BladeSteve2009
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Do the 3D pitches actually change dramatically throughout the course of a season? I've only reached September after starting a new game with the 9.3.0 patch so I am curious about the pitches.
Would you for example depending on the weather, see a poor or very poor muddy pitch around November or December in say, the Championship?
I've replaced the damp, dry ,hard, muddy, perfect and water logged 'very good' folders with the new ones from the 35.90MB new pitch textures file.
Should this now be sufficient to improve the look of the pitches throughout a complete season?
Are the 'very good' textures the most commonly used in the game?
I wondered as the other folders ('ok', 'good', 'poor' and 'very poor') don't have new textures available or perhaps they aren't necessary.
Sorry for all the questions but thanks in advance for any replies.
Would you for example depending on the weather, see a poor or very poor muddy pitch around November or December in say, the Championship?
I've replaced the damp, dry ,hard, muddy, perfect and water logged 'very good' folders with the new ones from the 35.90MB new pitch textures file.
Should this now be sufficient to improve the look of the pitches throughout a complete season?
Are the 'very good' textures the most commonly used in the game?
I wondered as the other folders ('ok', 'good', 'poor' and 'very poor') don't have new textures available or perhaps they aren't necessary.
Sorry for all the questions but thanks in advance for any replies.
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