Tesla project: creating an unbeatable team

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Igneos79

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So, I started thinking about Diablo tactic, or better put, an unbeatable tactic. Of course, many of you will say it is not possible to achieve, because no matter what you do, you will always have flaws. And that is true. However, if we get the best formation, best players, and best tactic, there will rarely be a team anywhere in the world capable of defeating us. So my project is: lose a game every couple of years, keep on winning until then and win 99%.

So, first of all, to be able to withstand many types of football teams against you, and score against everyone, you need a decent formation. You need to be able to defend the middle by packing it with at least 3 players, you need sidebacks to defend from wingers, you need defensive midfielders to defend from attacking mids, or stop their inside forwards, and you need at least 3 players attempting to score goals. So my solution was a 4-1-2-3 DM Wide, or Barcelona's formation, if you wish. It has everything a manager needs to defend from anyone and score against everyone. A very balanced formation.
All you need to do now is get the right players. Barcelona is an obvious team for this. Any tweaking you want to do would be welcome, but the tactic should stand it's ground as it is.

Osram is somewhat opposite then Tesla. It doesn't rely on brains, it relies on brawn. Therefore, it can be used in LLM.



Cheers!
 
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Contain mentality:

The aim of this mentality is to frustrate the opposition by reducing space, slowing things down, keeping the ball, wasting time as much as possible and to clear the ball long when our of risk-free options. Unlike the Defensive Match mentality, it is not looking to score on the counter-attack, just not to concede. As possession and frustration is the priority, more players than usual will be kept behind the ball.

Take it you are Leicester? Obviously being a team that are favourites to be relegated would be a tough challenge, but currently I'd have reservations about conceding an early goal & how you'd get back into the game. Should you get an all star team (you'd be hard to beat with any type of tactic really) I would play more on the front foot rather than play a solid, boring type tactic to try & please fans & ultilise attacking strengths.
 
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Why a sweeper keeper? You will already be playing a much deep defensive line, correct me if I'm wrong though.
 
You are both correct. I also realised that if I really want a balanced team, I shouldn't defend, so I've switched to standard mentality.
 
So, I started thinking about Diablo tactic, or better put, an unbeatable tactic. Of course, many of you will say it is not possible to achieve, because no matter what you do, you will always have flaws. And that is true. However, if we get the best formation, best players, and best tactic, there will rarely be a team anywhere in the world capable of defeating us. So my project is: lose a game every couple of years, keep on winning until then and win 99%.

So, first of all, to be able to withstand many types of football teams against you, and score against everyone, you need a decent formation. You need to be able to defend the middle by packing it with at least 3 players, you need sidebacks to defend from wingers, you need defensive midfielders to defend from attacking mids, or stop their inside forwards, and you need at least 3 players attempting to score goals. So my solution was a 4-1-2-3 DM Wide, or Barcelona's formation, if you wish. It has everything a manager needs to defend from anyone and score against everyone. A very balanced formation.

Speaking of balance, I think we need a decent balance of duties aswell. We have 10 outfield players, so perhaps, we need 3 defend, 4 support and 3 attack duties. I found out that would fit a fluid team shape. More fluid means asking more from your players, a 110% if you wish, so we probably need a decent team for this, capable of succesfully doing more then just what their role is, or just what their role and duty is.

Speaking of roles, our defenders should be central defenders, and sidebacks should be on support duty. A FBs role and duty is a great partner to a wide mid attack, winger attack or inside forward attack. He relases his partner into space and covers and offers width while the winger goes forward. Midfield should ideally consist of one support, one defend, and one attack duty, so I'm gonna give the DM a BWMS role and duty, as I believe the last man should always be more agressive, and with support duty he will connect the team and have licence to go forward and put aditional pressure upfront. Of course, his ideal partner is a DLPd, so I'm gonna assign that to player above him, and I will also use an advanced playmaker on attack duty to complete the trio. The two playmakers should monopolise the ball.

Which brings us to team instructions and mentality. I want a balanced team, so the obvious solution is standard mentality. I want us to retain and regain possession, so I have ordered retain possession and much more closing down. We need to create triangles for passing play, so I have ordered stick to position TI. My personal preference is to play as a team, so I have picked more disciplined TI. I have also picked whipped crossess in case we are smaller then opposition.

Back to roles, if I'm going to sit narrow, I'm gonna need inside forwards. With attack duty they will have the licence to dribble, cross, shoot, pass and make a mess out of any defence, so all I basically need is a supporting striker that will drop deep to occupy opposition DM, so he doesn't deal with my inside forwards. If he can pull defenders with him aswell, that'd be awesome. So I've picked false nine role and duty.

