Team instruction combinations

  • Thread starter Thread starter Igneos79
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This is what I was talking about. You're doubling/tripling up on TIs and it's not necessarily needed.

Attacking mentality, for instance, already has a high tempo, wide in possession, high D-Line and high Closing Down - by default. That's why it's an attacking mentality, after all. Now, you can increase that more, but there isn't a must to do it. Then you might as well go Overload which has all those factors set even higher?

Going Very Fluid is already giving very high Creative Freedom, so there's no MUST to have Be More Expressive.

Passing as well. There's not really a need to go MORE direct, when most of your midfield and all your attackers will have direct passing by default.

You're limiting yourself by pumping balls too. It selects everyone to have the maximum possible directness (so you don't even need More Direct) in passing. It gives all your strikers runs from deep often and sets everyone to try more risky passes. You're forcing a style that is meant for late game situations. What if you don't have the physical type of striker(s) to deal with it?

There's more than one way to attack. You also don't have to have Very Fluid either.

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The same goes for every other mentality. Your settings indicate you're actually looking for one higher/lower mentality and you're forcing yourself into 5 play styles only. I'm not saying it's wrong, but you're limiting yourself/your experience.
 
Well, I'm ceirtanly no expert, but I think if you don't choose playing width, your passing focus will be mixed, for example.

Also, I never seem to notice these 20 different tempo settings you talk about, I see higher, much higher, lower, much lower and normal tempo. Nor do I see how would you instruct this to players in real life?

I think it's all about picking the correct setting. And the way I do things, brings me good results.

But like i already wrote in OP, I'm no god of tactics, and this is just how I see things.
 
Well, I'm ceirtanly no expert, but I think if you don't choose playing width, your passing focus will be mixed, for example.
You are right, it'll be on mixed with no width modifier. Why do you choose Play Wider instead of Exploit Flanks? Both will give you a focus down the flanks.

Also, I never seem to notice these 20 different tempo settings you talk about, I see higher, much higher, lower, much lower and normal tempo. Nor do I see how would you instruct this to players in real life?
Come on, this isn't your first FM. You know as well as I do that there are sliders under the hood. The slider for tempo has 20 notches. This slider (along with the others) are automatically set in the background when you switch mentalities. So Attacking mentality will have (example) 16 or 17 for tempo, which is very high. There isn't necessarily a need to have a TI that increases tempo by another notch or two. Attacking will already, by default, have high tempo. This is all I'm getting at.

I think it's all about picking the correct setting. And the way I do things, brings me good results.
I never said anything about results.
 
You are right, it'll be on mixed with no width modifier. Why do you choose Play Wider instead of Exploit Flanks? Both will give you a focus down the flanks.


Come on, this isn't your first FM. You know as well as I do that there are sliders under the hood. The slider for tempo has 20 notches. This slider (along with the others) are automatically set in the background when you switch mentalities. So Attacking mentality will have (example) 16 or 17 for tempo, which is very high. There isn't necessarily a need to have a TI that increases tempo by another notch or two. Attacking will already, by default, have high tempo. This is all I'm getting at.


I never said anything about results.

Play wider stretches the formation and gives passing focus...exploit the flanks makes changes to mentalities...it makes CM's less agressive, and makes wingers more agressive, creating a gap...exploits should be just that, exploits...when you see they have an injured player on that flank, or got a red card, or you are dominating the middle with extra players...peentration options aren't made to be normal TI's per every time use, but based on circumstances...

I'm no coder of the game, and I have no idea are sliders still here or not. I watch the game, and can't really spot the 20 different settings...

Nope, you didn't. You're a smart guy.
 
The sliders are still there. There are default settings for each mentality. Why do you think the wording is highER tempo and not just high tempo? Because you're adjusting from that default.

To use another example, selecting MORE closing down on a Counter mentality just increases the closing down by a notch or two. So you'll have, say, 7 or 8 out of 20 instead of 6. They still won't press like Barca.
 
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