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This tactic is better ------>>> http://www.fm-base.co.uk/forum/share-download-fm-14-tactics/173268-epic.html












*PURE INSANITY*

*IMPORTANT* - I play normal version of FM and handle matches by myself and the tactic has been tested this way so I have no idea how this tactic will perform in FMC. Also I have no idea how ?Instant Result? works in FMC when you leave handle match to your ***. Manager. Also I know that FMC doesn?t have OI but this tactic has and OI is sufficient part of this tactic.

Tactic has manual marking.

Tactic has OI(Opposition Instructions).

Make sure you didn?t ask your ***. Manager to set OI for you.

Download filters for all positions - http://www.mediafire.com/download/6ic82gy7jit9pah/TFF_Pure_Insanity_Filters_V3.pft (UPDATED TO V3)



*PURE INSANITY (BASE TACTIC)* (UPDATED TO V5)

Download the tactic(Normal Version) - http://www.mediafire.com/download/hpr2cl4iurkv8dc/TFF_Pure_Insanity_V5.tac

Download the Mirror Version - http://www.mediafire.com/download/4kryftr9ixd74c3/TFF_Pure_Insanity(Mirror)_V5.tac

Use Normal Version if you have Left Footed AMR and Mirror Version if you have Right Footed AML.

image.jpg




*ATTACKING VERSION*

Download the normal attacking version - http://www.mediafire.com/download/706ft99wt88v9an/TFF_Pure_Insanity(Attack)_V2.tac

Download the mirror attacking version - http://www.mediafire.com/download/1rzmf8ssaa0u1ea/TFF_Pure_Insanity(Attack_Mirror)_V2.tac



*WASTE TIME / DEFENSIVE VERSION* (UPDATED TO V4)

Use this tactic in order to protect your lead and waste time. More recommendations when to use this version you can find in "Guide" section.

Download the tactic - http://www.mediafire.com/download/5uog82safqhibhv/TFF_Pure_Insanity(Waste_Time)_V(4).tac



*GUIDE AND RECOMMENDATIONS WHEN TO USE BASE, ATTACKING AND WASTE TIME VERSION*

You have 3 slots for tactics and there're 3 versions of the tactic. Put every version into single slot.

I would recommend start every match with BASE version and after 1st half result decide what to do:

1) If you lead by 2 goals after 1st half then switch for WASTE TIME version.
2) If you lead only by 1 goal after 1st half then wait for 65 - 75 min of the match and if you still lead then switch to WASTE TIME version.
3) Let's say you are huge underdog so in this case it makes sense to start match with WASTE TIME version only to make few small changes to it: change mentality from Defensive to Counter and remove Waste Time TI and after 1st half result decide what to do, If somehow you lead or draw after 1st half then keep using WASTE TIME version, BUT if you start losing at any point during the match then immediately change for BASE version.
4) Also, it can be a good idea to use WASTE TIME version for away matches during Champions League playoffs, only to make few small changes to it: change mentality from Defensive to Counter and remove Waste Time TI. Why not Base version? Because It's very important how many goals you concede during away match, because if you played draw or lose by one goal in away match so you still have great chances to go further, because in home match it's very possible you win by 2 goal difference.

Sure, there're can be many different cases and you decide what to do.




*FEW TIPS HOW TO FUTHER IMPROVE YOUR RESULTS*

1) Keep 2 substitute for full backs, usually about 65-70 min of the match many players have condition less than 78%, use 2 substitute for full backs, It will be most efficient because these guys contribute a lot to defense and attack.

2) If you opponent use 3DC tactic then remove manual marking from AMCL(Shadow Striker).

3) During pre-season set Match Training for 50% "Tactics Only" in order to get tactic familiarity fully fluid faster. When tactic familiarity reach 80-90% set Match Training for 50% "Att. Movement".

4) Tactic works better if AMCL(Shadow Striker) has main foot Left or rating for Left foot is no less than ?Fairly Strong? and AMCR(AP) has main foot Right or rating for Right foot is no less than ?Fairly Strong?. Sure, everything is opposite for mirror version.

