What do we want from FM25?

haunglu

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Since FM25 is going to be a complete overhaul graphically, I think it’s Likely that SI will have a plethora of game engine / opposition AI / player interaction / tactics changes to go along with it. What would we like to see, specifically? For example, I’d like the ability to create fully customized player roles using a combination of behavior and position-swapping instructions beyond what we currently have.
 
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