TotalFootballFan9
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*** First of all, I want to say that everything that I'll show here can be easily reproduced by anyone and anyone can make sure that it isn't a fake or a lie otherwise I'd never do this thread if I wasn't able to backup my words. ***
Guys, I want to show you that Will1981's tactic testing method is total waste of your time that only can be and I hope that this knowledge will help to save someone's time.
Knowing that Will1981 tends to remove his threads I copied some necessary data from his testing thread here so it'll be always available.
Here you can download the original save that Will1981 uses to test tactics ---> TTL
Here you can see how Will1981's testing table looks at the current moment :
[TABLE="width: 674, align: center"]
[TR]
[TD="width: 176"]TACTIC[/TD]
[TD="width: 42"]PLD[/TD]
[TD="width: 50, align: center"]WON[/TD]
[TD="width: 47"]DRN[/TD]
[TD="width: 40"]LST[/TD]
[TD="width: 44"]FOR[/TD]
[TD="width: 35"]AG[/TD]
[TD="width: 72"]GD[/TD]
[TD="width: 39"]PTS[/TD]
[TD="width: 41"]YEL[/TD]
[TD="width: 45"]RED[/TD]
[TD="width: 43"]GFC[/TD]
[/TR]
[TR]
[TD="width: 176"]CALLY MAC[/TD]
[TD="width: 42"]70[/TD]
[TD="width: 50"]42[/TD]
[TD="width: 47"]12[/TD]
[TD="width: 40"]16[/TD]
[TD="width: 44"]161[/TD]
[TD="width: 35"]80[/TD]
[TD="width: 72"]81[/TD]
[TD="width: 39"]138[/TD]
[TD="width: 41"]117[/TD]
[TD="width: 45"]4[/TD]
[TD="width: 43"]24[/TD]
[/TR]
[TR]
[TD="width: 176"]Bantons2[/TD]
[TD="width: 42"]70[/TD]
[TD="width: 50"]37[/TD]
[TD="width: 47"]19[/TD]
[TD="width: 40"]14[/TD]
[TD="width: 44"]123[/TD]
[TD="width: 35"]59[/TD]
[TD="width: 72"]64[/TD]
[TD="width: 39"]130[/TD]
[TD="width: 41"]78[/TD]
[TD="width: 45"]3[/TD]
[TD="width: 43"]9[/TD]
[/TR]
[TR]
[TD="width: 176"]V1 Twister - CE[/TD]
[TD="width: 42"]70[/TD]
[TD="width: 50"]37[/TD]
[TD="width: 47"]13[/TD]
[TD="width: 40"]20[/TD]
[TD="width: 44"]108[/TD]
[TD="width: 35"]69[/TD]
[TD="width: 72"]39[/TD]
[TD="width: 39"]124[/TD]
[TD="width: 41"]119[/TD]
[TD="width: 45"]3[/TD]
[TD="width: 43"]8[/TD]
[/TR]
[TR]
[TD="width: 176"]SuperMike - New Era[/TD]
[TD="width: 42"]70[/TD]
[TD="width: 50"]32[/TD]
[TD="width: 47"]19[/TD]
[TD="width: 40"]19[/TD]
[TD="width: 44"]111[/TD]
[TD="width: 35"]65[/TD]
[TD="width: 72"]46[/TD]
[TD="width: 39"]115[/TD]
[TD="width: 41"]134[/TD]
[TD="width: 45"]3[/TD]
[TD="width: 43"]16[/TD]
[/TR]
[TR]
[TD="width: 176"]TFF CONQUEROR (FOR INSTANT RESULT) V5[/TD]
[TD="width: 42"]70[/TD]
[TD="width: 50"]30[/TD]
[TD="width: 47"]19[/TD]
[TD="width: 40"]21[/TD]
[TD="width: 44"]116[/TD]
[TD="width: 35"]92[/TD]
[TD="width: 72"]24[/TD]
[TD="width: 39"]109[/TD]
[TD="width: 41"]146[/TD]
[TD="width: 45"]4[/TD]
[TD="width: 43"]9[/TD]
[/TR]
[TR]
[TD="width: 176"]Lillies[/TD]
[TD="width: 42"]70[/TD]
[TD="width: 50"]31[/TD]
[TD="width: 47"]14[/TD]
[TD="width: 40"]25[/TD]
[TD="width: 44"]127[/TD]
[TD="width: 35"]101[/TD]
[TD="width: 72"]26[/TD]
[TD="width: 39"]107[/TD]
[TD="width: 41"]176[/TD]
[TD="width: 45"]6[/TD]
[TD="width: 43"]9[/TD]
[/TR]
[/TABLE]
As you can see TFF CONQUEROR (FOR INSTANT RESULT) V5 got only 109 points and it's almost the worst result so according to Will1981's testing TFF CONQUEROR (FOR INSTANT RESULT) is a bad approach for FM16.
