's the point of telling them to shoot more often? Does it make their shooting better, thus, making it actually worth something?
- What instructions/individual instructions affects my players when I'm in possession or out of possession or both? I'm not talking about "dribble often" for example as the player will have to be with the ball in order to follow the instruction. I'm having a hard time understanding how to use the "get further forward" and "roam from position" because both instructions seem to affect my players both when in and out of possession. Why isn't there a specific in possession instructions and out of possession instructions is still a riddle to me.
- Is there still nothing you can do against throw-ins? You'd expect that after so many versions of this game, you'd be able to do something against it. If anyone knows how to make my players mark the opponent's players and not just stand aimlessly in the 6 yard box, then please, let me know.
- Why would anyone want a player to be taught "cuts inside" for example when you can teach him to go with the ball to the right/left (depends on his stronger foot)? I had Nicolas Gaitan (who has "cuts inside" and left footed) playing on the right wing as an inside forward and he was awful because he would cut into the middle even when I was in transition and not even on a counter attack. Even when I was on the final third, the opponent's players had no trouble marking him because it was so obvious that he will cut inside. Even when he had plenty of space to run wide, he chose to cut inside (even after I changed his role to winger). When I played him on the left as a winger, he would still cut inside on most occasions and we all know how bad that can be.
Also, what difference does it make if I can tell him to cut inside in the instructions? For that matter, the same goes with the "gets further forward whenever possible", "marks opponent tightly" and so on...
- Is there any way to make your wingers more defensive when not in possession and and not so defensive when in possession? I thought the defensive winger role is perfect for that matter but it seemed exactly like the usual wingers to me. I'm talking about wingers with work rate 15 which suppose to be suffice I guess. I'm tired of wingers who wander aimlessly until it's too late and the opposition is in the final third. I also can't tell a defensive winger to do something that only an inside forward or an advanced playmaker can be told to do. Again, not being able to seperate between in possession/out of possession instuctions is really frustrating.
That's about it for now. I'm quite sure I had more questions but I can't recall them all.
Thanks in advance.

I've got a few questions regarding the title. I hope I'm not recycling an old thread.
- Did anyone ever use the "shoot on sight" instruction? Because when I tell my players to shoot less often, they will still shoot from an impossible angle/range from time to time if given enough space so what's the point of telling them to shoot more often? Does it make their shooting better, thus, making it actually worth something?
- What instructions/individual instructions affects my players when I'm in possession or out of possession or both? I'm not talking about "dribble often" for example as the player will have to be with the ball in order to follow the instruction. I'm having a hard time understanding how to use the "get further forward" and "roam from position" because both instructions seem to affect my players both when in and out of possession. Why isn't there a specific in possession instructions and out of possession instructions is still a riddle to me.
- Is there still nothing you can do against throw-ins? You'd expect that after so many versions of this game, you'd be able to do something against it. If anyone knows how to make my players mark the opponent's players and not just stand aimlessly in the 6 yard box, then please, let me know.
- Why would anyone want a player to be taught "cuts inside" for example when you can teach him to go with the ball to the right/left (depends on his stronger foot)? I had Nicolas Gaitan (who has "cuts inside" and left footed) playing on the right wing as an inside forward and he was awful because he would cut into the middle even when I was in transition and not even on a counter attack. Even when I was on the final third, the opponent's players had no trouble marking him because it was so obvious that he will cut inside. Even when he had plenty of space to run wide, he chose to cut inside (even after I changed his role to winger). When I played him on the left as a winger, he would still cut inside on most occasions and we all know how bad that can be.
Also, what difference does it make if I can tell him to cut inside in the instructions? For that matter, the same goes with the "gets further forward whenever possible", "marks opponent tightly" and so on...
- Is there any way to make your wingers more defensive when not in possession and and not so defensive when in possession? I thought the defensive winger role is perfect for that matter but it seemed exactly like the usual wingers to me. I'm talking about wingers with work rate 15 which suppose to be suffice I guess. I'm tired of wingers who wander aimlessly until it's too late and the opposition is in the final third. I also can't tell a defensive winger to do something that only an inside forward or an advanced playmaker can be told to do. Again, not being able to seperate between in possession/out of possession instuctions is really frustrating.
That's about it for now. I'm quite sure I had more questions but I can't recall them all.
Thanks in advance.