This is what it looks like atm:

View attachment 786493

All you need to do now is get the right players. Barcelona is an obvious team for this. Any tweaking you want to do would be welcome, but the tactic should stand it's ground as it is.

Cheers!

any result?
 
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The only way to have an unbeatable tactic ( or close to it) is to exploit the match engine ( using 3 strikers, corner exploits, etc).

Besides that, unbeatable tactic doesn"t make sense, what makes a tactic work isn"t only the formation and instructions, it's the way the players adapts through the season. And getting the best players defeats the purpose of trying to create a good tactic because top players will work well in any and all formations, even severely flawed ones.

I agree however that 4123 is the most balanced formation, however I would use the 4141 shape to give it a lot more defensive stability ( the IF on attack don"t defend enough to my liking).
Having the ML as a WM (cuts inside) and the MR as a W with overlaping WB works wonders and gives you a far better defensive shape than what you get with AMR/L.
 
So, I started thinking about Diablo tactic, or better put, an unbeatable tactic. Of course, many of you will say it is not possible to achieve, because no matter what you do, you will always have flaws. And that is true. However, if we get the best formation, best players, and best tactic, there will rarely be a team anywhere in the world capable of defeating us. So my project is: lose a game every couple of years, keep on winning until then and win 99%.

So, first of all, to be able to withstand many types of football teams against you, and score against everyone, you need a decent formation. You need to be able to defend the middle by packing it with at least 3 players, you need sidebacks to defend from wingers, you need defensive midfielders to defend from attacking mids, or stop their inside forwards, and you need at least 3 players attempting to score goals. So my solution was a 4-1-2-3 DM Wide, or Barcelona's formation, if you wish. It has everything a manager needs to defend from anyone and score against everyone. A very balanced formation.

Speaking of balance, I think we need a decent balance of duties aswell. We have 10 outfield players, so perhaps, we need 3 defend, 4 support and 3 attack duties. I found out that would fit a fluid team shape. More fluid means asking more from your players, a 110% if you wish, so we probably need a decent team for this, capable of succesfully doing more then just what their role is, or just what their role and duty is.

Speaking of roles, our defenders should be central defenders, and sidebacks should be on support duty. A FBs role and duty is a great partner to a wide mid attack, winger attack or inside forward attack. He relases his partner into space and covers and offers width while the winger goes forward. Midfield should ideally consist of one support, one defend, and one attack duty, so I'm gonna give the DM a BWMS role and duty, as I believe the last man should always be more agressive, and with support duty he will connect the team and have licence to go forward and put aditional pressure upfront. Of course, his ideal partner is a DLPd, so I'm gonna assign that to player above him, and I will also use an advanced playmaker on attack duty to complete the trio. The two playmakers should monopolise the ball.

Which brings us to team instructions and mentality. I'm using a SKs which means I can have a high line, and a supporting sideback, so I went with control mentality. We need to create triangles for passing play, so I have ordered stick to position TI. My personal preference is to play as a team, so I have picked more disciplined TI. I have also picked whipped crossess in case we are smaller then opposition.

Back to roles, if I'm going to sit narrow, I'm gonna need inside forwards. With attack duty they will have the licence to dribble, cross, shoot, pass and make a mess out of any defence, so all I basically need is a supporting striker that will drop deep to occupy opposition DM, so he doesn't deal with my inside forwards. If he can pull defenders with him aswell, that'd be awesome. So I've picked false nine role and duty.

This is what it looks like atm:

View attachment 787089

All you need to do now is get the right players. Barcelona is an obvious team for this. Any tweaking you want to do would be welcome, but the tactic should stand it's ground as it is.

Cheers!
What OI's should be used or leave it to *** man ?
 
wingers are weak and don't offer much in defence, have you tried a 433 original ( 3 mids 3 str ) and play through the centre?

I have a good 433 in my thread that I released, now it's not a win every tactic but it offers high possession, counter/pressing style and good in defence and superb passing rate, the only thing it lacks is the goals from the 3 strikers, work on these guys and you could have a winner
 
The only way to have an unbeatable tactic ( or close to it) is to exploit the match engine ( using 3 strikers, corner exploits, etc).

Besides that, unbeatable tactic doesn"t make sense, what makes a tactic work isn"t only the formation and instructions, it's the way the players adapts through the season. And getting the best players defeats the purpose of trying to create a good tactic because top players will work well in any and all formations, even severely flawed ones.

