Gorstak, with all due respect, you have little idea what you are talking about. you're trying to be critical for critics sake, but its nonsense.
Okay, now I'm not sure why you posted in this thread. I started at a new club, had a clear vision of how I wanted to play, who'd be the goal scorers and who would be the pivots and main creators. I then watched games, highlighted issues I had and made changes based on what I saw.Not really, the cross isn't working very well and the wingers aren't getting involved as much as I'd like either
Probably a good time to read up on TIs too. Might be of some help.Not really, the cross isn't working very well and the wingers aren't getting involved as much as I'd like either
Looking at the tactic a bit more, you have 3 players (the front 3) bursting forward when you get the ball. The 3 central midfielders will hang back a lot, around the ball carrier (even the AP/A), so you're going to get separation here. You've essentially created a permanent counter attacking tactic with this role and duty setup and you're countering with only those 3. Whoever gets the ball in that 3 must make something happen as the 3 central midfielders won't be able to keep up with play so there will be no passing options. Why haven't you gone for a Counter mentality rather?
I'm not sure if Playing Narrower and Exploiting Flanks is helping you much either. You're already at 'normal' width and with the duty spread, your play will naturally tend to go to the flanks anyway as Lukaku will be isolated. Currently, you might see your 3 central midfielders on top of each other and struggling to keep possession, because they don't have many (any?) options outside of the other 2 central midfielders.
You're on a standard mentality too and Clear Ball To Flanks is more of a Attacking/Overload shout when the opposition is sitting back and you need that goal ASAP.
You're playing Barkley in a position he's not very good in either, so I'm assuming he was just there to cover for an injured player? In fact, why have a playmaker in the middle at all? You want the ball going to the flanks. Without the TIs messing things up, the ball will gravitate to your AP/A and from there he'll pick out one of the three (most likely a winger) in front of him.
This is why I started with no TIs in the OP and what I hoped people would see and learn from. It's much easier to add TIs than to figure out which ones are harming your tactic.
The crosses don't seem to be be finding Lukaku as often as I hoped, I get that crossing has a low percentage of completion but almost every time Lukaku seems to be marked by 2 players, possibly because of the play narrower TI. I never thought about that TI hindering the midfield, that definitely seems to be happening here.
The AP/A drives forward with the ball. That's something that Barkley isn't that great at. It's another main point in my OP - assess your squad and players' strengths.I never really thought about the counter mentality, I left it at standard first just until after a few games and as for Barkley, I was going to push him into the AMC slot at some point on a AM(S) role but I just wanted to see how the team got on with this formation, he can play naturally at CM but he can't tackle very well so I get why he probably shouldn't be there
Thank you. The positive here is that it can be applied to any club at any level. I would do the same thing at Man Utd, Barcelona or any other team I have real-world knowledge of. I try to forget the 'real world' in FM though and base it purely on what I see in front of me. It's also why I chose a club (and more specifically, a date) where people reading the thread won't have real-world knowledge getting in the way (or taking more of the focus away) of the point of my thread.From someone who REALLY wants to tailor tactics to a team and make my own (instead of relying on the many, but albeit excellent, tactics on here) - I really appreciate this.
I may not be up to LLM level yet, but let's hope this gets me onto a good start.
I think this could be the best quote about it, your try to forget the real world team. I think this is the mistake a lot of people make on FM, me included, you see how a team lines up and think the best idea is to mirror that and then get annoyed when you can't replicate what they could do. It's also one thing I wish I did so much earlier!Thank you. The positive here is that it can be applied to any club at any level. I would do the same thing at Man Utd, Barcelona or any other team I have real-world knowledge of. I try to forget the 'real world' in FM though and base it purely on what I see in front of me. It's also why I chose a club (and more specifically, a date) where people reading the thread won't have real-world knowledge getting in the way (or taking more of the focus away) of the point of my thread.
I never have this issue since I start my game at the very bottom. I ran into the same problems you did, just 6-7 years ago. We think of a player in terms of what we see IRL.I think this could be the best quote about it, your try to forget the real world team. I think this is the mistake a lot of people make on FM, me included, you see how a team lines up and think the best idea is to mirror that and then get annoyed when you can't replicate what they could do. It's also one thing I wish I did so much earlier!
Player roles aren't as clearly laid out as it could be, but you have 3 areas to judge.
1 - Key attributes for the role. This is obvious and will focus on what makes the role 'tick'. Obviously at lower levels especially, you won't have the perfect player who will have good values in all the key attributes. It's not an issue though. Just be aware of it.
2 - The role description.
3 - Player PIs. In FM15, it's much clearer which PIs are now active by default. This gives you a better idea of what the player will do in this role.