As I have a break in my exams until Monday I had time to think about doing something that was not studying or how do I pretend I’m studying when I really am not.
I am proposing a style of FM game that borrows a bit from an auction game style, a bit from a draft game style and a bit from real life American sports. I am planning on starting a league with 16 teams (not set in stone) that I’m hoping you guys will own.
At the start it will simply be an auction in order to see who can get the best team however my unique twist will be that instead of a transfer budget you will have a wage budget based on player salary per year. You will be allowed select the number of years (1-4) and the base salary per year (min bids will be altered up for each year so a player might have a min bid of 1m for 1 year, 1.2m for second year and so on). There will be a number of rounds of this and it will resemble a usual auction game.
However unlike in other auction games, the money that is saved is not useless as the wage budget that everyone starts with will carry on in to the game and you will not be able to bid on any free agents if you have no “salary cap” space. Like in the NBA/NFL I will let people make trades with each other at any time but you will be required to have the salary space in order to take on the player. For example if someone offers Rooney on 5m per year to someone else for Van Persie who is on 7m per year but the owner with Rooney only has 1m of free space then the trade will not be allowed go through. The salary cap will also be a factor when a player’s contract as they will go into a free agent bidding contest where there will be another auction for him. This could create an interesting dynamic as somebody might offload some big earners in order to cash in on Messi as his contract expires.
Then the final part of this game is the draft system. Each year I will produce 60 prospects (first year using the editor, second year using fmrte on regens) that will have a suitable CA and PA selected (each player will be unique in position/nationality and CA + PA). The last place finisher in the league will get first pick and it will continue on down and I will do 3 rounds of drafting (I understand 3 x 16 is only 48 but the rest will be free agents you can sign). Draft picks can also be traded as part of deals for players so somebody can give up their star at present in order to stack up on young talent. In order to keep it a mystery I will come up with a scouting system where each manager can receive certain stats for one player (possibly 5 physical scoutings, 3 technicals and 2 mentals along with 1 potential where I will give the PA within a range of 15 so for example 165-180 or something). I will also break these prospects into 4 teams and place them in an offseason league before the draft where I will upload highlights and stats of the games where you can do a final scouting exhibition.
I am still undecided about doing a playoff system in the league and I might introduce a draft deadline too.
Anyway nothing is set in stone including any of the figures mentioned above but I would like to see peoples interest and feedback on the idea. I would also appreciate any ideas on a suitable budget and I may need some help setting up certain parts in the editor but that can be done at a later stage.
I am proposing a style of FM game that borrows a bit from an auction game style, a bit from a draft game style and a bit from real life American sports. I am planning on starting a league with 16 teams (not set in stone) that I’m hoping you guys will own.
At the start it will simply be an auction in order to see who can get the best team however my unique twist will be that instead of a transfer budget you will have a wage budget based on player salary per year. You will be allowed select the number of years (1-4) and the base salary per year (min bids will be altered up for each year so a player might have a min bid of 1m for 1 year, 1.2m for second year and so on). There will be a number of rounds of this and it will resemble a usual auction game.
However unlike in other auction games, the money that is saved is not useless as the wage budget that everyone starts with will carry on in to the game and you will not be able to bid on any free agents if you have no “salary cap” space. Like in the NBA/NFL I will let people make trades with each other at any time but you will be required to have the salary space in order to take on the player. For example if someone offers Rooney on 5m per year to someone else for Van Persie who is on 7m per year but the owner with Rooney only has 1m of free space then the trade will not be allowed go through. The salary cap will also be a factor when a player’s contract as they will go into a free agent bidding contest where there will be another auction for him. This could create an interesting dynamic as somebody might offload some big earners in order to cash in on Messi as his contract expires.
Then the final part of this game is the draft system. Each year I will produce 60 prospects (first year using the editor, second year using fmrte on regens) that will have a suitable CA and PA selected (each player will be unique in position/nationality and CA + PA). The last place finisher in the league will get first pick and it will continue on down and I will do 3 rounds of drafting (I understand 3 x 16 is only 48 but the rest will be free agents you can sign). Draft picks can also be traded as part of deals for players so somebody can give up their star at present in order to stack up on young talent. In order to keep it a mystery I will come up with a scouting system where each manager can receive certain stats for one player (possibly 5 physical scoutings, 3 technicals and 2 mentals along with 1 potential where I will give the PA within a range of 15 so for example 165-180 or something). I will also break these prospects into 4 teams and place them in an offseason league before the draft where I will upload highlights and stats of the games where you can do a final scouting exhibition.
I am still undecided about doing a playoff system in the league and I might introduce a draft deadline too.
Anyway nothing is set in stone including any of the figures mentioned above but I would like to see peoples interest and feedback on the idea. I would also appreciate any ideas on a suitable budget and I may need some help setting up certain parts in the editor but that can be done at a later stage.
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