PaulC
Sports Interactive
Match v1319
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- More improvements to on ball decision making and pass choice
- Improved central midfielder starting position when team is in possession
- Tweaked midfielder and attacker positions when team is defending
- Fixed a couple of bugs causing players to fail to turn to face required direction properly
- Improved facing direction of player marking opponent who is moving onto a pass
- Fixed bug allowing players being able to partially "go through" other players to get ball without being penalised
- Small tweaks to improve the way players move onto passes or loose balls
- Reduced some instances of closing down of keeper when clearly illogical in context of player and his instructions
- Cleaned up a few bugs that delayed retrieval of ball at set pieces or kick offs
Match v1320
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- A bunch of ball physics fixes mainly related to collisions and ball spin after bounce
- Reduced slightly unrealistic ball to player deflections
- More improvements to pass choice AI
- Tweaks to run with ball and first touch AI
- Reduced tackles that end in own goals
- Some tweaks to basic central midfielder positions
- Fixed some dodgy marking at mid pitch free kicks
- Improved full back positioning when waiting for short keeper distribution
- Improved near and far post corner aim point
Match v1321
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- Some further ball physics fixes and refinements
- Fixed goal not always given if ball stops just over goal line
- Fixed some rare instances of player collision avoidance failing
- Further refinements to pass AI
- Improved pass, shot or header accuracy logic
- Further improvements to player reactions to the ball
- Fixed defences staying to deep just after corner taken
- Refined player positioning when defending free kicks from wide
- Made players press more collectively and aggressively when required
- Improved positioning of defenders against attackers running at pace
- Refined tackling AI a bit
- Improved facing direction while marking opponent around own area
- Fixed some more keeper AI bugs
Match v1322
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- Improved collision avoidance AI slightly
- Fine tuned ball trajectory chosen by player for kick, header etc
- Fine tuned kick and header accuracy logic
- Fine tuned pass and general on ball AI
- Tuned long shot frequency and AI
- Toned down pressing slightly in certain situations
- Improved marking and engagement of ball player in wide areas
- Tuned tackling AI further
- Couple of small fixes to player reactions
- Fixed some small player pathing anomalies
- Fixed a couple of goalkeeper AI anomalies
So 1319-1322 are where we are with regards to the next update. I hope it sees the light of day pre Xmas but not finalised yet as much testing to be done!
Sports Interactive
Match v1319
-----------
- More improvements to on ball decision making and pass choice
- Improved central midfielder starting position when team is in possession
- Tweaked midfielder and attacker positions when team is defending
- Fixed a couple of bugs causing players to fail to turn to face required direction properly
- Improved facing direction of player marking opponent who is moving onto a pass
- Fixed bug allowing players being able to partially "go through" other players to get ball without being penalised
- Small tweaks to improve the way players move onto passes or loose balls
- Reduced some instances of closing down of keeper when clearly illogical in context of player and his instructions
- Cleaned up a few bugs that delayed retrieval of ball at set pieces or kick offs
Match v1320
-----------
- A bunch of ball physics fixes mainly related to collisions and ball spin after bounce
- Reduced slightly unrealistic ball to player deflections
- More improvements to pass choice AI
- Tweaks to run with ball and first touch AI
- Reduced tackles that end in own goals
- Some tweaks to basic central midfielder positions
- Fixed some dodgy marking at mid pitch free kicks
- Improved full back positioning when waiting for short keeper distribution
- Improved near and far post corner aim point
Match v1321
-----------
- Some further ball physics fixes and refinements
- Fixed goal not always given if ball stops just over goal line
- Fixed some rare instances of player collision avoidance failing
- Further refinements to pass AI
- Improved pass, shot or header accuracy logic
- Further improvements to player reactions to the ball
- Fixed defences staying to deep just after corner taken
- Refined player positioning when defending free kicks from wide
- Made players press more collectively and aggressively when required
- Improved positioning of defenders against attackers running at pace
- Refined tackling AI a bit
- Improved facing direction while marking opponent around own area
- Fixed some more keeper AI bugs
Match v1322
-----------
- Improved collision avoidance AI slightly
- Fine tuned ball trajectory chosen by player for kick, header etc
- Fine tuned kick and header accuracy logic
- Fine tuned pass and general on ball AI
- Tuned long shot frequency and AI
- Toned down pressing slightly in certain situations
- Improved marking and engagement of ball player in wide areas
- Tuned tackling AI further
- Couple of small fixes to player reactions
- Fixed some small player pathing anomalies
- Fixed a couple of goalkeeper AI anomalies
So 1319-1322 are where we are with regards to the next update. I hope it sees the light of day pre Xmas but not finalised yet as much testing to be done!