I have one player who fits perfectly as a deep-lying playmaker defend. He is an amazing passer with creativity, takes good decisions, and pretty good on defendining. He's weakness is that he is slow and unagile. A Xabi Alonso kind of player in other words.
My other midfielder is a really good alround midfielder. Great work rate, determination, stamina and technique.
I will give the players the roles of Deep-lying playmaker(Defend) and Central midfielder(support)
I want my deep-lying playmaker to stay deep and distribute the ball forward with direct passes.
To achieve this i set his creativity to high, so he gets lots of choices that he can pick with his good decisions. Now to the important part of my dilemma:
Since i want him to play direct and aggressive, BUT stay deep in the field, i give him a HIGH mentality and direct passing, with forward runs rarely.
I want my other midfielder to behave just the other way round. Simple passes without dwelling on the ball, yet staying higher up the pitch. I therefore give him a LOW mentality and LOW creative freedom, but forward runs sometimes.
Now to my question:
Will my instructions make the players behave the way i want them to?
Hope you understand my question, English is not my first language!
My other midfielder is a really good alround midfielder. Great work rate, determination, stamina and technique.
I will give the players the roles of Deep-lying playmaker(Defend) and Central midfielder(support)
I want my deep-lying playmaker to stay deep and distribute the ball forward with direct passes.
To achieve this i set his creativity to high, so he gets lots of choices that he can pick with his good decisions. Now to the important part of my dilemma:
Since i want him to play direct and aggressive, BUT stay deep in the field, i give him a HIGH mentality and direct passing, with forward runs rarely.
I want my other midfielder to behave just the other way round. Simple passes without dwelling on the ball, yet staying higher up the pitch. I therefore give him a LOW mentality and LOW creative freedom, but forward runs sometimes.
Now to my question:
Will my instructions make the players behave the way i want them to?
Hope you understand my question, English is not my first language!