SCF the injury rate is below real life injury rates. Dont tell people false information as it doesnt help them.
He's downloaded training schedules, he's not using the Football Manager standard training schedules so it's not the games fault.ORLY? If it was false information then why did he make his post in the first place stating his players are getting injured left and right. My god, have you even played the game?
He's downloaded training schedules, he's not using the Football Manager standard training schedules so it's not the games fault.
Why play the game if you're slating it that much?How does that change anything regarding the utterly retarded amount of injuries in this game? As a true fanboy you can keep claiming it's the player's fault, but even the ai controlled teams have insane amounts of injuries. Realistic my ***. It's just plain bullshit. Next thing you're going to say the amount of own goals is realistic as well. :S
How does that change anything regarding the utterly retarded amount of injuries in this game? As a true fanboy you can keep claiming it's the player's fault, but even the ai controlled teams have insane amounts of injuries. Realistic my ***. It's just plain bullshit. Next thing you're going to say the amount of own goals is realistic as well. :S
ORLY? If it was false information then why did he make his post in the first place stating his players are getting injured left and right. My god, have you even played the game?
Phyio's doesn't effect how long your players are out for, only how accurately they can predict how long they're going to be injured.
Compare your game's injury list to real life, probably won't be too much different..
I do agree about own goals but like 75% of them are deflections that in real life would go to the striker but on FM don't... It's annoying but not unrealistic.
Changed training schedules and it helped a bit. The board finally accepted more physios. Have 4 brazilians that have continental reputation.
Yeah I have, have you? He has downloaded training schedules. If the training levels are set too high they lead to player overexertion and injuries. Soak tests also show that injuries are lower than real life. Next time know what you are talking about before trying to take pop at people, otherwise you just look a little stupid.
Why play the game if you're slating it that much?
Show me those soak tests then instead of pretending you have proof without revealing any. You may imply i dont know what im talking about, but what makes you think you do?
Regardless of your so called "soak tests" you cant tell me the amount of broken legs, wrists, ankles, arms, toes, feet, cheeks, jaws, skulls and what not, correspond in any way to reality. In fm it isn't uncommon an ai team is forced to substitute 3 players in 1 match because of injuries. Or 2 people getting injured in the first 10 minutes of a match. I mean wtf, that's just bullshit. Try to justify that with your soak tests.
This week i started a save with Feyenoord and in the first season I had 2 people of my first team breaking their leg. Well, i think irl no Feyenoord player has broken his leg for at least 10 years. -.-
This is what i keep asking myself as well. It doesn't make my complaints about the game less valid though.
Because unlike you, I listen to the people who make the game and thus actually know what they are talking about. They are SI soak tests done by the people who make the game, they are all over the SI forums, go and ask PaulC, who makes the game about them, they are in his post list. Injuries have been discussed at length over there, with huge amounts data evidence, as opposed to your small anectode.