rocheyb

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I was originally very frustrated with FM14 and I recognise many of the criticisms that people have raised in the Frustrations thread - if you go back through it far enough, you'll find comments from me saying that the game is badly coded. But I persevered and eventually started to work things out - partly via advice from the moderator and an FM-related podcast, and partly through my own trial and error - and I am now enjoying a successful, domestic and European trophy-laden game, currently in the 2019/20 season of my Southampton save.

So, here's my advice on How To Succeed on FM14. I'm not one for brevity, but if you are struggling with FM14 as I was, the information below and the links contained within, to my two threads on tactics, will help you. I've highlighted certain phrases to aid recall for those revisiting this thread for reference, having read it once before:

1) Aim to construct a squad of 25 quality players, plus the odd decent academy regen who you won't have to register, and rotate constantly throughout the season. Rest your better players if you think the others can handle a weaker opponent, and substitute important players for the last 20 minutes or so when a match is won. If you have a weakness in a particular position, retrain existing players and put your scouts to work to find someone suitable. Use the U21s and U18s to keep everybody match fit or to regain fitness after injury.

2) Buy highly-rated young players from all around the world, but prioritise those from your club's own country, for the sake of the European competition squad restrictions. And persevere with them. If they struggle during the first season or so, it may be down to something as simple as the language barrier; stick with them and encourage them along and they will often come good.

3) Make use of the pre-match Opposition Scouting Reports and the Past Meetings list of previous results (when you get well into your save) to help you learn which tactics work against which opponents; the part of the scouting report that tells you which periods of a match they are more prone to conceding goals, for example, gives you a helpful guide as to when might be a good time to switch to Attacking mode.

4) Develop three sets of tactics that suit the players you have and switch between them as necessary to exploit your team's strengths and the opposition's weaknesses. Much, much more about that here:

http://www.fm-base.co.uk/forum/foot...ics/158222-you-need-more-than-one-tactic.html

5) If 4-2-3-1 isn't working for you, dump it for a tactic that does. It's a fad, just like the 5-3-2 wing-back formation that everybody tried to adopt in the early 90s. It works for Bayern Munich because Frank Ribery and Arjan Robben are exceptional inside-out wingers; it doesn't work for Tottenham Hotspur and Norwich City because Andros Townsend and Nathan Redmond are average-at-best, and they don't have players of the quality of Philip Lahm and David Alaba pushing up in support to prevent their attacks from being far too narrow. Use tactics that work for the players you have; listen to your coach's recommendations at the beginning of each season and be flexible from match-to-match (see point number 4).

Teams that are vulnerable to 4-4-2 don't like facing this tactic, either:

http://www.fm-base.co.uk/forum/foot...1-real-4-4-2-how-i-learned-play-triangle.html

6) Make yourself aware of the individual qualities and attributes of each of your players and incorporate them into Player and Team Instructions. A central midfielder who likes to switch play to the opposite flank needs wingers to aim for; wingers who like to run with the ball and have a highly-rated crossing ability should be encouraged to get to the byline and whip a cross in; you'll need good aerial ability among your strikers to make that work. Set-up your offensive and defensive corner and free-kick tactics according to the players' heights, jumping reach, heading ability, marking and long-range shooting ability. Make sure your best corner taker is not detailed to attack the far post, for example - because the player who defaults into that instruction, while he's taking the corner, might be rubbish at it. Consider how substitutions affect your set-piece instructions and make changes if necessary.

7) Consider the importance of players who can play multiple positions. If you have a right-back who can also play on the left (such as Nathaniel Clyne) and another who can also play centre-back (such as John Stones at Everton), then you don't need to have a left-back among your substitutes; you can have two specialist left-backs in your squad and rotate them. If one of them can also play left midfield, then so much the better. And so on, throughout the squad. Retrain promising young players early on so when they reach the first team, they have more to offer.

8) Set Opposition Player Instructions. Show their midfielders and forwards onto their weaker foot, close them down and decide whether to tackle normal or hard, allowing for the increased risk of red and yellow cards. React to the opposition changing formation by updating these instructions. Close down full-backs with good crossing ability when you're having to defend for long periods, and listen to the advice of your Assistant Manager.

