Why reveal the secret now?
I found out this secret since 11.1 patch. But i choose to reveal it only now is because i scare SI will change the setting if i reveal at that time.
11.1 - 11.2
7 players lurks outside
2 players stay back
1 player attack from far
Right foot on right side, left foot on left side. Aim far post
11.3
7 players lurks outside
2 players stay back
1 player attack from near
Right foot on left side, left foot on right side. Aim near post
Why some people cant do this?
Please do not use edit set pieces from the tactic tab at the top right side in the tactic menu.
Still remember FM10.3 where in a match can score X amount of goal from corner? That is the most terrifying corner. But due to that setting being too powerful, we called it bug corner.
In FM2011, AI will mark those players lurking outside first. I tested alot of setting, and AI will tend to send 2 players to mark your scoring player (which is the player inside the box), and thus reduce the scoring rate by alot.
After several testing, i suddenly got a idea. Setting 7 players lurk outside area, although there is actually only 1 player lurking outside the area, but others 5 "decoy" and mis-position players, will be matked by the AI as well. Which in return, force the AI to have a 1v1 situation with me. Which greatly improve the rate of scoring thru header.
And, the ability to score goals in the middle of decoying done by those 5 players are not bad too.
Those who have used my tactics before know that my corner are very "pervertic", especially in 11.3. A DC who score only 20 goals in a season are counted as low, whereas something like 30+ goals are consider as normal.
I am the first person found.
You can download and view.
Gamefront
Zero Sea's Tactics.rar
File name:
Zero Sea's Tactics.rar
File size: 4.9K
Downloads this week: 0
Downloads total: 138
Date Added: 11-13-2010
Popularity: 0.52%
If you can not understand, you could refer to my tactic.
http://www.fm-base.co.uk/forum/foot...us-let-weak-teams-play-like-strong-teams.html
I found out this secret since 11.1 patch. But i choose to reveal it only now is because i scare SI will change the setting if i reveal at that time.
11.1 - 11.2
7 players lurks outside
2 players stay back
1 player attack from far
Right foot on right side, left foot on left side. Aim far post
11.3
7 players lurks outside
2 players stay back
1 player attack from near
Right foot on left side, left foot on right side. Aim near post
Why some people cant do this?
Please do not use edit set pieces from the tactic tab at the top right side in the tactic menu.

Still remember FM10.3 where in a match can score X amount of goal from corner? That is the most terrifying corner. But due to that setting being too powerful, we called it bug corner.
In FM2011, AI will mark those players lurking outside first. I tested alot of setting, and AI will tend to send 2 players to mark your scoring player (which is the player inside the box), and thus reduce the scoring rate by alot.
After several testing, i suddenly got a idea. Setting 7 players lurk outside area, although there is actually only 1 player lurking outside the area, but others 5 "decoy" and mis-position players, will be matked by the AI as well. Which in return, force the AI to have a 1v1 situation with me. Which greatly improve the rate of scoring thru header.
And, the ability to score goals in the middle of decoying done by those 5 players are not bad too.
Those who have used my tactics before know that my corner are very "pervertic", especially in 11.3. A DC who score only 20 goals in a season are counted as low, whereas something like 30+ goals are consider as normal.
I am the first person found.
You can download and view.
Gamefront
Zero Sea's Tactics.rar
File name:
Zero Sea's Tactics.rar
File size: 4.9K
Downloads this week: 0
Downloads total: 138
Date Added: 11-13-2010
Popularity: 0.52%
If you can not understand, you could refer to my tactic.
http://www.fm-base.co.uk/forum/foot...us-let-weak-teams-play-like-strong-teams.html
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