Opening post updated with a new tactic
NEW TACTIC
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Here comes another little nice approach suited for almost all teams as long as one has a good playmaker and a FC that can play on his own in the attack. We play in a slightly lower tempo and try to be in charge of the game. As always, the key is team work and movement
Här
DEFENSIVE SHOUTS
By playing more compact. more cautious and with few forards runs
ahead of the ball we try to keep possession and/or make sure that we have enough players behind the ball when loosing it. These shouts, I use not only when I wan to Shut up the Shop, leading 1-0 in the 80th minute but also when 3-0 up and want to rest the players and make sure that we keep possession, not letting the opponent back in the game in a stupid mannor. The only shout that can backfire big time is the "play more narrow" as it might be hard to find speca ein the middle against a team using a dmc-mc-mc. In those cases, the shouts remain the same but I manuelly tweak the focud passing back to mixed again
ATTACKING SHOUTS
By using the flanks, playing with more width and in a higher tempo, we try to cretae space againt defenisve opponents sitting deep and flooding the midfield. We use more attacking wingbacks and play more direct. If you want to push up higher and hazle the opponent, please notice that these shouts will not effect the d-line or closing down as these settings have been wteaked by me. In short, you would have to change this by hand
The players
Here, you will find screens of the players settings(
just click the roles, they are links) along with a short explanation of you might expect to see them do on the pitch. I have also put down some important stats for each and every role. Notice that Determination has been left out as I find this crucial for any team, regardless of approach, just like the local Pizza leaves out Tomato sauce and cheese in the ingrediense list
DR - Fullback Support
Keeps it rather simple and acts like a support player to the MR winger and the MCright
Defensive Keys :Work rate -> Decision -> Positioning -> Marking -> Tackling
Attacking Keys : Decision -> Crossing -> Passing
Nice ppms: -
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DL – Wingback Attack
In the left flank, we use a more attacking one that make morer uns form deep. He keeps the width and make crosses against the far post as well as acts like a support to the ML and the Playmaker
Defensive Keys: Work rate -> Decision -> Positioning -> Marking -> Tackling
Attacking Keys: Decision -> Pace -> Acceleration - > Crossing
Nice ppms: Inga särskilda
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DCs – Central defender Defend
The keep it simple.
Defensive Keys: Work rate -> Decision -> Positioning -> Marking -> Tackling
Attacking Keys: Decision-> Passing
Nice ppms: Stays back at all times
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MR – Winger Support
Our MR keeps the width. Mainly because there will be little space in the center of the park and as there will be lots of space out wide in the absence of a FCright
Defensive Keys: Work rate -> Decision -> Positioning -> Marking -> Tackling
Attacking Keys: Decision -> Off the ball -> Pace -> Passing -> Crossing
Nice ppms: Runs down right flank, Moves into channels
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ML – Winger Support
Here, we have a winger that moves into channels once the lone FC gets down the flank. He also plays one touch with the playmaker an the DL
Defensive Keys: Work rate -> Decision -> Positioning -> Marking -> Tackling
Attacking Keys Decision -> Stamina ->Dribbling -> Pace -> Crossing
Nice ppms: Moves into channels, Gets inside the box
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MCright – Central Midfielder Defend
Keeps the balance in midfeld and play a more direct game when needed. Acts like a linkman between the defenders, the attacking unit and both flanks
Defensive Keys: Work rate -> Decision -> Positioning -> Marking -> Tackling
Attacking Keys: Decision -> Passing -> Off the ball
Nice ppms: Arrives late in the opposition area
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MCleft – DeepLying Playmaker Support
The absolute key player in this formation. He has a free role, constantly looking for space and moves forward from deep, often dragging the opposition on to him
Defensive Keys: Decision -> Creativity -> Passing
Attacking Keys: Work rate -> Decision -> Positioning -> Marking -> Tackling
Nice ppms: Dictates tempo, Looks for a t-ball
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AMCright – Attacking Midfielder Support
Even of this player has been given a support role, you will notice that he is more attacking than this since some of his settings has been tweaked. He plays more like a second forward and I have tried this both with AMCs and pure Strikers and the results have ben equalily good.
Defensive Keys: Work rate -> Acceleration -> Tackling
Attacking Keys: Anticipation -> Off the Ball -> Decision -> Pace -> Fininshing -> Composure
Nice ppms: Moves into channels, Runs through the middle with ball
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FCleft – Poacher Attack
Our main scorer. Its important that this man can play on his won up there, being able to not only get to the right place at the right time but also to actually put the ball into the net when the chance comes along. If he has good arial ability, then it’s a huge bonus
Defensive Keys: Work rate -> Tackling
Attacking Keys: Off the ball -> Anticipation -> Pace -> Finishing -> Composure -> Agility
Nice ppms:Moves into channels, Plays with back against the goal