I agree however that 4123 is the most balanced formation, however I would use the 4141 shape to give it a lot more defensive stability ( the IF on attack don"t defend enough to my liking).
Having the ML as a WM (cuts inside) and the MR as a W with overlaping WB works wonders and gives you a far better defensive shape than what you get with AMR/L.

wingers are weak and don't offer much in defence, have you tried a 433 original ( 3 mids 3 str ) and play through the centre?

I have a good 433 in my thread that I released, now it's not a win every tactic but it offers high possession, counter/pressing style and good in defence and superb passing rate, the only thing it lacks is the goals from the 3 strikers, work on these guys and you could have a winner

You both have good arguments, and are probably correct, but my aim isn't not conceede ever ever. Getting 0-0 isn't really that difficult to achieve. The tactic must be slightly off balance to outscore opponents. Every opponent. So I beleive inside forwards will do a lot more damage then 3 strikers or wide mids. If I get everything working properly, I should be getting 3-1 results on a constant basis. Or something like that.


What OI's should be used or leave it to *** man ?

I use none for testing, but you can either go with something recommended on the forum, or with *** man for even better results.
 
So you went from Contain to Control in the space of 2 days? That's quite drastic.
 
I was thinking about what you said in the OP about Diablo, i.e. unbeatable tactic.
We've come to the time where the ME has very few exploits, if any, so a true Diablo tactic is impossible. What we should consider a Diablo nowadays is, in my opinion, a tactic which will always make you overachieve, regardless of your players.
So, as you gradually improve your team, you overachieve more. A Diablo tactic in 2015 is also one which is balanced, outscoring your opponent, yes, but also having a reasonable defensive record.
90% of the tactics uploaded here are gung-go aggressive run-and-gun tactics which emphasize goal scoring. They're all fine and well, but sooner or later your offensive players get out of form and all those chances you create mean nothing. That's where the defense comes into play, and that's where most tactics here fail miserably.
 
I was thinking about what you said in the OP about Diablo, i.e. unbeatable tactic.
We've come to the time where the ME has very few exploits, if any, so a true Diablo tactic is impossible. What we should consider a Diablo nowadays is, in my opinion, a tactic which will always make you overachieve, regardless of your players.
So, as you gradually improve your team, you overachieve more. A Diablo tactic in 2015 is also one which is balanced, outscoring your opponent, yes, but also having a reasonable defensive record.
90% of the tactics uploaded here are gung-go aggressive run-and-gun tactics which emphasize goal scoring. They're all fine and well, but sooner or later your offensive players get out of form and all those chances you create mean nothing. That's where the defense comes into play, and that's where most tactics here fail miserably.

agreed. I'm not looking into exploiting the ME, I want a tactically sound and balanced tactic, that would work in RL just as well. I never went into exploits water. The current tactic uses a counter mentality, respecting all opponents. TI's are set for tight, narrow play, which suffocates space in the middle. My idea was to force opponent wide, where they can't do much damage. Just need decent defensive set pieces, and a couple of decent defenders to guard from crossess. I didn't forget about attacking either, and have set 2 IFa and F9 to stretch them about and score. Which is why we play a short passing, disciplined game, and work ball into box and slowly buildup our attack. I wasn't sure about pressing, and was thinking it might be better to force them to try to brake us down by standing off, but in my testing that didn't go very well, so I'm hoping they will patch this.
 
Iv'e been working on a tactic that might solve the attacking problem, I'll keep you updated
 
And as for the ME not having many exploits, there are quite a few out there, and a lot are accidental, it's quite an easy ME to exploit apparently.
 
I don't think ME is exploitable at all. But if you design a system that works well, you will have success.

Btw, I have updated the tactic (in the OP). It now has a lot of TI's, many of which are completly unnecesssary and may even be unwanted, but I wanted to see what happens when we use everything we have at our disposal, and it worked out well. I'm not sure if LLM teams will be able to carry out all instructions, still need to test that....
 
I have made more changes. I realised that if I really want to retain possession, I should use roles good at that, so switched to fluid team shape. Tactic is 99% finished, all that is missing are set pieces...
 
Well, I have made three versions of the tactic. Osram is based on Bayern, fluid team shape and 4-2-3-1 Wide formation, and is therefore more suitable for good teams. Tesla is based on Barcelona, structured team shape and 4-1-2-3 DM Wide formation and is suitable for weak teams. Moja is my own idea of using an assymetric formation, which should suit a highly structured team shape better and is therefore most suitable for LLM teams

This is the result of testing Moja:

View attachment 289517
 
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