PES 2012

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All they need to do to trump FIFA is do a next gen remake of Pes 4, Pes 5, or Pes 6. Win.
I thought the same, they were the good ole' days where you could score from 40 yards out every minute <)
 
Lots of PES is licensed now, through agreements with individual clubs and tournaments like EUROPA league, rather than a blanket license like FIFA. Plus, FIFA's license isn't all that great, the generic ****** stadiums really **** me off.

Yeah another thing I dislike about FIFA the stadiums the most annoying are the actual players some look more like a potato than the person they are meant to be

Adriano and Roberto Carlos up front is the sentence i believe you were looking for.

Master League first signing Carlos stick him up front. Next thing you win everything
 
my pc can only play pes ;) i like the defensive improvements konami did.

if i play fifa, it crashes. but still i like both of them.
 
Everyone complains about the poor goalkeeping in PES but i was just playing as Rob Green and it seemed incredibly realistic.
 
Used to love Pro until it changed the title to include the year. Since then it's gone really downhill for me, to the point where I didn't buy the last two.

This looks like a big improvement, but I'll probably wait a while after release to here about it and for price to drop before giving it a try.
 
Was playing Pro Evo 6 at the weekend, people still play it online......
 
Had every pro evo until 10 and then i got 11 so basically the only pro evo i've never got is 2010 and i don't think i'll buy this one cos 2011 was a big let down and so was every other recent one i've played.
 
In the penultimate (second to last video), are the players in morphsuits? ;)
 
anyone know if you can get an option file for pes6 to get the latest updates with kits transfers etc

Sent from my GT-I9100 using Tapatalk
 
I've put two new videos into the first post.

New press release, I've highlighted the interesting points....

PES 2012: The Ultimate in Player Control
KONAMI’s innovative Teammate Control allows users to move two players at once


Konami Digital Entertainment GmbH has unveiled additions to PES 2012 that will give users more control over the on-field action than in any football game to date. The new Teammate Control system – which gives users complete control over secondary players while the runner has the ball – represent an astonishing advance for the series.

KONAMI has previously outlined Off The Ball control, an all-new player select system wherein any player can be targeted and controlled as a set piece is taken or while defending. But Teammate Control will give PES 2012 players total freedom in all areas. The Teammate Control system works in two ways, with users pressing the right analogue stick in the direction of the player they wish to control. The Assisted mode allows the user to activate a second player by depressing the R3 button, and allows users to get to grips with the greater level of control via effective running movements. Greater control is offered by the Manual mode, wherein the user has complete freedom of movement of the second player, and can make shuttle runs, find space, and shake off markers before calling for the pass from the player still with the ball. The player will then revert to computer control when the R3 button is released, and can also be used to override any AI runs the player wants to cancel. Both can be affected at any time, so players can make moves without waiting for a pass to be completed.

PES 2012 has already added a wealth of new AI elements to ensure that its on-field action truly reflects that of football at the highest level. The Active AI system ensures that players track attackers more effectively, but without compromising the shape of the team, while one-on-one situations offer greater control as defenders press and jostle to win the ball, as attackers can use upper body feints and movements to bypass and wrong-foot their man.

Series Producer Shingo ‘Seabass’ Takatsuka and his Tokyo-based team have also confirmed a secondary batch of welcome additions, many of which have been added following consultation with PES and football fans from all over the world. Penalties in PES 2012, for instance, have been completely reworked and now use a camera from behind the taker, with players determining the position, power and placement of each kick. Shooting has also been enhanced, with the various attributes of each player taken into account with the timing, pace of the ball and position of the striker’s body to the ball coming into effect to produce less wild, ballooned efforts. Shot feints also return, with player moving so the goalie commits to the save, whilst the player can reposition for a clearer effort.

Alongside these additions to shooting movement and reaction everywhere else has also been greatly enhanced. Valuable time has been shaved from player reactions, and overall improvements to the animation via flow-block motions and changes to the player hit point elements have led to a three-frame improvement in response times, meaning players are quicker to chase down balls, amend and tailor their run, or take on a defender. The speed with which players turn has also been streamlined, making quick movements more fluid and natural. Vitally, control is no longer totally lost when losing possession of the ball, with players recovering quickly when stumbling to reclaim the ball, or close the ground when tracking back.

All skills can also now be refined in the return of the much loved ‘Challenge Training’ mode. A hugely popular part of PES lore, Challenge Training gives the player a series of tough tests which they can use to hone various skills. The mode allows users to work hard on their attacking and defending skills to improve their main game. Similarly, there are dribbling tests and set-piece challenges that necessitate hitting a series of targets, and punishing shooting tasks are used to push the player as they put in the hours that will make all the difference on field.

The aesthetic style of PES 2012 has also been refined further, with the overall movement of the players now more fluid than ever, with animations segueing into each other effortlessly and incredible attention to detail. Such is the level of graphical finesses that you can see players sweating, their neck muscles tensing as they call for the ball and bark orders to each other, and the muscles in their mouths and around their eyes contract to show the emotions the players are experiencing. This is further enhanced via dynamic lighting in the game which creates shadow and reflects from their eyes in true real-time. In keeping with the game’s exclusive use of the UEFA Champions LeagueTM and UEFA Europa LeagueTM licenses, referees governing such matches will also wear the official UEFA Champions LeagueTM uniforms.

Attention to detail also extends to the circumstances surrounding each match. Players limber up before a match, groundsmen prepare the surface as the players wait in the tunnel, while managers can be seen patrolling the touchline as camera cranes pan to cover the action. The players also pick up the ball in readiness of a throw-in, and general physicality is enhanced, with players reacting to how they are challenged, stumbling or falling depending on the severity of the tackle.

“The addition of Teammate Control is something we have been working on for a while now, and we are delighted that it will make its debut in PES 2012,” commented Jon Murphy, European PES Team Leader for Konami Digital Entertainment GmbH. “We have been building to create a control system that truly lets the player do whatever they like on field, and the ability to manually control a second player while simultaneously running with the ball opens all kinds of attacking options. Coupled with the Active AI advancements that ensure supporting players make shuttle run and find space, and I think we have made a huge step towards producing the most advanced football title to date.”

“This is the start of a major new era for PES,” added Murphy. “In the coming weeks we will detail more on how the ever-popular Master League has evolved, and will be unveiling the new face of the series. With PES moving ever upwards, it is time for an equally high profile and skilled cover star. The new player has all the attributes of the new game, in that he is a strong all-rounder, skillful, fast, and capable of making magic happen on-field. We have had a wonderful three years working so closely with Lionel Messi and thank him for his efforts and support. He has been key in the evolution of the series, and we wish him all the best.”
 
The release date was announced as 14th October for the UK and 29th September for the rest of Europe. Sigh.

The press embargo lifts tomorrow as well so expect some more impressions and hopefully some real gameplay videos from the latest pre-release builds.
 
Meh, haven't got PES since the 2010 one, pretty poor in comparison to FIFA now imo. Although, I did like the Edit Mode, the actual game has been getting steadily worse since 6.
 
the actual game has been getting steadily worse since 6.

Definitely not true. The series has been getting better since 2008, but it's still not as good as PES 6.
 
used to love pes in 07ish when i didn't have an xbox, was better than fifa on ps2 and you could make good kits and the master league was brilliant! never clicked with me on xbox though apart from pes10 which was ok but not as good as fifa
 
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