9) Watch the matches in the Comprehensive view (a hat-tip to Mike the Moderator for this piece of wisdom) so you can see what is actually happening on the field. It will help you to identify the strengths and weaknesses of both your team and the opposition, to learn how to exploit or remedy situations that occur during the match and show you how well-suited or otherwise your individual players are to the positions you're playing them in. Switch between offensive and defensive tactics as required to secure a result.

10) Keep the opposition's formation on display during the match and watch the commentary - so you know immediately when they make changes to their set-up or personnel and can respond straight away. Don't be Arsene Wenger; react to their changes.

11) After good results (or bad ones), use the Private Chat function to reward players who have achieved ratings of 7.6 and higher (or to criticise 5.9 and lower) to keep their morale high and give you an advantage going into the next match.

12) Manage player contracts and don't be sentimental. If your favourite player is getting on a bit and you have a younger player ready to take his place, sell him or let his contract run out. Identifying promising young players, signing them and loaning them back to their original club for a season while an older player plays out the last year of his contract has worked well for me, with those younger players continuing to play regularly and improve towards their scouted potential ability in the meantime.

13) Put your scouts to work. Have them scour every major footballing territory and attend all international tournaments, especially the youth tournaments, and compile the best reports into your Shortlist. Look at their contract expiration dates and any minimum fee release clauses to help you secure the players you want. Check their history for past seasons' average ratings and injury records. Avoid players with a history of hernia or repetitive groin and hamstring injuries. Also avoid players with poor ratings for stamina, determination and passing.

14) As you progress through the game, with your reputation improving, leverage your growing cache to manage the board's expectations of you. Nicola Cortese wanted me to sign mainly Italian players, which I did at first, but I eventually managed to edit that requirement out of the list and persuaded him that we should be concentrating on signing young players for the first team squad, instead. Now I can target players from all over the world, with only work permit restrictions to stop me (and I'm trying to arrange a suitable foreign feeder club to remedy that situation, now).

15) Assemble the best team of backroom staff that you can and improve it year-on-year as their contracts run out. As you progress through the game, the board will let you sign more backroom staff - sign as many as they will let you and have them specialise on specific areas of training to get the best out of them. There's a mobile phone app called FMCoachCalculator that enables you to see how good a potential coach is at teaching a specific discipline, so you can tell whether he's going to be an improvement on what you already have before you sign him. Only costs a couple of quid (it's nothing to do with me, I'm just a happy customer making a recommendation - I'm sure other apps are available etc). Sometimes, there are very few coaches around who can improve on what you already have, so you might find it useful to promote existing staff members from the U18 or U21 set-up in order to "shift" the vacancy, to give you a different position to fill and more candidates to choose from.

16) Take pre-season seriously. Get new players in early, if you can, and play 8 to 10 pre-season matches to make sure that everyone is match fit for the first game of the season. Use the U21s and U18s, too. This is also the best time to introduce a change of formation and tactics.

17) Persevere. You might not win anything for the first few seasons but look for signs of year-on-year improvement, such as:

- You're getting the club's finances under control, while signing younger players whose potential ability exceeds the current ability of your existing first team players, and accumulating two good players for every position.
- You're learning how best to approach opponents who play certain formations and which of your formations are most productive against them.
- Your results against the very top teams are improving or, at least, you do achieve the occasional victory against them that provides a clue how to tackle them in future.
- You're learning how to identify what's actually happening during matches, how to influence proceedings and, to some extent, control the outcomes.
- More of your players are gaining international recognition, which (I assume) helps to raise your club's profile in regard to attracting other good players.
- The board is rewarding your performance by giving you more money for transfers each summer, enabling you to sign more and better players.

18) Sign Tom Ince. And play him on the left-wing (M_L or AM_L) with instructions to Get further forward; Get to the byline; Aim cross at target man. You won't regret it - he's brilliant.


As long as your squad, and your team's results, are improving year-on-year, you are going in the right direction. When you get to grips with the preparation and tactics function of FM14, your promising young players mature and your more established players reach their late 20s, you will see an upsurge in performance and consistency that will make you a force to be reckoned with. Hopefully!


