Welcome to FM Base
Want access to our Standard Logo Megapack and P20 kit packs? You know what to do!
Register

Does Fm run forever?

Raikan007

Member
Feb 6, 2009
20,597
7
38
yes it does, well supposedly a game on here was until 4800 but had too many crash dumps to continue....
 

Roco

Member
Nov 10, 2010
16
0
0
So, an edited database would be unlikely last as long as a normal database?
 

Steve*

Y.N.W.A.
Dec 30, 2009
4,695
3
38
32
Dublin, Ireland
So, an edited database would be unlikely last as long as a normal database?
Yes,any slight glitch at all will cause the game to mess up in later years. I wouldnt go further than 50 years on edited but could go around 300 on normal database no problem. Iv seen a save go on to the year 3000 and was still working fine
 

maniau

Member
Mar 10, 2011
191
0
0
They last until your computer can load the save because the more time you'v been playing for the bigger the save gets.
 

Roco

Member
Nov 10, 2010
16
0
0
They last until your computer can load the save because the more time you'v been playing for the bigger the save gets.
I would have thought this problem could be solved easily, like archiving selected things or putting them in another file etc.
 

Chokopop

Self-diagnosed FM addict
Mar 10, 2011
4,120
44
48
28
Aalborg, Denmark
I ran too 2070 or something like that before i hit crash dumps. Crash Dumps are the main problem that ruins the saves. ****** me off to put it mildly
 

Riddick87

Member
Nov 10, 2009
339
0
0
33
by Edited databases, does this mean only heavily edited databases, or include minor edits (editing 1/2 players PA ratings?)
 

sammyt

Member
Feb 2, 2010
2,052
0
36
any edit to the database creates an extra file that you have to load with the game, so when you load a save with that file in it has to load the knowledge of all the edited bits aswell even if it's giving someone a 1ca boost it still affects the game as that file is saved in a different place so it needs a memory of where to get that information from.

and what you said about archiving doesn't really work as it's a case of the data would still be on the computer and it still needs to be accessed by the game, which would slow the processing time down by the fact it's looking everywhere for the files.
 

r.stewee

Member
Dec 6, 2010
60
0
0
i dont believe any 1 has went as far as they say year 3000 lies .... 30 seasons yer, even 500 is to far you would need alot of memory to get very far aswell, ... its a challenge to get 100 years ... if you do it without a job and small data base it will go faster but whats the point in that
 

Roco

Member
Nov 10, 2010
16
0
0
any edit to the database creates an extra file that you have to load with the game, so when you load a save with that file in it has to load the knowledge of all the edited bits aswell even if it's giving someone a 1ca boost it still affects the game as that file is saved in a different place so it needs a memory of where to get that information from.

and what you said about archiving doesn't really work as it's a case of the data would still be on the computer and it still needs to be accessed by the game, which would slow the processing time down by the fact it's looking everywhere for the files.
Still can't understand why this can't be improved. it was like this when I used to edit Champ manager 97/98.
 

Sulsey

Member
Dec 12, 2010
1,288
0
0
28
You can upload your save on the SI and "Mike Brock"? will sort out the save game for you to surpass the point of the crash dump. Doing that every season sucks, though.
 
Top