Football Manager 14 Update 14.1.4 Released

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By things that do need fixing, I mean things that SI have noted as needing fixing.

I guess so, it's just frustrating that's all. Is there somewhere that I can look at known issues/issues that SI have noted?
 
Hitting woodwork way too much is a known issue to SI staff. As far as I remember, they said it's a bug that makes some missed shots hit woodwork instead of going off mark. So yeah it's annoying for sure, feels like 3 to 5 potentials more goals every match played but heh... these are just bugged missed shots in the end.

Yeah it kinda makes sense now that you and Mike explained it. Feel a bit of a **** now haha, cheers :)
 
Cheers. And yeah I know what you mean now, sorry for going off on one haha.
Everyone gets frustrated ( I know I certainly do). but don't let forums alter your perception of the game in a negative way. Despite what people say, the mods will always try and give you the fair skinny on the game.
 
Are wingers as incompetent as fullbacks in the previous patch or is it just me? and what do you need to get some completed crosses on this game, forwards who are 8 feet tall and don't just have 20 for heading/jumping but 200? I played a friendly and out of 48 crosses (20 corners) only 6 where completed yet the 3 main culprits all had crossing of at least 15 and the two people in the box are Rooney and Van Persie plus for corners you have Vidic and Ferdinand, the ****? I only wanted them to change the fullbacks for this patch yet as is the case with SI now, when they fix one thing they ruin another. How hard is it to get actual strikers in the striker position to score? **** I'm lucky if they get a ******* SHOT, I've made half a dozen tactics plus downloaded some of the best out there are the minute yet no matter what having a striker is like having 10 men.

Just you, sort of. whats actually happened is that wingers needed work from the start, because the defending has improved so much, you've noticed the fact that wingers need more work (remember this was just a hotfix)
 
Makes you wonder if they can even fix the ME, it's been **** for over a month and they still don't seem capable of fixing the thing then when the ME is "fixed" we have to wait an extra week or so because other aspects of the update ran into problems, surely Steam made it easier to fire out "fixes" whenever they wanted? I don't get why the ME has to wait for other aspects of the game. And all this talk of bugs missing the cut off point, eh? oh yeah sorry about that, we couldn't update that because they wanted the patch released that got delayed a week. I'm not sure if the management at SI has changed but over the last two years they have gone to complete and utter ****. Steam has made it so easy to update games you look at other games that can be updated daily with no problems yet SI are determined to put all their eggs into one basket with every patch.
Like I said at the start, you are massively overreacting. For someone who doesn't seem capable they just fixed the defending you said was unfixable.... they have to work in bits, balancing, every single thing they do requires a re test, because the ME is so interconnected. well yes. Sorry but steam is irrelevant to bug fixes and testing. Steam only speeds up how fast you roll out a patch, its a delivery system, it has no impact on how quickly you identify, test and fix a bug. No game updates daily on a level as complex as this.
 
I've been frustrated with the ME too but because I work in software development I'm tempering my frustration with the knowledge that it does indeed take time to identify, resolve, QA and roll out a patch. Doing a rush job will almost certainly result in even more bugs and issues.
 
I'm hardly overreacting when the ME always ends up with bugs even after fixes and goes from one extreme to the next and I'd hardly say they fixed the defending and I said the ME as a whole was unfix able not the defending. Put it this way, they've been developing the ME for long enough, had a beta and now the whole game is out for over a month and you think the ME is in a good state? Steam is completely relevant because all they have to do is make some ME changes, test them internally then roll that update out on Steam for the people that seem more capable of testing to test yet they have to wait for everything else to have fixed applied as well? You trying to tell me updating the ME via steam more often isn't a better option than updating the ME once every month or so through an official patch? as I said the whole point of Steam is to make it easier to bring out updates and no **** it doesn't identify bugs, can you even read mate? Let me put it this way, they identify ME problems, they fix ME problems then release those said fixes on Steam, that to me makes sense, yet as it is now they fix problems then have to wait for UI fixes and all that to be done before then, why delay the ME fix by a week or two when Steam makes it easy to update the game in bits and bobs?
respectfully, this show just how much you misunderstand the complexity of testing and QA work in general. It is impossible to address the ME that way, because the fixes cannot be balanced in such isolation. Yes releasing more often is a horrible horrible idea in terms of the match engine. If you have ever done any testing work you'd realise what you are asking for is mental. Developing the me for long enough. Mate not even close to true. Steam is entirely irrelevant.
 
