Of course I should argue with you when you say "he's inconsistent and injury prone". I've already shown that these statements are simply false. I'm not talking about modifying the editor at all, I'm talking about what the editor says about the player to start with. I don't see how stating facts can mislead people.
Ok, it took me some time to verify what is happen. I started 10 new games, every time before a new start I closed the game. I loaded big database in different countries (England, Germany, Spain, Italy). I noted few attributes as follow:
save 1 injury 12 consistency 10 pressure 12
save 2 injury 10 consistency 10 pressure 9
save 3 injury 14 consistency 10 pressure 10
save 4 injury 5 consistency 10 pressure 11
save 5 injury 14 consistency 10 pressure 9
save 6 injury 3 consistency 10 pressure 10
save 7 injury 9 consistency 10 pressure 12
save 8 injury 4 consistency 10 pressure 10
save 9 injury 16 consistency 10 pressure 9
save 10 injury 12 consistency 10 pressure 11
As everybody can see the injury proneness varies a lot with an average of 10. However, the consistency shows no variation at all. Pressure varies a bit and the potential was between 176 and 190. I saw some variation in Adaptability too, but for me is not important. So I can conclude that Balanta has mediocre consistency (probably his consistency can be improved by other factors) and injury proneness is a gamble.
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Scotty98TR
I don't think is a good idea to randomize attributes for some players.