5) It's very important that DL has main foot Left and DR has main foot Right if somehow you have to play right footed player on DL position then add "Run Wide With Ball" PI for him, the same for DR.

6) Here's some tips how to minimize sending off probability in match: If you see that someone of your players is booked, especially it's important if Full Back, Central Defender or Defensive Midfielder is booked, because these positions have highest probability to be booked again.

So here's what you can do:

- Just substitute booked player.

- Add "Ease Off Tackles" PI for this player and remove all "Hard Tackles" from OI.

Probably you can just ignore if someone from attack is booked because the probability he will be booked again is minimal.





Attributes recommendations for positions (under the spoiler).

STC (Target Man)

Useful PPMs ? "Plays One-Twos"

- Strength (13 - 16)
- Finishing (14 - 16)
- Off The Ball (14 - 16)
- Anticipating (14 - 16)
- Jumping Reach (10 - 14)
- Heading (11 - 15)
- Technique (13 - 15)
- Passing (13 - 15)
- Dribbling (11 - 13)
- First Touch (13 - 15)
- Decisions (13 - 15)
- Acceleration (11 - 13)
- Agility (11 - 14)
- Pace (11 - 13)
- Creativity (11 - 13)
- Flair (11 - 13)
- Composure (11 - 13)

AMCL (Shadow Striker)

Useful PPMs - "Plays One-Twos", "Tries Killer Ball Often"

- Technique (15 - 16)
- Passing (14 - 15)
- Finishing (11 - 14)
- Dribbling (14 - 16)
- First Touch (13 - 15)
- Off The Ball (14 - 16)
- Anticipating (13 - 16)
- Decisions (14 - 16)
- Acceleration (14 - 16)
- Agility (14 - 16)
- Pace (12 - 14)
- Creativity (13 - 15)
- Flair (14 - 16)
- Composure (11 - 13)

AMCR (Advanced Playmaker)

Harmful PPM - "Gets Forward Whenever Possible"

Useful PPMs - "Plays One-Twos", "Tries Killer Ball Often"

- Technique (15 - 16)
- Passing (14 - 15)
- Finishing (11 - 14)
- Dribbling (14 - 16)
- First Touch (13 - 15)
- Off The Ball (14 - 16)
- Anticipating (13 - 16)
- Decisions (14 - 16)
- Acceleration (14 - 16)
- Agility (14 - 16)
- Pace (12 - 14)
- Creativity (13 - 15)
- Flair (14 - 16)
- Composure (11 - 13)

AMR (Inside Forward)

AMR must be Left Footed but If you have Right Footed AML you can use Mirror version.

- Dribbling (14 - 16)
- Technique (14 - 16)
- Acceleration (14 - 16)
- Agility (14 - 16)
- Pace (13 - 15)
- Flair (14 - 16)
- Crossing (12 - 14)
- Off The Ball (13 - 15)
- Passing (13 - 15)
- Decisions (12 - 14)
- Creativity (12 - 14)
- Anticipating (12 - 14)

MCL (Deep Lying Playmaker)

Harmful PPM - "Gets Forward Whenever Possible"

- Work Rate (14 - 16)
- Teamwork (14 - 16)
- Positioning (13 - 15)
- Marking (11 - 13)
- Anticipation (13 - 16)
- Tackling (13 - 16)
- Strength (11 - 13)
- Technique (14 - 16)
- Passing (14 - 16)
- Decision (13 - 15)
- First Touch (13 - 15)
- Creativity (13 - 15)
- Composure (11 - 13)
- Concentration (11 - 13)
- Aggression (10 - 13)
- Bravery (11 - 14)
- Determination (11 - 14)
- Acleration (10 - 12)
- Pace (11 - 12)


DMCR (Defensive Midfielder)
- Work Rate (14 - 16)
- Teamwork (14 - 16)
- Positioning (13 - 15)
- Marking (11 - 13)
- Anticipation (13 - 16)
- Tackling (13 - 16)
- Strength (13 - 16)
- Jumping Reach (10 - 12)
- Technique (12 - 14)
- Passing (12 - 14)
- Decision (13 - 14)
- First Touch (12 - 14)
- Creativity (11 - 13)
- Composure (11 - 13)
- Concentration (11 - 13)
- Aggression (11 - 14)
- Bravery (11 - 14)
- Determination (11 - 14)
- Acleration (10 - 12)
- Pace (11 - 12)


