Welcome!

FM Base has been serving the Football Manager community for nearly two decades and we're keen to ensure that we are here for two decades more.

Become a part of our community today, and you'll quickly realise that the Football Manager community is the best community.

Register

3D Kits - Why No Love?

Administrator
Staff member
Joined
Sep 15, 2005
Messages
8,515
Reaction score
0
Points
36
Why don't people make 3D Kits for FM? Surely this is a better showing of a kit makers technique.
 
Mod-ern Day Legend
Joined
Apr 11, 2010
Messages
13,615
Reaction score
0
Points
0
I always wondered this too. Would love to see some.
 
Member
Joined
Nov 13, 2009
Messages
2,704
Reaction score
0
Points
0
I've seen a few packs over at sortitoutsi, not seen them anywhere else though.
 
Administrator
Staff member
Joined
Sep 15, 2005
Messages
8,515
Reaction score
0
Points
36
Used to have some for FM 2009 but people just stopped bothering and instead just make the kits for the Match Screen.

Just expected more people to want to make proper graphical assets for the 3D Match Engine, guess it's not what people want.
 
Member
Joined
Nov 9, 2009
Messages
2,642
Reaction score
0
Points
0
Because they are a lot of work for something purely aesthetic. Besides, their is not enough detail in the ME yet to warrant putting time into making 3D kits. Perhaps in future versions as the ME's graphics improve they will grow in popularity.
 
T

TheMjt

Guest
I made some a minute ago but cannot put them into the game.
 
T

TheMjt

Guest
i made these which are slanted and i think oscar7 over on fmfanboy is working on them
View attachment 128918
I think by 3D it means you can see them in the match engine, but I don't know where to put them to make them work.

There is an option on Graphics Guru that is marked '3D Kit' but it is greyed out.
 
Administrator
Staff member
Joined
Sep 15, 2005
Messages
8,515
Reaction score
0
Points
36
I made some a minute ago but cannot put them into the game.
The config.xml file should look like...

Code:
<record>
	<!-- resource manager options -->

	<!-- dont preload anything in this folder -->
	<boolean id="preload" value="false"/>

	<!-- turn off auto mapping -->
	<boolean id="amap" value="false"/>

	

	<list id="maps">
		<record from="home_file_name_here" to="graphics/pictures/team/team_id_here/kit_textures/home"/>
		<record from="away_file_name_here" to="graphics/pictures/team/team_id_here/kit_textures/away"/>
		<record from="third_file_name_here" to="graphics/pictures/team/team_id_here/kit_textures/third"/>

	</list>
</record>
Sample Kit Image:

View attachment 2450
 

TGW

Member
Joined
Jan 4, 2011
Messages
815
Reaction score
0
Points
0
saw a download link for the templates on these a while back, I like them too, shame no one makes packs on here :(
 
T

TheMjt

Guest
The config.xml file should look like...

Code:
<record>
	<!-- resource manager options -->

	<!-- dont preload anything in this folder -->
	<boolean id="preload" value="false"/>

	<!-- turn off auto mapping -->
	<boolean id="amap" value="false"/>

	

	<list id="maps">
		<record from="home_file_name_here" to="graphics/pictures/team/team_id_here/kit_textures/home"/>
		<record from="away_file_name_here" to="graphics/pictures/team/team_id_here/kit_textures/away"/>
		<record from="third_file_name_here" to="graphics/pictures/team/team_id_here/kit_textures/third"/>

	</list>
</record>
Sample Kit Image:

View attachment 128947

Cheers Sean!


Finally got it working!
 
Member
Joined
Sep 14, 2009
Messages
893
Reaction score
0
Points
16
I'd like to see more as well, but I don't have any idea if that requires a lot of hard work or not...
 
Member
Joined
May 27, 2009
Messages
3,850
Reaction score
1
Points
0
I never understood the difference between 3d kits and regular.

Does 3d actually mean they show up in game on the players?
 
Member
Joined
Jun 20, 2009
Messages
248
Reaction score
0
Points
0
TheMjt

what templates do you use and can you use photoshop to edit them
 
Top