Tactics creating guide by Igneos Eructid - short and sweet

  • Thread starter Thread starter Igneos79
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Yes, I've never really thought about it, but it does mean that some TIs overrule others. It's very rare, I'm sure.

I guess that's part of the problem: considering how things are linked - mentality, team shape, width, defense line, tempo and so on - I'm not sure it's rare. But I'm sure we would all appreciate - both experienced FM players and new comers - SI looking into this and present us a different tactical grid that would show how TI interacts with each other.
 
I don't disagree. I like how roles now show via PIs which instructions are clearly active and which aren't. We stil need some sort of reference for some TIs. It all needs a better layout.
 
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