Singleplayer
Ubisoft claims (through conferences, videos and announces) that Assassin's Creed: Brotherhood will include new features, especially small gameplay add-on (i.e.: the flying Sequence in Assassin's Creed II, different from the rest of the gameplay)new weapons will be introduced such as the crossbow. New combat elements will also be introduced rewarding those who attack first.
It is also likely that the player (through Ezio) will have to train apprentices, help other assassins or even be confronted with them.
Ezio's abilty to train and send other assassins on jobs and missions may have a key gameplay element in such that their success may have a small impact of the storyline. This succes will depend on abilities of the assassins sent, where younger less experienced assassins will have a higher failure rate then experienced ones. Ezio may also have the ablity to select and bring along a group of assassins to assist in his missions, Ubisoft have said that in Brotherhood leadership is a vital skill as the ablity to use a sword. Also mentioned was the ability to select an assassin as Ezio's "personal assassin", no further information about this was given.
Multiplayer
Assassin's Creed: Brotherhood is the first Assassin's Creed game to feature a multiplayer mode. The players are Templars in training at the Abstergo facility. They use the animi to train. The training consists of stalking and killing one another. If the game is pre-ordered at gamestop.com, an extra character called "the Harlequin" will be available to play as.
One of the multiplayer game modes has been announced in the July edition of Playstation magazine. This mode is called "Wanted". Six to eight players are dropped on a map where they find and kill each other. Each player is given a target, which is another player. Your goal is to find and kill your target without being seen or killed by your own predator. If you break your cover and your target sees you, a chase sequence will commence. They will try to catch and kill you and you will have to hide from them.
Aside from the characters and the "Wanted" game mode, no specifics are known as of yet.
Physics and Effects
Ubisoft has stated that the graphics will be improved upon, as well as several physics in the game. Ragdolls will fall much more realisticly due to the new, edited "Havok" engine. In the other games, ragdolls sometimes would combust when hitting the floor after being thrown off a building.
In Assassin’s Creed II, some PC players have stated that ragdolls such as the "Borgia Messenger" are more likely to fall unrealisticly, due to their cape that 'clips' through their body. In some instances, ragdolls would have fallen with their arms clipping through their backs and legs. These certain instances
mostly happen when Ezio picks up a body and throws it back on the ground, however it could happen anytime.
Controlling the Assassins
During the game you will have the option sending Assassins to areas for completing tasks. You will have the ability to send new assassins to other European countries and complete missions and gain status. Once they have proven themselves they can accompany you on missions in Rome. The new assassins are recruited when Ezio rescues them from some harassing guards, which leads to them joining the Assassins. You can have the ability to train young Assassins and have them do jobs for you.
- So far it's known that you will at least be able to train twelve assassins at a time and possibly bring up to four on missions.