***FM 14 TACTICAL THREAD***********************JASSAR*******

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corners also looks different, i just finished game with 15 or smth corners - none goals.
 
It happens ....did u update ur game ..... How is the new patch looking . I actually love it . Great for strikers . Scoring for fun and conceding few through corners mainly . They now tend to shoot at far post more than 14.2

yes i did update, because you seemed to be pretty happy with it....but i'm not having the same results at with 14.2. yes the finished improved like crazy, having few games with a lot of goals...

but i find the MM works pretty inconsistent on the newest patch, some games can be won easily, and then there are games that drive me crazy...

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but almost could eliminate bayern in champions league just were knocked out because of a gk mistake....


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Jassar, first of all thank you for your work! I play away - away games, home - for home games. I use d-line instructions for your recomendation in OP. I don't use OI. Every 6th game i was talking with my team to maintain morale. I will play season and show my results. By the way, who is ideal DW for MM tactic in real life? I don't understand this role. Sorry for my bad English
 
Jassar, first of all thank you for your work! I play away - away games, home - for home games. I use d-line instructions for your recomendation in OP. I don't use OI. Every 6th game i was talking with my team to maintain morale. I will play season and show my results. By the way, who is ideal DW for MM tactic in real life? I don't understand this role. Sorry for my bad English
I use wb like Alex Sandro , asamoah from juventus and zabaleta from man city to play those roles . As they will defend along with attack
 
Ok thank you! I think they doen't go in my team right now:) Will seek;) sry for my bad en
 
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A post caught my eye on romain thread .nicely written Okay here goes.
The reason people are getting frustrated with the match engine (14.2) is that the ME displays some weird stuff based on your tactic versus the AI. So if you are seeing some weird stuff like goalkeepers regularly messing up, or lots of opposition corner goals, its because your tactic isnt beating the AI.
I am not going to claim any credit for the creation of tactics, defensive or offensive set pieces, or training schedules. Ive just spent a lot of time reading and playing with other peoples work. To name the most prominent players and creators Jassar, Veez, Romain, TBH, calamity and w4nker to name but a few (oh yeah and total football fan on the SI forum). Theres good reading in these threads. But the result of that research is that Ive pulled together lots of different information from different posts.


TACTICAL FRAMEWORK
There is not one plug in and play tactic for FM14 v14.2
There is absolutely no doubt about this fact, you need three versions of your tactic of choice. This is down to the dline in FM14, its very important to any consistent success with this game.
Of the three versions of your tactic, one version should have a standard d-line, another with drop deep d-line, and one with push up d-line. Ive included my versions of the original tactic these in my post. These are my versions of the original tactic. Ive incorporated the set pieces from Jassars post in here and so far so good.
To be clear all three tactics have to be loaded into the tactics section (takes till dec / jan to get them fluid).
Judging which one is right is a two part decision.
There is lots of good reading and advice on using d-line versions in this forum. You need to read it and understand it.


PRE MATCH
Firstly match odds, if you are favourite use the drop deep version. This encourages the opposition to come out of their half and allow our team to exploit the space in behind them. If your team is close odds then use standard tactics, and if you are underdogs use the push up option.


IN MATCH
Once you have selected match tactics are in the game watching the match engine, keep a careful eye on the following to make sure you have chosen the right d-line, and by this I mean for the full 90 mins, not just the first 5 -10 mins.
If the oppo are pinging high balls over your back four change to drop deep version. This will stop their ability to catch out your back four.
If the oppo look like they are trying to pass themselves into your net switch to push up as this will limit their ability to find the space to pass.
If it looks like the oppo are sitting in their own half and your team is struggling to break through, drop deep and give your striker and AMs space to in and through.
Also during the match keep an eye on the oppos back line, if this is close to your half way line or even in your half then its time to push up. This can also be observed if their strikers are pushed up right on top of your back four, (looks like keeper and defenders cant find an out ball) thats also a push up signal.
Im playing with Watford and tend to start with standard and keep a watching brief for some of the above AI signals. If the match odds are overwhelming (3/1 fav or above is a good indicator) then generally its a strong indicator of what you are going to face. That said during testing Ive played a 3 division side and dropped deep and conceded in the first five mins. Much saving and reloading has resulted in my understanding that match odds are a guide not a definitive.
The AI can vary this several times during the match..the ME will show you this before they score and give you time to change the tactic (Extended highlights), but if you are watching the game in Key highlights sometimes the result is a goal, but don?t worry about this you?ve got time to change the tactic. Just get used to making the right observations about what the ME is telling you.
In both Pre Match & Match there is one important thing to decide upon and watch (and this may relate on to this tactic rather than
Others

well written staviros
 
Guys, you're talking about changes in the match engine after the 14.2.1 patch, but ... This patch does not change ABSOLUTELY NOTHING in the match engine.

From SI forum.

FOOTBALL MANAGER 2014 ? UPDATE 14.2.1 CHANGE LIST
======================================

- Improved balance of managerial job & contract offers
- Fixed user being unable to set offers as non-negotiable
- Fixed AI team selections when simulating 2014 start dates
- Fixed 2D Classic pitch in zoomed views
- Fixed Uruguayan relegation system
- Fixed Brazilian foreign & age limitation rules
 
maybe it's placebo, but am noticing more good results, less goals from corners against me, very positive feelings so far with this new patch.
maybe it's like Jassar said, that they made smth with ME, but they don't say it officially.
 
maybe it's placebo, but am noticing more good results, less goals from corners against me, very positive feelings so far with this new patch.
maybe it's like Jassar said, that they made smth with ME, but they don't say it officially.

yes i know they have not mentioned it but i do see in my matches ,finishing have improved .
 
what tactic are you having this success with jassar? i'm about to start a new save or put a new tactic in my old save, and wondering what you think works good with 14.2.1? thanks
 
what tactic are you having this success with jassar? i'm about to start a new save or put a new tactic in my old save, and wondering what you think works good with 14.2.1? thanks

u should try Midfield Maestro Away - this tactic have BIG potential m8.
 
ok i'll try MM away, but i just have three questions.

do the wingers need much finishing, is it need to be right foot right, left foot left, and how important is the tackling, or is it just work rate, so like lennon would work?

second, if the wingers are like attacking wingbacks, does that mean the striker should focus on jumping for crosses? or do they do ground passes/crosses.

and last, should the central mids be like, creative playmakers, or people who surge in to the box to finish

thank you for the help
 
what tactic are you having this success with jassar? i'm about to start a new save or put a new tactic in my old save, and wondering what you think works good with 14.2.1? thanks

i just played my MW 14.2 .played in morning when patch released . was working really good
 
one thing i can tell u is that wingers need to be universal, good at def and att, and they don't need to be top class, even when they not, as long as they gonna be universal, u'll see good job doing by them m8 :).
 
ok i'll try MM away, but i just have three questions.

do the wingers need much finishing, is it need to be right foot right, left foot left, and how important is the tackling, or is it just work rate, so like lennon would work?

second, if the wingers are like attacking wingbacks, does that mean the striker should focus on jumping for crosses? or do they do ground passes/crosses.

and last, should the central mids be like, creative playmakers, or people who surge in to the box to finish

thank you for the help

right on roght and yes they do need finishing..crosses are more often
i use more physical players in CM and i always try to find more creative players along with that
 
one thing i can tell u is that wingers need to be universal, good at def and att, and they don't need to be top class, even when they not, as long as they gonna be universal, u'll see good job doing by them m8 :).

yes right on mate ...thats why they are DW
 
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