As I often modify my training schedules because it's hard to create one training schedule that will work on everything, here is a little guide regarding training sessions for this tactic so you can build and modify your own schedules
Building your own training Guide
How to build schedules:
Use 2-4 match preparation sessions per week (+ team bonding) depending on how much you value match results vs player development and how confident you are you will win the game (the stronger you are the less match prep you need)
Balance training between units every day - so either pick 1 defensive unit session + 1 attacking unit, or 2 both unit sessions or 1 defensive + 1 attacking + 1 both units (I count match prep as both units because they are so low intensity)
General Tips:
Use
Match Review after every game until you have 100% tactical familiarity, then maybe you can replace it with some low intensity session.
Recovery is your friend,
Rest not so much - don't have more than 2 rest session per week, it will decrease match sharpness of your bench players heavily - Recovery won't and it greatly reduces injury risk.
I would use sessions in "The Best" tier every week, and I wouldn't use "Decent" more than every 2-3 weeks. If a session's not here - I don't recommend using it.
Match Preparation sessions:
The Best:
Attacking Movement
Team Bonding - low intensity, increases happiness, team cohesion, teamwork and teamwork for the next game, use always when you have a slot:
Good:
Teamwork - use when you have low team cohesion, or in pairing with att. movement when you are favorite/playing home next game
Defensive Shape - useful when playing away/underdog
Att. Corners
Set Piece Delivery
Community Outreach - it's not a match prep session, but it's low intensity, increases teamwork and team cohesion, when you have a free slot somewhere you can put it in
Situational:
Penalties - I use them almost always before cup games, safes you a lot of nerves when there is a draw
Def. Corners - when you are a heavy underdog - opponent will get a lot of corners so it's useful then
Attacking Unit:
The Best:
Attacking Patient - Best attacking session in my opinion, works on all the important attributes for both units, except maybe dribbling (that's why it's important to switch sessions every now and then)
Good:
Ball Distribution - Works on dribbling, good to suplement Attacking Patient
Ball Retention - Low intensity, good for a 3rd slot on a day
Decent:
Defending from the Front - it's a heavy pressing tactic, it's useful to improve defensive attributes of your attacking unit every now and then
Attacking Shadow Play - when you want to have a low intensity day you can just pair it with defensive shadow play
Chance Conversion
Chance Creation
Defensive Unit:
The Best:
Defending Engaged - all good attributes for both units + tactical familiarity
Good:
Aerial Defence - Heading is always useful for defenders, for both attacking and defensive corners
Decent:
Defensive Shadow Play - pair with Attacking Shadow Play for low intensity day
Play from the Back &
Attacking Overlap - more attacking-focused defensive sessions, but it's good to put one of them every now and then - you want your defenders to be able to pass ball accurately to your other formations and not just hoof it mindlessly. Attacking Overlap is especially useful for Inverted Wing-Backs
Both Units:
The Best:
Transition - Press
Good:
Physical & Quickness & Endurance - all work on really really important attributes - usually I go for Physical when I have a lot of fixtures to play and don't want to risk injury (as it's less intensive), and for Quickness/Endurance when I play only 1 game per week all the time (I'm currently using one schedule with lower league team when I have both Endurance and Quickness every week)
Decent:
Tactical
Goalkeeping & Shot Stopping - I try to have one of those two every other week so goalkeepers can get a little bit of attention