Your reward, for reaching the end of this admittedly rather lengthy post, is a link to a zipped folder that contains the logos and icons for every team in England, complete with config files. It is the product of online image searches so styles vary a little, but it is fully up-to-date with FM14, including the recently redesigned badges for Crystal Palace, AFC Bournemouth and Port Vale, and those of now defunct teams listed on the Past Winners pages of various competitions - such as the very early winners of the FA Cup:

https://www.dropbox.com/s/jjcjhm3msfkpcp6/England.zip


Additional hints and tips that I might have missed out are welcome in this thread. Start from number 19 and keep going. If there are many contributions and/or duplicates then I'll copy, paste and edit to post a revised list.
 
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Moreover, I always do this:

19) Every player noted bellow 6.0 in a game will receive a warning from me (Discipline player for...). There are good chances he will admit his bad play and he will gain a point to Determination or Work Rate.

20) I brag every player with rating above 6.7, in private chat, in two days after the match. This improves his morale and builds up a relation. In a season I am the favorite personnel of my players. If you are in player's favorite personnel, he will react better in every situation towards you.

21) I change the formation almost for every game, to match the formation seen as most vulnerable in tactical report. The trick is to not change the style of play. For example, you keep your play fluid, attacking, direct passing, higher tempo, hassle opponents, etc the whole season. You change only the formation, and in this case, Familiarity will not drop too much.

22) Before any difficult match train your team for Def. Set Pieces, because big teams tend to score from free kicks.

23) During the match, replace immediately any injured player. Don't let him to play with injury because after match he might be longer unavailable.

24) Don't be hasty to play immediately a player after he recovered from an injury. He can be injured again and this will increase his Injury Proneness.

25) When you receive monthly report about training, I always criticize those players who didn't train enough and their attributes drop.

26) Use tutoring only for young promising players, not for any average player. Be careful how you choose the tutor and the tutee.

27) I admit only two defeats in championship in a season, just to not bend the statistics. I could win every game with 2-3 saves.

28) Don't get mad when some scripts are running and makes your match to be lost. In a single game I've got 6 bars (woodworks?!), I received a red card and I miss a penalty. I took 3 times from the same save and finally I beaten them.

29) If a defender has a rating below 6.0 he must be replaced, instead if a striker has low rating you can keep him about 70-75 minutes. Sometimes they score after a rubbish first half.
 
Good general informational post. For those who are new to FM, or for those who are not used to FM14, a lot of good information there. I feel that this year's version of FM is the most challenging and possibly the least realistic yet. However success is entirely possible.

The key in the end for me is team building and tactic selection. You need to build a deep and versatile team of quality players. You need to know when to move on from players and maximize their sale value. And you need to constantly acquire players to improve the roster, or as quality cover with an eye to becoming future starters. I still feel that the match engine is currently fundamentally wrong. It just feels off.

But at the same time there are no obvious exploits, except for the fact that I feel half the goals are scored off set pieces! Also there are an inordinate amount of own goals, brainfart mistakes leading to goals, and goals denied by woodwork. But if you love to tinker with rosters, try out new tactics, and compete down the wire to win the League Title and get into the Champions League, there's still no better replacement for FM out there.

I just hope FM15 will fix the worst of these glaring flaws. Or maybe if we're lucky v 14.3.3 of the match engine will be released and fix most of these bugs before the next FM is released!!
 
Good general informational post. For those who are new to FM, or for those who are not used to FM14, a lot of good information there. I feel that this year's version of FM is the most challenging and possibly the least realistic yet. However success is entirely possible.

How would you say that this is the least realistic? o:
 
Good general informational post. For those who are new to FM, or for those who are not used to FM14, a lot of good information there. I feel that this year's version of FM is the most challenging and possibly the least realistic yet. However success is entirely possible.

The key in the end for me is team building and tactic selection. You need to build a deep and versatile team of quality players. You need to know when to move on from players and maximize their sale value. And you need to constantly acquire players to improve the roster, or as quality cover with an eye to becoming future starters. I still feel that the match engine is currently fundamentally wrong. It just feels off.