But what if take a closer look at the way how Will1981 makes his testing, he uses "Quick Pick" before every match and then he uses "Instant Result" to play the match. His testing team consists of the 30 best English players and Will1981 is fully confident that it gives a guaranty that all tactics are provided with equally good players and when he uses "Quick Pick" then the assistant manager pick the best suited players for the tactic.
I have nothing against testing with "Instant Result" even it has some issues because the advantages that "Instant Result" provides compensate these issues BUT using "Quick Pick" without pre-configuration of the testing team "kills" the testing and makes it totally useless and here's why...
Because AI is totally dumb when it comes to pick the team and what make it even worse that he also can't pick the substitution, for example, your tactic has only 1 striker and 3 midfielders but when you use "Quick Pick" AI might pick 3 strikers for the substitutions and the same time he might pick no midfielders at all for the substitutions, yup, AI is that dumb but when you use "Instant Result" the AI might make 3 substitutions just after 45 min of the match and you will be player with the worse players the half of the match. As I already said "Quick Pick" function wasn't designed for any complex task and it just doesn't possess any significant intelligence, it just picks fit players for positions in your tactics that's all and it doesn't have a clue what modification were made to positions in your tactic and what players it needs to performs good so trusting to "Quick Pick" when you picking the team is just ridiculous, especially, when you test tactics because in this case even a small detail might have crucial impact on the final result and you'll see it.
Ok, back to the testing.... I saw that during the Will1981's testing of TFF CONQUEROR (FOR INSTANT RESULT) tactic AI picked totally unsuitable players for some key positions, for example, James Milner as MR or central defender John Stones as DR and the most important AI picked just awful substitution so there weren't any substitutions for some key positions at all and if something happened during the matches then it would be tragic.
Also I don't know that did Will1981's follow or not the instruction change the PIs of ML/MR position depends on their main foot from "Cuts Inside" to "Run Wide".
The logic behind the AI's decision what players to pick for the starting eleven and the substitutions when you use "Quick Pick" is very simple and it isn't hard at all to make AI do the "right" choices and in order to achieve that I simple "blacklisted" some players so AI can't pick them when I use "Quick Pick”, these players were James Milner, Daniel Sturridge, Danny Welbeck, John Stones, Jamie Vardy. After that AI started to pick the players that I wanted for the starting eleven and for the substitutions.
How did I "blacklisted" these players? It's very simple I gave to all players in the team "First Team" squad status and these players I gave "Rotation" status and then I configured the "Quick Pick" such way that AI only can pick players with "First Team" squad status and higher, it can be made this way:
Also I made that all right footed players that might be picked for MR position had "Run Wide" PI instead "Cuts Inside" PIs:
Here you can download a save where I made the modification that I mentioned above so the only what is left to you just push "Quick Pick" and "Instant Result" to test TFF CONQUEROR (FOR INSTANT RESULT) V5 tactic in Will1981's testing league and see what result you'll get ----> TTL ( TFF mod)
If you don't trust me then you can download the original Will1981's testing save and make the modification that I described above by yourself step by step as I explained and then test TFF CONQUEROR (FOR INSTANT RESULT) V5 in Will1981's testing league and see what result you'll get.
Please notice that you'll be still testing by just pushing 2 buttons "Quick Pick" and "Instant Results"... that's all.
