jesaustralia
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Hmmmm.......just for chatting - Anyone free to say something!
Creative Freedom:
I've been both reading but also checking inside the match engine, to find out the mystery about this godforsaken slider. Some people came up with that its like an artist slider, so if you have someone with huge amounts of flair but skill as well, they can be highly efficient in the 3D engine, however someone said decision not needed he had a player with decision 9 and he was amazing his flair was 19. Another person said decision is needed. A 3rd person said CF is given to someone talented not always a high flair player - its an abstract concept.
Don't mind me - ANNOYING! - Sorry.
I started to create a new tactic and I gave all players 0 CF with barcelona on a direct passing style mostly - that + lots of midfielders 2mc and 2 amc and only 2 defenders and 1 striker 2wingers. unfluid 1st match 5-0 win vs one of the best teams in the world Roma 10 clear cut chances - high possession as well as great on the counter. I guess players can function well without CF. This is a total restriction to do anything I tell them too do.
If I have a player with 20 flair and very skillful which i have (Le Bigot) then he should benefit massively from creative freedom 20. He's basically a Zinedine Zidane if that can give you the correct picture of his profile. Such a player should do his own thing, but were given 0 CF. I think like 89% maybe 99% of people gets this slider wrong (Interpret). You don't ask the player to not listen to you and override the individual instructions
(long shots - run with ball etc.) You ask the player to do amazing things within the instructions. Its not an ignore setting as so many say.
So what is it ? Ronaldinho with player instruction run with ball often - everything else set to rare - Creative freedom 20 he would probably be how we know him when he peaked in Barcelona (easy to analyze) - same instruction RWB often creative freedom 0 (not easy to analyze) - Some say he has less options because he's restricted to take advantage of his amazing skills that he's so good at. hmmmmmmm, so with less options I imagine he's told not to do his magic dribling, what sort of dribling will he do then?
So an email to Ronaldinho would be if creative freedom set to 0. Dear Ronaldinho - Don't make all those amazing looking street football tricks that you do, they are to inefficient for our tactic. Sounds like you take away his joy of playing doesn't it.?
Then why have a player like Ronaldinho if that is how you wanna use him?
I did an experiment:
I played with Le Bigot which is a regent but a big star with 20 flair and several High skills. First creative freedom 0 and he played amazing he had several chances where he was in one on one with the goalie - he scored 1 and made 1 assist. The game after I gave him 20 creative freedom the same i did with the wingers because they are very skillful, I think they under performed compared to creative freedom 0.
Whats your experiences with this? - do you feel its better to restrict great talent or boost less skillful players like defenders a little. ?
Would Ronaldinho become to much of a circus clown with max CF - ?
Why could some succeed with a player at flair 19 and max creative freedom and no decisions at 9 - I thought high decisions was needed. ?
Defenders (players without flair) look better with creative freedom 10 when it comes to passing - But they defend really good at creative freedom 0 as well - what to choose the TC?
I welcome anyone playing FM06 - FM2099 to give their thoughts and opinions on this subject as I feel this slider is the most interesting slider their is in the game and would love to understand why you do with it the way you do.
So write you experience with creative freedom its important for everyone to fully understant. Please don't write flair boost - we have established that already. I rather come up with a formula together.
Like 20 Flair and high skills=0 CF
19 Flair and High skills=1 CF
1 Flair and high skills=20 CF
I hope you get where I want to go with this - and even if you wanna test it with me it would be cool!
More swearing and more saying the word JESUS! - confused yet? - well when that is said I actually like his explanation. I think the hand of god is saying something interesting - Decisions! - Maybe decisions could dictate tactics more when creating them, when that is said I'm still frustrated that my highly gifted Barcelona team play like a dream offensively without CF. I limit their options which result in results like 5-0 5-0
Wow wow wow wow
READ THIS! - I think it has to do with their PPM's = Moves Into Channels, Likes to Beat Offside Trap, Likes to Round Keeper, Shoots with Power. They are able to score a wider variety of opportunities now.
My question Does he then need decisions hehe?
I write this to myself in order to reference this for the future - feel free to do the same.
