do you still have a TT&F that you'd be willing to share? I have tried to find it online a fair few times but been unable to.
Actually I do. It's from 2009 (Jeez where has time gone) but funnily enough when you have a glance through it a lot of it is still very relevant.
Amazing mate. Thanks very much. Like I said been after a read of this fir a long time.
Perfect Tablet/Bog reading
read it lol.
will read it a few more times i suppose. It'd be good if a modern version was published with the current tactic system in mind for newer players who didn't have sliders to help understand the mentality systems.
how goes your testing?
justified i can try with FC Porto in Portugal if you want. I don't promise to go through all season 'cause I don't have much time to play, but what I like the most in recent versions of the game is to emulate reality and test some concepts. So if you want, I test with FC Porto, not a whole season (at least not a whole season in 1-2 weeks) but I play the game almost in its full lenght
Do not take it too serious 'cause i still haven't played a game, but jut by looking to the formation and settings:
it's perfectly well balanced! the winger on the right on support give widht and create space for the right CM who attacks the space, and the IF on attack on the left seizes the passing skills of the DLP, like that!
One question, why do you not set up the PI "shoot less often"? even the full backs don't have it ticked... do you want them to shoot or something?
I repeat, i've not tried it yet... but my opinion on F9 is without that option ticked, he will shoot a lot, from afar and that's a waste (regarding the player you have there). Gonna try now, but everything seems fine to me! thank you
Wouldn't adding "Run at Defense" shout reduce the long shots? From my previous saves it seems to help with making the attacking 3rd line players try to dribble in in closer before shooting. But you would need some good dribblers in your attacking positions.
I could try that however I think theoretically that'll mess up the AMR. If I had two attacking players on the flanks that'd probably work.
Couldn't you just give that W(S) individual instructions to stay wider and dribble less? or to cross more often.
I really like adding "shoot less often" to every player role on the pitch that I can. it tends to move the ball almost always being worked into the 6 yard box before anyone takes a shot and if someone gets a pass at that distance its really easy to score. Also I think its important to have the tradeoff between width and congestion between total football and the great wall of italy.
I can test with Stoke City...
The f9 will only shoot too much from distance if he has no options to pass too. Adding shoot less often won't help with this. So long as your runners are close enough to him and getting beyond into the space made by him dropping deep it won't be an issue.
What about more risky passes on PI? By default only the DLP (and the F9 i think) will try that often, and I like it that way. But why not on other players from midfield forward?