Also could you resume most important attributes by position if possible please? For example
GK : IMPORTANT attr.
- Attr. 1
- Attr. 2
if attr is secondary
- Attr. 3
- Attr. 4
WB: etc ....
GK I use best shot stopper, not much to say here, he needs to deal with shots and if defense is a bit slow he will have 1 on 1 situations so that's a plus
CD's need some pace acceleration but mental come first, decisions, positioning, anticipation, concentration, bravery, aggression(over 15 aggression might result in more cards) now I would recommend all of these at at least 12 but best case would be to have Positioning, Anticipation, concentration at 14+ and marking + tackling also around 14, jump reach and heading at 13+ and if he has marks tightly PPM unlearn it, if the has that they will drag him out of position easier
First touch, Composure, passing 10+ after all they need to be able to provide some recycle passess
WB's need standard Fullback attributes pace, acceleration, stamina, workrate, anticipation, decisions, first touch, passing, composure, positioning, tackling, marking all should be at 11+ and add crossing dribling technique if he is more offensive at around 13
for most positions you can highlight positional attributes and if he has anything low than he ain't really suited
DLP(D) standard playmaker stats, but if he has low off the ball it isn't a worry since he will stay deep, most importantly passing, anticipation, decisions, concentration, first touch, composure, positioning and vision should be 11+ for top teams try to get 12+,
he also needs good marking and tacking, and teamwork is a must since he is recycler he needs to think of team first, high workrae is a plus as well since he will move sideways to open himself up.
RPM needs all that DLP has but he can have lower defensive attributes, but he needs to compensate those with some agility, balance and dribling, he absolutely needs teamwork, off the ball and workrate, since his role is to run around opening for a pass and linking up play, stamina is also a must for this one, for example I used Santi Cazorla as RPM first season and he was good but since he is phisicaly weak I had to sub him out every 2 games since the tempo of game was killing him, but Lewis cook and Ramsey didn't have that sort of trouble, that's a difference of just few attributes...
CM(A) if someone remembers central winger from earlier FM's that's how this one is done, but basically he isn't just that he needs to defend as well, so he needs to have same thing RPM is having but good finishing and off the ball needs to be 12+ for him to make a good run in final third, if he is allrounder like Vidal for example he will also be a nuisance for the opposition in defensive phase so that sort of player is a win win situation, I used Ramsey and Cook both here and they both did good, imo someone like Delle Ali could be perfect pick for this slot since he has it all in offensive sense.
AP(S) I think this one is clear, when you highlight Advanced Playmaker you can see the attributes he needs, of all of those focus on composure, teamwork, passing and first touch as most important(14+), and in addition add workrate agility balance as bonus picks at 11+ and you get a final third dynamo, Ozil for example is fine example how to do it, Coutinho, De Bruyne, Hazard, and mine fav if he doesn't get injured like moron is Jackie boy, wilshere can dominate this position (in AMR slot) he has all traits of a good playmaker and he is aggressive for effective high pressing which this guy needs to do.
IF(S) on support duty this guy has few tasks, one of those is 2ndry playmaker, so it would be good to have same stats as on AP(S) but this one needs more off the ball acceleration and finishing since he will start wider than AP(S) and move inside picking up a pass dribling some and laying it of to DLF or making a smart pass to another teammate, main role of both AP and IF is to create a bit of havoc and shift opposition, also first touch composure are a must and for effective team play teamwork and workrate are needed. Alexis did awesome in this role, but tbh he can be awesome in any role up front, but, Iwobi is also good here, he has neat mentals and is able to technically pull it of
DLF(A)
this guy is a needle, he needs finishing and off the ball and he needs to be either a good technical player or a mountain, DLF(A) holds up ball, there are two ways of holding ball up, one is giroud way shield it by his 2m body and who can touch it? other way is Aguero way, low gravity centre(in game that translates as good balance and agility) and great technicalls so that he can move around with the ball and hold it up with his dribble to play in teammates. Again he will need first touch since to preserve ball means that players can't receive it and tap it 5m ahead, he needs to be able to tap it down for himself and steady it before deciding what will he do with it next, again, Highlited stuff is all you need to see if a player is good enough, and you can opt for either STR based player(Giroud, Lewandowski) or for small techicall wisard(Messi, Aguero, Dybala) dybala actually has some str as well so I picked him fro mine save, that fella never failed me, but Giroud can make a mess on his own and on plus side he can be a pressence in the box, he can smack those headers in for fun.
In the end of the day attributes play a big role, but providing a list of those is tricky, why?
Let's say you are playing JSL and I'm playing EPL, you can't expect to get same quality players in both leagues, EPL players will always have greater quality, best way to see how good your league stats are is to go in team comparison and to see leaue average for stats in each position and then see if your players meet the criteria, you should always aim to be the best but if that isn't doable aim for top 5 and aim that your players are in that top 5 in those stats that you need....