TheBetterHalf
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THE BETTER HALFS TACTIC CENTER
This thread contains my latest tactics. In its current form, only beta versions for Patch 11.3 are uploaded along with a very, very short descriåtion of the tactic. Later on, moe information will be addedAll tactics are uploaded in its plug & play meaning that no tweaks are needed at all using the current settings. In fact, few of the shouts will any effect at all as they are overridden by the fixed individual settings. But for those that wants to enjoy the game to its full, hints about how to turn them into plug & play version are given along with what shouts on could use
Framework. Also notice that as long as the versions of the tactics are named X 1.1, Y 1.2 etc, they are to be considered to still be in their beta stage. When released in their final version, they will be called "X Final version"
CONTACTS
To add me on MSN: [email protected]
To visit my (totally unsposored ) Home page and say Hi: http://www.thebetterhalf.n.nu/
THE FRAMEWORK
As you will see when downloading the tactics, they all use the same framework. We play rather narrow and slow with players opening up space for others to move into. Movement from deep combined with players providing the width as well as player making runs into channels to rip the opponents defence apart. When using 2 forwards, you will also see that the roaming and wide play of the FC and winger and matched, just like the roaming and wide play of the FC combo. Here, its therefor important that the preferred moves of the players don’t collide with the general approach. If using a more advanced FC that is supposed to move into channels, then this approach might not work if using a player that likes to come deep and dwell on ball. The same way, a forward that likes to move into channels or get forward all the time, running down the right flank is not the correct choice if his job is to come deep and later in the attacks, seek the free space in the box
When it comes to the Closing Down settings and Mentality, we use a slightly higher than average mentality and press. Many of these settings are tweaked/fixed and will not be effected by shouts.
THE UPLOADED TACTICS
Currently, the following tactics are uploaded.
- Flat 442
- 424 AMR/L
- Wide Diamond
- Narrow Diamond
- Wide 4231
- Deep & Narrow 4231
DOWNLOAD Just click the following Link -> -> -> -> Download Link
THE UPLOADED TACTICS PART TWO
FLAT 442
Flow of the game:
we focus the play through the middle, using supporting fullbacks that keeps the width. We play with a normal d-line, A Lowish tempo and normal width and just like my previous tactics, the closing down settings are fixed for each player. The key here is the movement of the players, both by using the width, moving into channels and seeking free space.
Players:
In defence, we use the players at hand but as usual, the better the players, the better the results
In midfield, we use a Deeplying players that moves into channels late in attacks, not in front of the ball but form behind. The wingers have been given settings so that they both open up space, provide a good passing option for the teammates as well as actually using the space that the other players provide.
In front, we use 2 completely different players. The FCright is a deep coming players that keeps a simple and quick passing game without dribbling in the center of the court. This man will be the main scorer so a player like Van Persie would be ideal here. In the FCleft position, we a different kind of player. His job is to create space, moving into channels from an advanced position. It might be that he wont - just like the hardworking defensive midfielder in some teams wont - get the attention or appreciation he should get from his tremendous job ( i.e great ratings) but in my opinion, its the most important player in the team.
424, AMR/L
Flow of the game:
Basically, this is just a slight tweak of the Flat 442. We focus the play through the middle, using supporting Wingback That keeps the width. We play with a normal d-line, A normal tempo and a more narrow width and just like my previous tactics, the closing down settings are fixed for each player. The key here is the movement of the players, both by using the width, moving into channels and seeking free space.
Players:
In defence, we use the players at hand but as usual, the better the players, the better the results
In midfield, we use a Deeplying players that hold up the ball and his partner moves into channels The wingers have been given settings so that they both open up space, provide a good passing option for the teammates as well as actually using the space that the other players provide.
In front, we use 2 completely different players. The FCright is a deep coming players that keeps a simple and quick passing game without dribbling in the center of the court. This man will be the main scorer so a player like Van Persie would be ideal here. In the FCleft position, we a different kind of player. His job is to create space, moving into channels from an advanced position. It might be that he wont - just like the hardworking defensive midfielder in some teams wont - get the attention or appreciation he should get from his tremendous job ( i.e great ratings) but in my opinion, its the most important player in the team.
