Death Ball
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The pinkies are needed for a beautiful hand. Palermo story then journeyman
After a couple of failed attempts at starting something, because of the adaptation to the new system of tactical switches accesibility, I think I've finally found a save to get a story rolling.
In FM09 I made a Crewe career, which was followed by another in FM13 that didn't go well.
In FM10 and FM11 I made Burgos saves as stories, getting the team up to the top in both cases, with the next version arriving when it looked like the team had stabilized as a mid table Primera side.
In FM12 there were a couple of careers: one that was a failure with Coventry in the English Championship and then the save with Torino that saw them finish top of Serie B, then two points from Europa League in the first Serie A season and later saw Torino finish second two seasons and playing Champions League, being 15mins away from getting to the first knock out stage in one of them.
So, I've done some stories twice and there were two that were made only once: Championship team and big(ish) team in Serie B.
So, after a couple of tries with one and the other while I tried to get acquainted with the new version, I've come to the decision to make a save with Palermo. A team that was relegated last season in reality and that was the team to take away the league wins in the FM12 save with Torino.
The team is in Serie B, favourites to be promoted to Serie A. This season Serie B teams can name nine substitutes in the match squad and have a wage limit of €5,750 per week for league rules reasons.
In this version's story, I will finally try to work, rather than by squad and then it somehow fitting into my (few) ideas, applying my set of ideas I definitely got about football tactics. I don't have yet a full set of ideas that would make for a full footballing philosophy to try to impose, mainly I lack on the offensive side, but I've got a few that can be tried.
As I've been reading on articles of football, I'm finding I'm very mourinhistic in my approach. The great thing is I thought everything before finding out it's alike to Mourinho. And that's why I'm getting to be a fan of him.
Those ideas are:
- I want fullbacks who are competent on the air, something I've always thought was a good thing to have and just recently read Mou likes his fullbacks to be strong and aerially powerful. This may need to wait, as at this level and with the wage cap I don't think there will be much choice.
- For my defence to be successful I want the players around the centrebacks to put in the tackles and the centrebacks to put in the interceptions. Something you've read in my stories since FM12 and I just read this autumn an article saying in Mou's teams the defenders lead interceptions and the tackles are mostly made by midfielders. I will test to try it also as a set of OI instructions, though this has the issue I'm not yet fully confident on knowing what tight marking and closing down really mean; but if it's what I think at this moment, tight marking strikers and closing down midfielders.
- Two round knock out stages are planned as one 180' match, the priority in the first 90' is to deny goals to the opposition, if after 60' or so things look good enough then I may go for the win, but primary objective is go to the second leg without goals in favour of my opponents. This is something I heard about Mou before it became my idea, something I realized when in my first campaign in Europa League (after being third of Champions League group) qualified up to semifinals running over Chealsea (3-0, 3-3) in a round played like that and then being knocked out in semis by Atl?tico de Madrid because I didn't apply it and lost the first leg 1-3, being so close to turn things around during the second (0-2).
- In certain formation battles, I'll create defensive superiority by individual marking, something that has been very effective in the past in 4-5-1 vs 4-4-2 setting the DMC on the more dangerous striker. This is something I've not heard about Mou doing yet and I don't expect to. 4-5-1 shall be my main tactical choice, with others that shall depend fully on circumstances and opposition.
- Regarding training, I want players who are good mentally to understand the game, so during season the team focus will be tactics. Workload to very low, maybe low, to be able to administer the load for individual players and train more than one thing without getting them overworked.
- I have to try to get some ideas about attacking doctrine as to have a more definite criteria on squad building and tactic creation in order to create chances and take them. The only thing I know is that ever since FM09 my teams don't score the clear cut chances but the half chances.
And that is all for the introduction. The first chapter should be up soon, further chapters will take as much time as it takes for each piece. For the start it will be half season updates, but that's subject to change at some point or another.
Feedback is always welcome. I hope not to bore you.
P.S. - As for the question about existence of machism in FM from my "Next Belgian talent..." story in FM13, I've found there isn't. I made a save with European leagues and saved before manager creation. When I made a manager I started unemployed and applied to all minor division jobs available. With a Japanese woman, I got two offers. With a Portuguese woman I got eight and with a Portuguese man I got the same eight. So it's languages spoken and, perhaps, nationality, not gender, what has influence on offers one receives.