Defensive Central Defender - will choose low risk options
passing=5-10
CF=15-20
Mentality defensive 4-7
Attacking Central Defender - More risk
mentality 15-20
CF=15-20
passing=10-15
More notes to self and thinking loud
I wish we could create a framework
Work well together
High creative freedom
High decision
skills
Bonus: Creativity
Creative Freedom in essence, expands the number of options that a player will consider
Creativity mean that a player will "see" a broader number of options
high Decisions/high CF will give you a player with a tendency to always pick the best option that he recognizes
Would you give a defender skillfull and 20 in decisions CF=20?
My answer currently - I would maybe do this if his skills are a compliment to the game and he would know best right?
Flair boost is a slack explanation in my opinion and I think this explanation blinds people cause when people are talking about flair they are talking about Zinedine Zidane - Diego Maradona - Messi - Ronaldo-C etc, they are not talking about Daniel Agger or other technical gifted defenders (Several Brazilians) - Flair boost is not just for an offensive player!.
Cheers and have a good day - please comment on this I would love to hear it!
Creative Freedom:
I've been both reading but also checking inside the match engine, to find out the mystery about this godforsaken slider. Some people came up with that its like an artist slider, so if you have someone with huge amounts of flair but skill as well, they can be highly efficient in the 3D engine, however someone said decision not needed he had a player with decision 9 and he was amazing his flair was 19. Another person said decision is needed. A 3rd person said CF is given to someone talented not always a high flair player - its an abstract concept.
Don't mind me - ANNOYING! - Sorry.
I started to create a new tactic and I gave all players 0 CF with barcelona on a direct passing style mostly - that + lots of midfielders 2mc and 2 amc and only 2 defenders and 1 striker 2wingers. unfluid 1st match 5-0 win vs one of the best teams in the world Roma 10 clear cut chances - high possession as well as great on the counter. I guess players can function well without CF. This is a total restriction to do anything I tell them too do.
If I have a player with 20 flair and very skillful which i have (Le Bigot) then he should benefit massively from creative freedom 20. He's basically a Zinedine Zidane if that can give you the correct picture of his profile. Such a player should do his own thing, but were given 0 CF. I think like 89% maybe 99% of people gets this slider wrong (Interpret). You don't ask the player to not listen to you and override the individual instructions
(long shots - run with ball etc.) You ask the player to do amazing things within the instructions. Its not an ignore setting as so many say.
So what is it ? Ronaldinho with player instruction run with ball often - everything else set to rare - Creative freedom 20 he would probably be how we know him when he peaked in Barcelona (easy to analyze) - same instruction RWB often creative freedom 0 (not easy to analyze) - Some say he has less options because he's restricted to take advantage of his amazing skills that he's so good at. hmmmmmmm, so with less options I imagine he's told not to do his magic dribling, what sort of dribling will he do then?
So an email to Ronaldinho would be if creative freedom set to 0. Dear Ronaldinho - Don't make all those amazing looking street football tricks that you do, they are to inefficient for our tactic. Sounds like you take away his joy of playing doesn't it.?
Then why have a player like Ronaldinho if that is how you wanna use him?
I did an experiment:
I played with Le Bigot which is a regent but a big star with 20 flair and several High skills. First creative freedom 0 and he played amazing he had several chances where he was in one on one with the goalie - he scored 1 and made 1 assist. The game after I gave him 20 creative freedom the same i did with the wingers because they are very skillful, I think they under performed compared to creative freedom 0.
Whats your experiences with this? - do you feel its better to restrict great talent or boost less skillful players like defenders a little. ?
Would Ronaldinho become to much of a circus clown with max CF - ?
Why could some succeed with a player at flair 19 and max creative freedom and no decisions at 9 - I thought high decisions was needed. ?
Defenders (players without flair) look better with creative freedom 10 when it comes to passing - But they defend really good at creative freedom 0 as well - what to choose the TC?
I welcome anyone playing FM06 - FM2099 to give their thoughts and opinions on this subject as I feel this slider is the most interesting slider their is in the game and would love to understand why you do with it the way you do.
So write you experience with creative freedom its important for everyone to fully understant. Please don't write flair boost - we have established that already. I rather come up with a formula together.
