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playgm StephenHK 20.4 Tactics 2020-06-30

Match Engine Version
v2040
Formation
Various
Hi All,

Apologies been away for awhile and probably not fully coming back but here's all of StephenHK's 20.4 tactics from PlayGM.

I won't post screenshots of each tactic as there is quite a few. There is also a zipped folder which contains all of them to.
Might add some screenshots later but I haven't even opened FM for some time now.

Run down of the tactics from Stephen

  • Invincible 442 v2 - High win rate. Suitable for any team. The wingers need to use their opposite foot, e.g. LW, right footed.
  • Mermaid 4321 - Short pass forward, more players in the middle of the park. Beautiful football! Suitable for midtable or above teams. Weaker teams and those in lower divisions can also try it, but might not be as successful.
  • Mermaid 4123 - A beautiful 4123 version of kicking. Inverted-wings-backs are players who are usually full-backs. It is also possible for the inside forward to go well. Suitable for midtable or above teams.
  • Shaolin 4231 v5 - Organize the core right forward in the left frontcourt, and it is okay to follow the foot. Suitable for midtable or above teams. Weaker teams and those in lower divisions can also try.
  • Shaolin 4123 v2 - The 4123 version with the most stable win rate. It is also possible for the inside forward to go well. Suitable for midtable or above teams.
  • Shaolin 4231dm v2 - Double DMs 4231 is relatively stable. It is also possible for the inside forward to go well. Suitable for midtable or above teams.
  • Invincible 442 v3- High win rate. More long shots create more corner kick opportunities. Low-level teams use better than v2 but also suitable for any team. The wingers need to use their opposite foot, e.g. LW, right footed.
  • Invincible 424-442 v3 - Has a lot of chances of 424 goals but not 442 stable. It is also possible for the inside forward to go well. Suitable for teams above midtable.
  • Invincible 4141 v2 - Stable, very stable! Has exceeded 442. The winger can also go well. Suitable for any team.
  • Invincible 442 v4 - The winning rate is higher and more stable. Tested and used for many seasons later it is still robust. Suitable for any team.
  • Invinicble 22321 - Team very pushed up, and presses a lot. High win rate, and strong defence. Suitable for any team.

  • Delay Time - Used to drag time to hold the score. High success rate. The test has been used many times starting from sixty minutes to delay time and has rarely failed!

Set Pieces
Throw-ins and Corners have been set up.
DR takes left corners.
DL takes right corners

Shouts
Demand More Every 15 Minutes when actually playing the match (I couldn't do this due to holidaying).

OIs
Not used in this tactic and ensure they are set to you, and not a coach/assistant manager.

Training
I let my Assistant Manager do the general training
For individual training I do the player's role and often specify an attribute they need to improve upon for that role.

Enjoy.
Author
Danwolf
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Latest updates

  1. Added the 22321

    Added Stephen's 22321.
  2. Updated with v4

    Updated the 442 v4 and delay time.
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