DL/DR


DL must be left footed, DR must be right footed

- Work Rate (14 - 16)
- Aceleration (13 - 15)
- Pace (12 - 14)
- Technique (13 - 14)
- Tackling (13 - 15)
- Crossing (12 - 14)
- Passing (12 - 14)
- First Touch (12 - 14)
- Anticipating (13 - 15)
- Positioning (10 - 13)
- Marking (10 - 13)
- Decision (11 - 13)
- Creativity (8 - 12)
- Dribbling (12 - 14)
- Composure (11 - 13)
- Determination (11 - 14)
- Teamwork (11 - 14)
- Aggression (10 - 13)
- Bravery (11 - 14)


DCL/DCR

- Positioning (14 - 16)
- Marking (14 - 16)
- Tackling (14 - 16)
- Anticipation (14 - 16)
- Work Rate (13 - 16)
- Strength (14 - 16)
- Jumping Reach (13 - 15)
- Acceleration (12 - 14)
- Pace (11 - 13)
- Teamwork (11 - 13)
- Determination (11 - 14)
- Technique (10 - 12)
- Composure (10 - 12)
- Decision (10 - 12)
- Concentration (11 - 13)
- Aggression (11 - 13)
- Bravery (11 - 14)

Yea.. yea.. yea.. Guys, I know that I've already annoyed everybody to death by my tactics ;) but not to share this one would be a crime! ;)

LoL, yesterday I was totally happy with Symbios but had just few more ideas and decided to test it. First tests as usual I made on my premade saves against top clubs and results were such awesome I just didn't believed my own eyes ;) and I decided to make real game play test at Norwich City.

Muahaha! Just look at it! After 18 games played I was sitting 1st, had only 1 lose, almost best Goal Difference and team scored most of the goals in league!

Probably I'll shutdown all tactics I've posted and leave only this one because it's a pure beast
;)



Download the game save - TFF_Norwich_City_Pure Insanity_Test____


Norwich City Test, First Season, Predicted to finish 16th by media.


*TABLE*
Table.jpg



*FIXTURES*
Fixtures.jpg



*GOALS*
Goals.jpg



*CONCEDED*
Conceded.jpg
 
Last edited:
I was already getting happy with Symbios, but this looks amazing! Can't wait to try it out :)
 
tested 1 game, beated the **** of my rival.

Any chance for a players filters please?
 
tried for 1 game got 9 CCC but seems my Bilbao players miss open nets ended up winning only 2-1 obviously they only had 3 shots I had 28

Sent from my GT-I9505 using Tapatalk
 
amazing, every game i win by 3 goals margin
 
You madafaka... i was doing great with Symbios! but now i have to test this one...do not relase new one tommorow!!
 
;) Hi. Giving this one a try. Btw I like your updating tactics, they come with better result everytime.
 
Where to cross these filters in the game?

Wysłane z mojego Nexus 4 przy użyciu Tapatalka
 
Mixed this and Pep's Paradigm with great results.
 
Last edited:
TFF did you try a TM like in Symbios had Matri in fiorentina score and assist a lot more then now with pure insanity??
 
TFF did you try a TM like in Symbios had Matri in fiorentina score and assist a lot more then now with pure insanity??
Yes, I've tried TM and found that with DPL results were much better, I mean how overall team plays because DPL(Support) contributes much more to build-up play then TM(Attak).

He still scores a lot and makes a lot of assists. Ricky van Wolfswinkel scored almost the same amount as he scored in Symbios test, also assists number was similar.

pretty sure you broke the ME ... every shot seems to go in ;)
It's the only way to win this game ;)
 
Last edited:
Where to cross these filters in the game?

Wysłane z mojego Nexus 4 przy użyciu Tapatalka
 
Where to cross these filters in the game?

Wysłane z mojego Nexus 4 przy użyciu Tapatalka

Put "filters" it Filters directory.

Then in game Transfer Center --> Players Search --> Filters --> Manage Filters –-> Import.
 
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