Like 20 Flair and high skills=0 CF
19 Flair and High skills=1 CF
1 Flair and high skills=20 CF
I hope you get where I want to go with this - and even if you wanna test it with me it would be cool!
The Hand of God - From SIGAMES
IMO, "Decisions" is really more of an important attribute for "Creative Freedom" than "Creativity." "Creative Freedom", in essence, expands the number of options that a player will consider when choosing what to do. High "Creativity" will mean that a player will "see" a broader number of options, but high "Creative Freedom" only means he will consider the full range of options he "sees," it doesn't mean he'll actually pick the best one. That is what "Decisions" does, and high Decisions/high CF will give you a player with a tendency to always pick the best option that he recognizes. Thus, high CF is good even for high-Decision players with low Creativity, as you will simply be giving them more options to choose from, even if their natural repertoire is rather limited. An example would be a low-creativity/high-decisions mid-fielder in a short-passing system. Even though he won't "see" a very broad range of options, you may still want him to go for an obvious long ball when it would actually be the best decision.
As far as I know, "Creative Freedom" is only indirectly related to "Flair." High-Flair players aren't necessarily more creative in the sense of being able to recognize more options, but they do generally choose options that defenders aren't expecting. In terms of the game's mechanics, high-flair players make decisions that are less likely to be predicted by a defender's "Anticipation," thus increasing the probability that the defender will make a mistake himself. High-flair/high-creativity players have a greater probability of totally confounding a defender, but again, high-flair does not necessarily equate to high creativity. Additionally, high-flair/high-CF means you are expanding the range of options for the player to choose from, and if combined with low-Decisions, you are greatly increasing the probability that the player will do something silly.
Regarding the "lumbering striker" example, high-CF may help him take his time on a shot or it may make him ****** at his chances. It depends on his overall mentality setting. A player set to high CF and an attacking mentality will be more likely to go with a more defensive or low-risk approach if he thinks its the right thing to do while a player set to high CF and a defensive mentality will be more likely to take a bold risk if the right opportunity presents itself.
In regards to centrebacks, it depends on their passing setting. A standard centreback set to short passes and low CF will be more likely to pass to a fullback or defensive midfielder while a limited centreback set to long passes and low CF will be more likely to hoof the ball as far away as he can. A high-CF centreback with a defensive mentality will generally choose the option with the lowest risk while a high-CF centreback with an attacking mentality will often go for options that have a good probability of leading to a goal-scoring opportunity.
More swearing and more saying the word JESUS! - confused yet? - well when that is said I actually like his explanation. I think the hand of god is saying something interesting - Decisions! - Maybe decisions could dictate tactics more when creating them, when that is said I'm still frustrated that my highly gifted Barcelona team play like a dream offensively without CF. I limit their options which result in results like 5-0 5-0
Wow wow wow wow
READ THIS! - I think it has to do with their PPM's = Moves Into Channels, Likes to Beat Offside Trap, Likes to Round Keeper, Shoots with Power. They are able to score a wider variety of opportunities now.
My question Does he then need decisions hehe?
I write this to myself in order to reference this for the future - feel free to do the same.
Defensive Central Defender - will choose low risk options
passing=5-10
CF=15-20
Mentality defensive 4-7
Attacking Central Defender - More risk
mentality 15-20
CF=15-20
passing=10-15
More notes to self and thinking loud
I wish we could create a framework
Work well together
High creative freedom
High decision
skills
Bonus: Creativity
Creative Freedom in essence, expands the number of options that a player will consider
Creativity mean that a player will "see" a broader number of options
high Decisions/high CF will give you a player with a tendency to always pick the best option that he recognizes
Would you give a defender skillfull and 20 in decisions CF=20?
My answer currently - I would maybe do this if his skills are a compliment to the game and he would know best right?
Flair boost is a slack explanation in my opinion and I think this explanation blinds people cause when people are talking about flair they are talking about Zinedine Zidane - Diego Maradona - Messi - Ronaldo-C etc, they are not talking about Daniel Agger or other technical gifted defenders (Several Brazilians) - Flair boost is not just for an offensive player!.
Cheers and have a good day - please comment on this I would love to hear it!
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