But at the same time there are no obvious exploits, except for the fact that I feel half the goals are scored off set pieces! Also there are an inordinate amount of own goals, brainfart mistakes leading to goals, and goals denied by woodwork. But if you love to tinker with rosters, try out new tactics, and compete down the wire to win the League Title and get into the Champions League, there's still no better replacement for FM out there.

I just hope FM15 will fix the worst of these glaring flaws. Or maybe if we're lucky v 14.3.3 of the match engine will be released and fix most of these bugs before the next FM is released!!

Own goals, brainfarts and other unforced errors are "over represented" in FM14, but now that I am several seasons into the game and I have improved the squad considerably, they are fewer and further between than during the first couple of seasons. When they do occur against me, they tend to be less significant in terms of results and my overall league position. My team tends to dominate possession against most opponents and we rain crosses in from all angles, so we benefit from opposition own goals far more than we suffer them ourselves.
 
To some of us it ain't obvious! So if you ain't got anything nice to say don't say anything at all! On the other hand I think it's great and it's help me out loads so thanks!!☺
 
Don't be afraid to retrain a player in a different position if you think it will help him. I've become somewhat of a master at this :D
 
Good post rocheyb!! Those are the simple basic steps to success
 
Moreover, I always do this:

19) Every player noted bellow 6.0 in a game will receive a warning from me (Discipline player for...). There are good chances he will admit his bad play and he will gain a point to Determination or Work Rate.

20) I brag every player with rating above 6.7, in private chat, in two days after the match. This improves his morale and builds up a relation. In a season I am the favorite personnel of my players. If you are in player's favorite personnel, he will react better in every situation towards you.

21) I change the formation almost for every game, to match the formation seen as most vulnerable in tactical report. The trick is to not change the style of play. For example, you keep your play fluid, attacking, direct passing, higher tempo, hassle opponents, etc the whole season. You change only the formation, and in this case, Familiarity will not drop too much.

22) Before any difficult match train your team for Def. Set Pieces, because big teams tend to score from free kicks.

23) During the match, replace immediately any injured player. Don't let him to play with injury because after match he might be longer unavailable.

24) Don't be hasty to play immediately a player after he recovered from an injury. He can be injured again and this will increase his Injury Proneness.

25) When you receive monthly report about training, I always criticize those players who didn't train enough and their attributes drop.

26) Use tutoring only for young promising players, not for any average player. Be careful how you choose the tutor and the tutee.

27) I admit only two defeats in championship in a season, just to not bend the statistics. I could win every game with 2-3 saves.

28) Don't get mad when some scripts are running and makes your match to be lost. In a single game I've got 6 bars (woodworks?!), I received a red card and I miss a penalty. I took 3 times from the same save and finally I beaten them.

29) If a defender has a rating below 6.0 he must be replaced, instead if a striker has low rating you can keep him about 70-75 minutes. Sometimes they score after a rubbish first half.

That makes it sound you save/loaded it 3 times to get the win, might be your english though,
 
Moreover, I always do this:

19) Every player noted bellow 6.0 in a game will receive a warning from me (Discipline player for...). There are good chances he will admit his bad play and he will gain a point to Determination or Work Rate.

20) I brag every player with rating above 6.7, in private chat, in two days after the match. This improves his morale and builds up a relation. In a season I am the favorite personnel of my players. If you are in player's favorite personnel, he will react better in every situation towards you.

21) I change the formation almost for every game, to match the formation seen as most vulnerable in tactical report. The trick is to not change the style of play. For example, you keep your play fluid, attacking, direct passing, higher tempo, hassle opponents, etc the whole season. You change only the formation, and in this case, Familiarity will not drop too much.

22) Before any difficult match train your team for Def. Set Pieces, because big teams tend to score from free kicks.

23) During the match, replace immediately any injured player. Don't let him to play with injury because after match he might be longer unavailable.

24) Don't be hasty to play immediately a player after he recovered from an injury. He can be injured again and this will increase his Injury Proneness.

25) When you receive monthly report about training, I always criticize those players who didn't train enough and their attributes drop.

26) Use tutoring only for young promising players, not for any average player. Be careful how you choose the tutor and the tutee.

