This tactic is for patch 12.2.2 - but works on older patches.
Presentation
Hello everyone, this is my latest tactic. It's is the tweaked version of my previous tactic. And a lot of work has been put into it to repair the complains of goals conceded. I have done a lot of changes namely, mentalities, closing down and marking of the CBs, Fbs, DMs, Wingers and the Strikers.
I hope I have done justice to all those who looked forward to it with an amazing tactic!
IMPORTANT TIPS! (read these):
(my own experience)
TACTIC LINKS:
1.MY VERSION WITH NEW DEFENSIVE CORNERS:
http://uploading.com/files/fa8bfm55/...2BVERSION.tac/
http://www.4shared.com/file/ijRn6rLk...T_VERSION.html
2.MY VERSION WITH PREVIOUS CORNER ROUTINE:
Download 4-2-3-1 v3.tac for free on uploading.com
4-2-3-1 v3.tac - 4shared.com - online file sharing and storage - download
New tactic + Screenshots on page 65 and 66.
- Layout/design done by user Malle
Presentation
Hello everyone, this is my latest tactic. It's is the tweaked version of my previous tactic. And a lot of work has been put into it to repair the complains of goals conceded. I have done a lot of changes namely, mentalities, closing down and marking of the CBs, Fbs, DMs, Wingers and the Strikers.
I hope I have done justice to all those who looked forward to it with an amazing tactic!
The Tactic
Formation: 4-2-3-1
The tactic aims to not let the opponents have CCC while creating CCC by quickly counter attacking.
For this reason pacey players are needed in the sides and in the striker role.
Results
Swansea:
(won the incredible treble 1st season)




Manchester United
(only tested for 23 league games)

Barcalona
(short test to see the results with an amazing team)

Suggested Player types:
Match Preparation:

Formation: 4-2-3-1
The tactic aims to not let the opponents have CCC while creating CCC by quickly counter attacking.
For this reason pacey players are needed in the sides and in the striker role.
Results
Swansea:
(won the incredible treble 1st season)




Manchester United
(only tested for 23 league games)


Barcalona
(short test to see the results with an amazing team)