After a couple of failed attempts at starting something, because of the adaptation to the new system of tactical switches accesibility, I think I've finally found a save to get a story rolling.
In FM09 I made a Crewe career, which was followed by another in FM13 that didn't go well.
In FM10 and FM11 I made Burgos saves as stories, getting the team up to the top in both cases, with the next version arriving when it looked like the team had stabilized as a mid table Primera side.
In FM12 there were a couple of careers: one that was a failure with Coventry in the English Championship and then the save with Torino that saw them finish top of Serie B, then two points from Europa League in the first Serie A season and later saw Torino finish second two seasons and playing Champions League, being 15mins away from getting to the first knock out stage in one of them.
So, I've done some stories twice and there were two that were made only once: Championship team and big(ish) team in Serie B.
So, after a couple of tries with one and the other while I tried to get acquainted with the new version, I've come to the decision to make a save with Palermo. A team that was relegated last season in reality and that was the team to take away the league wins in the FM12 save with Torino.
The team is in Serie B, favourites to be promoted to Serie A. This season Serie B teams can name nine substitutes in the match squad and have a wage limit of €5,750 per week for league rules reasons.
In this version's story, I will finally try to work, rather than by squad and then it somehow fitting into my (few) ideas, applying my set of ideas I definitely got about football tactics. I don't have yet a full set of ideas that would make for a full footballing philosophy to try to impose, mainly I lack on the offensive side, but I've got a few that can be tried.
As I've been reading on articles of football, I'm finding I'm very mourinhistic in my approach. The great thing is I thought everything before finding out it's alike to Mourinho. And that's why I'm getting to be a fan of him.
Those ideas are:
- I want fullbacks who are competent on the air, something I've always thought was a good thing to have and just recently read Mou likes his fullbacks to be strong and aerially powerful. This may need to wait, as at this level and with the wage cap I don't think there will be much choice.
- For my defence to be successful I want the players around the centrebacks to put in the tackles and the centrebacks to put in the interceptions. Something you've read in my stories since FM12 and I just read this autumn an article saying in Mou's teams the defenders lead interceptions and the tackles are mostly made by midfielders. I will test to try it also as a set of OI instructions, though this has the issue I'm not yet fully confident on knowing what tight marking and closing down really mean; but if it's what I think at this moment, tight marking strikers and closing down midfielders.
- Two round knock out stages are planned as one 180' match, the priority in the first 90' is to deny goals to the opposition, if after 60' or so things look good enough then I may go for the win, but primary objective is go to the second leg without goals in favour of my opponents. This is something I heard about Mou before it became my idea, something I realized when in my first campaign in Europa League (after being third of Champions League group) qualified up to semifinals running over Chealsea (3-0, 3-3) in a round played like that and then being knocked out in semis by Atl?tico de Madrid because I didn't apply it and lost the first leg 1-3, being so close to turn things around during the second (0-2).
- In certain formation battles, I'll create defensive superiority by individual marking, something that has been very effective in the past in 4-5-1 vs 4-4-2 setting the DMC on the more dangerous striker. This is something I've not heard about Mou doing yet and I don't expect to. 4-5-1 shall be my main tactical choice, with others that shall depend fully on circumstances and opposition.
- Regarding training, I want players who are good mentally to understand the game, so during season the team focus will be tactics. Workload to very low, maybe low, to be able to administer the load for individual players and train more than one thing without getting them overworked.
- I have to try to get some ideas about attacking doctrine as to have a more definite criteria on squad building and tactic creation in order to create chances and take them. The only thing I know is that ever since FM09 my teams don't score the clear cut chances but the half chances.
And that is all for the introduction. The first chapter should be up soon, further chapters will take as much time as it takes for each piece. For the start it will be half season updates, but that's subject to change at some point or another.
Feedback is always welcome. I hope not to bore you.
P.S. - As for the question about existence of machism in FM from my "Next Belgian talent..." story in FM13, I've found there isn't. I made a save with European leagues and saved before manager creation. When I made a manager I started unemployed and applied to all minor division jobs available. With a Japanese woman, I got two offers. With a Portuguese woman I got eight and with a Portuguese man I got the same eight. So it's languages spoken and, perhaps, nationality, not gender, what has influence on offers one receives.
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