That's my point, why bring out a half arsed patch when they even admit some of the changes didn't make it? why bring out a beta that didn't seem to do anything apart from give people two early weeks of the game or whatever? I think people including yourself are confusing the beta with the release, what you just said is what you expect from a beta yet the game is over a month old so it's no wonder people get ****** off. The big problem is the ME, UI fixes and all that are not important because other than the ME the game is near perfect which is why the vast majority of complaints are about the ME, so why make the ME changes wait when surely it should be the most important thing to update? surely if PaulC and his team have fixes for the ME they should release them instead of waiting for some UI fixes most people couldn't give two ***** about? Look at the **** with 13 and now 14 and people still defend the game, how many times are they going to make an **** of the release before even the hardcore fanboys pull the finger out and start to ask questions? surely people can't be thinking for one second a two week beta is the right way to go? beggars belief half the **** I read on FM forums to be honest.

I can't claim to know how SI works but in my experience there is a time-frame for a release/patch and if something on the dev list isn't ready by go live then it gets left off until the next iteration. The alternative being to keep pushing it back and pushing it back leaving the consumers with a 'damaged' product for longer in the vain hope of sometime resolving every single bug on the list. It just isn't feasible. You get the problems fixed that you have the resources to fix, roll out the patch and then start on the next release.

EDIT: Also consider that it could be the case the UI work they're waiting for has an impact on how the ME performs.
 
Are you seriously trolling? let me put it this way, when they have TESTED the fixes they should RELEASE the fixes, where did I say they should release the fixes without testing? I'm not quite sure what you're reading, all I'm saying is if PaulC and his crew have made fixes to the ME that got tested and approved it SHOULD be released without the need to wait for UI fixes, how hard is that to grasp? Releasing more often without testing is a horrible horrible idea yet as I said above, releasing more often AFTER testing makes perfect sense, PaulC has already said some changes didn't make the patch cut off so he's holding on to some ME fixes that HAVE been tested, please don't tell me this makes sense because it sure as **** doesn't in any way shape or form. So since you know everything about the game, how long has the ME been in development and you still believe Steam is irrelevant, are you that in denial?

You still act like you know so much about QA and testing or how much the testers pick up from the ME in regards to bugs and all that and also still believe they spot most bugs, no offense mate but you don't know ****, everything you say is pure speculation and for all you know the people that do QA could be letting bugs slip through, how do you know otherwise? I love how every moderator that plays FM knows absolutely everything about anything and every single thing, honestly.
The funny thing is I do know exactly what I'm talking out and it's been clear from the start you don't. You don't even realise that fixes to the ME balance off each other and must be done in batches. Like the hot fix. Or you lose too much time. You can't even name 50 bugs. QA testers will find hundreds. Each. A long term one will spots thousands
 
When i started playing, CM in 1992, the game had a 4-1-2-1-2 formation, all in the center that was unbeatable. Plus, you could choose any team and get wins after wins. We couldn't complain, no internet to :D

After that, people complained about CM03/04, with the diablo tactic.

Then i had a break, only played 11. But by this time, people asked for a more complex game. They had 12 with 11 ME and exploitable as ****! So they created a new ME with all the variables that modern football have.

Its a never ending story, because they are trying to emulate the human behavior in a simulation game, where you don't control it with WASD keys!

Frustration is to have 500 € of paycheck and having 550 € of bills to pay.

Enjoy the game :D
 
Does anyone know if they have updated any players potential in the latest patch?
 
Anyone elses defenders just not taking note of players running through on goal before they're one on one?
 
Anyone elses defenders just not taking note of players running through on goal before they're one on one?

I've noticed this a lot !! That's how most of my goals are conceded!! I've tried to emulate it but to no avail at the moment!! The only way I have been able to kinda stop it is have my DM mark the striker ! I've literally had to reshape my entire tactic due to this also I've tried everything to try and get my striker to play the same way eg poacher, target man, CF etc etc but nothin works
 
must say i am enjoying my dundee utd save more than i have any other game ive played on previous versions.its still not perfect though as hand of god above says.i have this problem also,every time i give away a goal it is always a through ball and my defence just stand an the opposition player just runs clean through and scores.strikers are scoring lots for me now and wingers and full backs much more involved in the game.for anyone wanting a good game to play i would advise taking a shoot at dundee utd.
 
Anyone elses defenders just not taking note of players running through on goal before they're one on one?

They all have a retarded chip implanted in their heads. As soon as they leave your club, the implant is removed :D.

IMO, by changing the FBs defending system, they've screwed the CBs reaction time.
 
The offside trap and pressing off the ball still needs a lot more work, however I've seen improvements to player AI, they're making better passes and better runs, attacking moves are more exciting and defending is good unless you're trying to press the opposition high. funnily enough this only happens to my teams.. the AI opponent never has this problem with their CB's which is really unfair.. if it's a bug let it be a bug for all :@
 
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