Brobs17 Ultimate[.2] 4-1-2-3 11.3 (Update to original Ultimate Tactic) AND V3 IS OUT
Hi guys, I have created an update to my current 'Ultimate' tactic which was very good in itself but I believe this tactic rises above it (scary stuff). I want this tactic to work for the very poor to the very good teams and I think I have finally accomplished this. The majority of the individual settings in the Ultimate tactic were placed as good as they good be with how I wanted my team to play - there was however two positions I was not happy with, the fullbacks and the goalkeeper. I found that sometimes I conceded from open play and it was due to the fullbacks being out of position and the goalkeeper not commanding his box properly, these two have now been fixed and the overall shape of the defence is much better, the balancing of the fullbacks also means the tactic attacks more giving the tactic a better overall composition. The defensive set-ups from set-pieces are fixed, they may not work straight away but once your players are used to them they will be conceding a **** of a lot less. I could state what I've done and why I've done them but I won't do that - I could be here for days.
It is still a 4-1-2-3 formation.
(make sure these settings/rules are followed):
Pitch Size: Minimum
Plug and Play tactic (classic)
NO OI
Team talks to assistant manager
No match shouts as it is a Classic Tactic.
Match prep - 'None' with an 'Average' Workload
I would also recommended Wolfsong's team talks if you do not want to leave it to your assistant.
---------------------------------------------------------------------------------------------------------------------------------------------------------------
Player requirements:
GK: Jumping, Reflexes, One on Ones and Rushing out
CBs Jumping, heading,stamina, tackling and marking
FBs Positioning Tackling Pace Heading Marking Team Work Workrate
DMC Passing, tackling, marking, stamina.
CMS Pass and technique and workrate
For 3 Strikers Pace,dribbling,technique, acceleration,off the ball and finishing.
PLUG AND PLAY TACTIC. Do not tinker with the tactic
Set-piece are set up in the tactic.
Give it 7-8 games to settle in and do not tinker with the tactic or put OI's on. Please plug and play this and do not let the computer simulate results.
On team instructions I have ticked counter attack, use target man and use playmaker. It gets the ball up to the strikers more quicker by enabling this in the team instructions. There is no specific playmaker/target man so do NOT drag players into the 'playermaker' or 'target man' option.
If my team goes down to 10 men = Take the left-sides central midfielder off... its vital to keep 3 strikers in this tactic, due to the special marking upfront.
I have only tested this with my Eastleigh side - a newly promoted side with terrible players compared to the standard of the league. And I came 2nd and got promotion to the Prem so I am very confident it will work for every team - currently testing it with West Brom and I've won my first 3 games, including a 1-0 away victory at Liverpool - I will upload them as soon as I can get on to the laptop I was testing it on.
ImageShack® - Online Photo and Video Hosting
Been testing with Forest Green (no signings - predicted bottom)
ImageShack® - Online Photo and Video Hosting
This is the tactic link to when the right and left sided strikers are set to 'run from deep' 'often'
Tactic Link: Gamefront[.2]+Final+(Eastleigh,+Dec+2017).tac
18/04/2011 This is the tactic link to when the right and left sided strikers are set to 'run from deep' 'sometimes' (subtle difference but I believe it makes the the tactic perform even better)
Tactic Link: Gamefront
EDIT 18/04/2011 Okay guys, after my testing it maybe better to put your left and right sides strikers to 'run from deep' 'sometimes' instead of 'often', I got even better results from doing this so I would advise doing it
If you have any queries you can follow me on Twitter and ask me stuff if you need any advice! : Twitter
ULTIMATE V3
I have created a third update which is the only tactic I use:
Same requirements as above, the only thing I would consider in this is changing the 'time wasting' all the way to the left so it is set to 'rarely'
Gamefront
Hi guys, I have created an update to my current 'Ultimate' tactic which was very good in itself but I believe this tactic rises above it (scary stuff). I want this tactic to work for the very poor to the very good teams and I think I have finally accomplished this. The majority of the individual settings in the Ultimate tactic were placed as good as they good be with how I wanted my team to play - there was however two positions I was not happy with, the fullbacks and the goalkeeper. I found that sometimes I conceded from open play and it was due to the fullbacks being out of position and the goalkeeper not commanding his box properly, these two have now been fixed and the overall shape of the defence is much better, the balancing of the fullbacks also means the tactic attacks more giving the tactic a better overall composition. The defensive set-ups from set-pieces are fixed, they may not work straight away but once your players are used to them they will be conceding a **** of a lot less. I could state what I've done and why I've done them but I won't do that - I could be here for days.
It is still a 4-1-2-3 formation.
(make sure these settings/rules are followed):
Pitch Size: Minimum
Plug and Play tactic (classic)
NO OI
Team talks to assistant manager
No match shouts as it is a Classic Tactic.
Match prep - 'None' with an 'Average' Workload
I would also recommended Wolfsong's team talks if you do not want to leave it to your assistant.
---------------------------------------------------------------------------------------------------------------------------------------------------------------
Player requirements:
GK: Jumping, Reflexes, One on Ones and Rushing out
CBs Jumping, heading,stamina, tackling and marking
FBs Positioning Tackling Pace Heading Marking Team Work Workrate
DMC Passing, tackling, marking, stamina.
CMS Pass and technique and workrate
For 3 Strikers Pace,dribbling,technique, acceleration,off the ball and finishing.
PLUG AND PLAY TACTIC. Do not tinker with the tactic
Set-piece are set up in the tactic.
Give it 7-8 games to settle in and do not tinker with the tactic or put OI's on. Please plug and play this and do not let the computer simulate results.
On team instructions I have ticked counter attack, use target man and use playmaker. It gets the ball up to the strikers more quicker by enabling this in the team instructions. There is no specific playmaker/target man so do NOT drag players into the 'playermaker' or 'target man' option.
If my team goes down to 10 men = Take the left-sides central midfielder off... its vital to keep 3 strikers in this tactic, due to the special marking upfront.
I have only tested this with my Eastleigh side - a newly promoted side with terrible players compared to the standard of the league. And I came 2nd and got promotion to the Prem so I am very confident it will work for every team - currently testing it with West Brom and I've won my first 3 games, including a 1-0 away victory at Liverpool - I will upload them as soon as I can get on to the laptop I was testing it on.
ImageShack® - Online Photo and Video Hosting
Been testing with Forest Green (no signings - predicted bottom)
ImageShack® - Online Photo and Video Hosting
This is the tactic link to when the right and left sided strikers are set to 'run from deep' 'often'
Tactic Link: Gamefront[.2]+Final+(Eastleigh,+Dec+2017).tac
18/04/2011 This is the tactic link to when the right and left sided strikers are set to 'run from deep' 'sometimes' (subtle difference but I believe it makes the the tactic perform even better)
Tactic Link: Gamefront
EDIT 18/04/2011 Okay guys, after my testing it maybe better to put your left and right sides strikers to 'run from deep' 'sometimes' instead of 'often', I got even better results from doing this so I would advise doing it
If you have any queries you can follow me on Twitter and ask me stuff if you need any advice! : Twitter
ULTIMATE V3
I have created a third update which is the only tactic I use:
Same requirements as above, the only thing I would consider in this is changing the 'time wasting' all the way to the left so it is set to 'rarely'
Gamefront
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