Now let's test and see what result we'll get if we test TFF CONQUEROR (FOR INSTANT RESULT) V5 in "proper way":
[TABLE="width: 674, align: center"]
[TR]
[TD="width: 176, align: center"][/TD]
[TD="width: 176, align: center"]TACTIC[/TD]
[TD="width: 42, align: center"]PLD[/TD]
[TD="width: 50, align: center"]WON[/TD]
[TD="width: 47, align: center"]DRN[/TD]
[TD="width: 40, align: center"]LST[/TD]
[TD="width: 44, align: center"]FOR[/TD]
[TD="width: 35, align: center"]AG[/TD]
[TD="width: 72, align: center"]GD[/TD]
[TD="width: 39, align: center"]PTS[/TD]
[TD="width: 41, align: center"]YEL[/TD]
[TD="width: 45, align: center"]RED[/TD]
[TD="width: 43, align: center"]GFC[/TD]
[/TR]
[TR]
[TD="width: 176, align: center"]Proper testing result[/TD]
[TD="width: 176, align: center"]TFF CONQUEROR
(FOR INSTANT RESULT) V5[/TD]
[TD="width: 42, align: center"]70[/TD]
[TD="width: 50, align: center"]43[/TD]
[TD="width: 47, align: center"]12[/TD]
[TD="width: 40, align: center"]15[/TD]
[TD="width: 44, align: center"]148[/TD]
[TD="width: 35, align: center"]61[/TD]
[TD="width: 72, align: center"]87[/TD]
[TD="width: 39, align: center"]141[/TD]
[TD="width: 41, align: center"]137[/TD]
[TD="width: 45, align: center"]2[/TD]
[TD="width: 43, align: center"]16[/TD]
[/TR]
[TR]
[TD="width: 176, align: center"]Will1981's results[/TD]
[TD="width: 176, align: center"]TFF CONQUEROR (FOR INSTANT RESULT) V5[/TD]
[TD="width: 42, align: center"]70[/TD]
[TD="width: 50, align: center"]30[/TD]
[TD="width: 47, align: center"]19[/TD]
[TD="width: 40, align: center"]21[/TD]
[TD="width: 44, align: center"]116[/TD]
[TD="width: 35, align: center"]92[/TD]
[TD="width: 72, align: center"]24[/TD]
[TD="width: 39, align: center"]109[/TD]
[TD="width: 41, align: center"]146[/TD]
[TD="width: 45, align: center"]4[/TD]
[TD="width: 43, align: center"]9[/TD]
[/TR]
[/TABLE]
As you can see the difference is huge 109 point vs 141 points and +24 GD vs +87 GD and the only what was changed just few more suited players in the starting eleven and few more suited player for the substitutions, of course, also I made that all right footed players that might be picked for MR position have "Run Wide" PI in this case but as I already said I don't know did Will1981 do the same or not.
This example once more proves how few suited players for the tactic can turn everything apart and how it's important to provide all tactics in the testing with equally good and suited players otherwise the testing would be just waste of time and you should have total control about what players AI picks when you use "Quick Pick" and not only what players he pick for the starting eleven but also what players he picks for the substitutions.
What make the situation with “Quick Pick” even worse is that AI doesn’t pick equally “bad players” for all tactics in the testing and AI might pick for some tactic “good players” and other tactic “bad players”, for example, I notice that AI makes good choices when he picks players for Inside Forward/Winger/Wing Back and some others roles due to the way how he was coded so any tactic in the testing that has these roles has a huge advantages above other tactics if you use "Quick Pick" to pick the team because as you just saw only few more suited players for the tactic might greatly boost the tactic’s performance.
NOW THE OTHER IMPORTANT THING - HOW RANDOM THE RESULT MIGHT BE IN THE TESTING LEAGUE:
I re-tested TFF CONQUEROR (FOR INSTANT RESULT) V5 for more 3 seasons and my worst season was looking like this:
As you can see the final result might vary greatly at 70 matches distance(118 points vs 141, GD 38 vs 87) so 70 matches distance is like a drop in ocean and you need to test no less than 5 seasons and then take average points.
It's possible greatly reduce the randomness in the testing league by preventing the AI chairman from sacking AI mangers until the end of the season because it causes tactic change for AI teams and adds great randomness to the testing but I see that Will1981 still hasn't figured out how to do that and I saw that some AI managers were fired at the mid of the season.
Btw, the testing league that I shared also has this issue but I've "defeated" this issue at a new testing league that I use right now, also, I made many other improvements that help greatly reduce the randomness so I might share it soon.
As Leonardo da Vince said : "He who wishes to be rich in a day will be hanged in a year."
Speaking other words, if someone thinks that it's possible to spend just 30-40 mins for testing a tactic during 50-70 matches in some testing league just pushing 2 buttons: "Quick Pick" and "Instant Result" without making any brain efforts and get all answers that he is looking for then he is greatly wrong and just wasting his time.
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