Version 21.4.0 is up!

I've seen a lot of tweaks, adjustments, comments from different users and I can't thank you all enough for the help bringing this playstayle to the next level.

What's different?:
- Stay on feet + Some PI variations. I've always wanted my team to play clean football, with less cards. First and foremost, because I'm a softie and I don't want talented players to get hurt. On a tactical level, I want to avoid having to make substitutions based on suspensions or based on fear of suspesion. With this new approach, I had the chance to stop replacing both my DC in the middle of the game... and actually sub in my offensive players for more punch late game. Finally, the tactic is as "aggressive" as ever when out-of-possession, aiming at high-pressure and getting back the ball BETWEEN players instead of at their feet. You press, they have to make a quick decision. Since their tactic won't ever have the structure to help them make that decision (like Total Control does), most likely they'll try a pass that your players can intercept. Never need to go to the ground, you outsmart them. Clean team, still wins !

- Set pieces: Some tweaks to strengthen the capacity of getting back possession if the set piece fails to find your dangerous players in time.
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IWB were dropped to the DL/DR position for better defensive coverage
Set pieces routines were adjusted to get the odd goals here and there!
In this new release, the inside forwards are instructed to get more runs behind the defenders when in the last third. This provides better clean chances to replace the frustrating blocked long shots.

DM was also recycled in a Half-Back to help the defenders. Possession remained unchanged, but defense got a little more solid. Both central defenders are now a little less important in the passing game and can concentrate on their defensive positioning.

AMC got "promoted" to Attacking Playmaker so his participation to the central passing game reflects his importance in the wanted system.
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