WIDE DIAMOND
Flow of the game:
Once again, this is a tweak of the Flat 442. Here, we play through the middle and down the flanks, using a deep dropping AMC-TQ as playmaker. We play rather slow and narrow, just like in all the other tactics because of the gap in midfield, the central DMC, AMC play a more direct game.
Players:
When using a formation with a big gap in the middle, its even more important to have many team players that puts in the effort so team work, work rate and determination are more crucial than ever. In defence, we use the players at hand but as usual, the better the players, the better the results
The DMC is a defensive DMC that plays more direct as soon as he gets the ball and as written above, the AMC is the playmaker, playing lower down in the field, acting like a even more deep lying playmaker than a TQ. The wingers have again been given different settings so that there is movement both with and without the ball as well as ahead and front behind of the ball
NARROW DIAMOND
Flow of the game:
we focus the play through the middle, using supporting fullbacks that keeps the width. We play with a normal d-line, normal tempo and width and just like my previous tactics, the closing down settings are fixed for each player. The key here are the more or less direct t-balls onto a either a link player coming deep or onto one of our 2 forwards that goes straight at goal
Players:
In defence, we use the players at hand but as usual, the better the players, the better the results
In midfield, we use a strong DMC that cut angels and tackles the opponents. In front of him, we use 2 central players that d o need to be team players. the better passing, creativity and decision they have, well, the better. In the hole, we use a player that rips the defence a part. Up front, we use 2 forwards that likes to have a go at goal. As it is now, the FCleft makes most goals for me ( against deeper d-lines) and the FCRight makes the dirty work by creating space. against higher d-lines, the FCRight might be the bets scorer
DEEP & NARROW 4231
Flow of the game:
Here, we play through the middle is a slowish and more narrow way, using the fullbacks to provide the width and, using a holding, deeplying playmaker. The Outer AMCs have different settings that makes them moves into channels to open up space and roam into free space when the ball is on the other flank, often making runs towards their near post. The FC both drifts and gets inside the box, also using his strength to hold onto the ball when awaiting his team mates during rushes counter attacks. The AMC acts like a link-player and seeks free space inside the box rather than drift and create space for the others
Players:
In defence, we use the players at hand but as usual, the better the players, the better the results
The DMCright is the playmaker and should be both string and creative ( decision etc). The AMC should, just like in most of my tactics, be able to both score and act like a linkman. When it comes to the FC, its better to use a player that likes to move into channels than a player coming deep as the space in the hole already is crowded
WIDE 4231
Flow of the game:
Here, we use both the flanks and the center of the park, using a deeplying playmaker. The wingers are hugging the touchline whilst seeking free space when the ball is on the other flank, often making runs towards their near post. The FC both drifts and gets inside the box, also using his strength to hold onto the ball when awaiting his team mates during rushes counter attacks. The AMC acts like a link-player and seeks free space inside the box rather than drift and create space for the others
Players:
In defence, we use the players at hand but as usual, the better the players, the better the results
In midfield, we use a more creative and strong playmaker in the MCRight spot, combined with a MCLeft moving into channels. The Wingers swap position and if they cant cope with this, just remove it. The AMC should, just like in most of my tactics, be able to both score and act like a linkman
SHOUTS & TWEAKS: To make these tactics into plug & shout tactics, you have to make the following changes for it to work
- - Set Focus play to default
- - Set Width to default
Suggested shouts
- Much more attacking: Strategy = Attack, Get ball forward
- Slightly more attacking: Play wider
- Slightly more cautious: Play Narrow
- More cautious, still wanting to attack: Strategy = Counter, Get ball forward
- Even More Cautious: Strategy = Counter, Retain possession, take a breather, Wingbacks = Support
- Very Defensive: Strategy = Contain, Wingbacks = automatic
MATCH PREPERATION
When i micromanage, I do it more or less accordingly to the following guide by wwfan. When tweaking tactics, I have not used any other than team blend
Short Guide to Match Preparation Strategies and Motivation by wwfan
OPPOSITION INSTRUCTIONS
In testing, I have not used any at all. Later on, I will add my default strategy when micromanaging.
PITCH SIZE
In testing, I have avioded the more extreme ones and basiclly used a normal pitch but generaly when playing thorugh the middle, its not good to have a short pitch or a very, very wide.
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