27) I admit only two defeats in championship in a season, just to not bend the statistics. I could win every game with 2-3 saves.

28) Don't get mad when some scripts are running and makes your match to be lost. In a single game I've got 6 bars (woodworks?!), I received a red card and I miss a penalty. I took 3 times from the same save and finally I beaten them.

29) If a defender has a rating below 6.0 he must be replaced, instead if a striker has low rating you can keep him about 70-75 minutes. Sometimes they score after a rubbish first half.


There are no scripts
 
You make good points. Some are just obvious and some I don't agree with but everyone can pick up some help from this.

But there is one I don't agree with to an extent, NO.5

First off Bayern don't play 4-2-3-1. Secondly Norwich dumped that formation earlier on this season and so did Spurs. It doesn't work for people because it is broken and/or they play no holding player in the middle. Opting for a BWM for whatever reason and say a BTB or DLP leaving their midfield open.

Wingers do make this formation hard to work but not for the reason you've listed. Wingers in the AM strata don't track back leaving you overrun everywhere. To get it to work people should make it a 4-4-1-1 (which it is IRL, no-one plays 4-2-3-1 in the way it is presented in FM) so wingers track back and keeping your midfield in check. Of course it can work but it doesn't work consistently enough.
 
I disagree with one, with 25 quality players there's no way you'll be able to keep them all happy all season. When you're in a position to need a decent squad i.e. competing for 3+ competitions I think the maximum needed is 19-21 first team quality players with 4/5 wonderkids in the reserves/U18's that can step up to play if needed.
 
I disagree with one, with 25 quality players there's no way you'll be able to keep them all happy all season. When you're in a position to need a decent squad i.e. competing for 3+ competitions I think the maximum needed is 19-21 first team quality players with 4/5 wonderkids in the reserves/U18's that can step up to play if needed.

In the last two seasons I have gone into the final month or 6 weeks of the season competing on all domestic and European fronts, but then had to deal with injury epidemics just as the fixtures were becoming increasingly congested - particularly at centre-back where I have four on constant rotation, plus three more who list it as their secondary position. If my squad had only been 21 players strong, I would have struggled a lot more than I did. I used about 32 players last season, including academy products.

By "quality players", I essentially mean those you trust to do a job - not necessarily all World Class. Rotating players keeps most of them happy, but if one or two get grumpy I manage the situation for as long as I can and either they back down or I cash in on them in favour of a younger, better player come the summer.
 
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rocheyb you re right about the numbers of players and meguel is wrong ...
 
I would never replay a game even if the Match Engine is at flaw.
 
I would never replay a game even if the Match Engine is at flaw.

Well i tried that several times but there will be that one game that will just kill your enthusiasm for the game dead, unless you like watching your guys pass straight to the opposition. Sometimes the game does indeed feel very scripted and this is what my biggest gripe about this game is. So EVERY highlights starts with a long ball from your guy being headed right back at your defensive line, EVERY defensive header goes straight to one of the opposition, EVERY pass goes straight to one of the opposition players, EVERY goal kick goes straight to one the opposition, EVERY throw-in goes straight to one of the opposition. Now what ****** me off is changing ONE tactical decision will suddenly mean your guys will start passing to each other. This is total **** **** ****!!!! Why does floating crosses rather than drilling crosses suddenly make your guys take better throw-ins? or what does that have to do with your keeper all of a sudden starting to find your guys with his passes? 1 bad instruction = WHOLE team plays bad = VERY UNREALISTIC **** **** ****. Finally op just shows what is the real problem with this game and why it will continue RELOADING UNTIL YOU WIN!!!! anyone can get a winning tactic re-loading but i like you want to play out a save were i have not re-loaded a single game but i feel it is near impossible as you will get that game that will just break you because it will play out as if your guys have all been paid off by the opposition and your team that have spent the last 5-6 games playing really well and will suddenly look like they are a bunch of strangers who just look like they can't be bothered right from kickoff. This game has had huge problems for a number of versions now and the re-load fanbois are just ruining it by flooding forums and telling people it's their tactics.

Edit: op needs to tldr; How to succeed? reload till you win.
 
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