Suggested Player types:
(the attributes in green are secondary - good to have, not compulsory)
(the suggested PPMs are in red - recommended to get ultimate benefits)
Goalkeeper:
Attributes: Reflexes, handling, aerial ability, rushing out and one on ones
Full Backs:
Attributes: Stamina, pace, accelaration, marking, tackling, anticipation, positioning, jumping and crossing
Centrebacks:
Attributes: Jumping, strength, anticipation, positioning, marking, tackling, acceleration, determination, bravery and concentration
PPMs: Play simple passes
Defensive Midfielders:
Attributes: Stamina, anticipation, tackling, determination, work rate, strength, passing, creativity and jumping
PPMs: Try killer balls often
Playmaker (AMC):
Attributes: Passing, creavitity, long shots, finishing, technique, flair, off the ball, first touch, teamwork and strength
PPMs: Tries killer balls often, dictates tempo, comes deep to get ball, arrives late in opposition area and look for pass rather than attempt to score (if finishing and long shots are low)
Wingers:
Attributes: Pace, accelaration, off the ball, dribbling, finishing, first touch, technique, long shots, anticipation, compusure, agility, teamwork and crossing (if playing non inverted)
PPMs: Cut inside, move into channels, break offside trap, try killer balls often, run down right/left and look for pass rather than shoot (if finishing is poor and playing out'n'out winger)
Striker:
Attributes: Pace, accelaration, finishing, anticipation, compusure, off the ball, agility, long shots and strength
PPMs: Looks to beat offside trap, moves into channels and places shots
(the suggested PPMs are in red - recommended to get ultimate benefits)
Goalkeeper:
Attributes: Reflexes, handling, aerial ability, rushing out and one on ones
Full Backs:
Attributes: Stamina, pace, accelaration, marking, tackling, anticipation, positioning, jumping and crossing
Centrebacks:
Attributes: Jumping, strength, anticipation, positioning, marking, tackling, acceleration, determination, bravery and concentration
PPMs: Play simple passes
Defensive Midfielders:
Attributes: Stamina, anticipation, tackling, determination, work rate, strength, passing, creativity and jumping
PPMs: Try killer balls often
Playmaker (AMC):
Attributes: Passing, creavitity, long shots, finishing, technique, flair, off the ball, first touch, teamwork and strength
PPMs: Tries killer balls often, dictates tempo, comes deep to get ball, arrives late in opposition area and look for pass rather than attempt to score (if finishing and long shots are low)
Wingers:
Attributes: Pace, accelaration, off the ball, dribbling, finishing, first touch, technique, long shots, anticipation, compusure, agility, teamwork and crossing (if playing non inverted)
PPMs: Cut inside, move into channels, break offside trap, try killer balls often, run down right/left and look for pass rather than shoot (if finishing is poor and playing out'n'out winger)
Striker:
Attributes: Pace, accelaration, finishing, anticipation, compusure, off the ball, agility, long shots and strength
PPMs: Looks to beat offside trap, moves into channels and places shots
Match Preparation:
[*=center]Pre-season - 3 days before league start: Very High focus on Teamwork
[*=center]3 days before league start - tactic is fluid: Very High focus on Defensive Positioning
[*=center]Rest of Season: Low or Average focus on Defensive Positioning
IMPORTANT TIPS! (read these):
- Put RB mentality up one click
- Put AM to full creative freedom and mentality and highest level of short passing-right before it turns mixed.
- Put DM's mentality down by one notch and try tight man marking on them(2nd part has not been extensively tested.)
- The Striker and the Wingers need to be FAST!
- Tick Use Playmaker (Team Instructions) and add AMC to playmaker list (in the setpieces tab)
- Pitch size: Maximum
- Opposition Instructions: No, I didn't use any. I recommend everyone to do the same.
- Play inverted wingers (right foot on left side - left foot on right side)
- ^ Traditionally wingers should work too (not tested thoroughly, but the wingers need to be very speedy ones)
- Rest all players for 2 days in between games
- ^ Rest all players for 1 day if the game is in 2 days.
- Have decent backups for your DMs and FBs - because their stamina will be drained
- Select AML to take throw-ins from left and AMR from the right
- Make sure the corner taker is one of players staying back
- Tweak your defensive setpieces
- Play DM on side which is the same as the preferred foot (right foot on DMCR - left foot on DMCL)
- ^ If both DMs are right footed, play the better creativity passer on DMCR (vice versa for the left footed DMs)
(my own experience)
>>Before Games!<<
1st scenario: Favourites to WIN:
(assistant says we are expected to win)
HOME AND AWAY:
Aggresively: Expect a win
Calmly/Passionately: Have Faith on all the players who did not react.
2nd scenario: Equal Opponents
(assistant says we should ask them to do this for the fans etc.)
HOME:
Assertively/Passionately/Calmly:Expect win (the less chances you believe you have, the lower you go down the list)
Calmly/Passionately: Have Faith on all the players who did not react.
AWAY:(mix and match - try this at times for home games if team doesn’t react to the home one)
Passionately: For Fans (most won't react)
Calmly: Have Faith on all the players who did not react (and they will react then)
3rd scenario: Expected to LOSE:
(assistant says no one expects anything)
HOME:
Cautiously: For The Fans
Calmly: Have Faith on all players who did not react well
AWAY:
Cautiously: No Pressure
Calmly: Have Faith on all individual players
>>Half Time (Most Important)!<<
1st scenario: Drawing or Losing
Aggresively: Expect Better for the whole team
Calmly: Have Faith on all players who did not react well and played ok around higher 6.
Calmly: Happy for players who are playing with confidence or doing well above 7 and got angry.
Calmly: Dissapointed: For players who were playing poorly and did not react below 6.5.
2rd scenario: Winning by one goal margin
Calmly: Expect Better for the whole team.
Cautiously: Have Faith on all players who did not react well and played ok around higher 6.
Cautiously: Happy for players who are playing with confidence or doing well above 7 and got angry.
Cautiously: Dissapointed for players who were playing poorly and did not react below 6.5.
3nd scenario: Winning by more than one goal
Cautiously: Avoid Complacency and it can change any moment for team.
Cautiously: Have Faith on all players who did not react well and played ok around higher 6.
Cautiously/Calmly: Happy With Performance for players who are playing with confidence or doing well above 7 AND GOT ANGRY.
Cautiously: Dissapointed for players who were playing poorly and did not react below 6.5.
>>Full Time!<<
1st scenario: Win
HOME: Calmly: Good Win
AWAY: Passionately: Good Win
2rd scenario: Draw
Good Performance (against better quality opposition):
Calmly: Unlucky or Great Effort
Bad Performance (match expected to win)
Assertively: Poor performance
3nd scenario: Loss
Aggresively: Poor Performance
Player Interaction: (after every game)
Cautiously: Passing was good with rating above 7.8.
Assertively: Passing was poor with rating below 6.8.
1st scenario: Favourites to WIN:
(assistant says we are expected to win)
HOME AND AWAY:
Aggresively: Expect a win
Calmly/Passionately: Have Faith on all the players who did not react.
2nd scenario: Equal Opponents
(assistant says we should ask them to do this for the fans etc.)
HOME:
Assertively/Passionately/Calmly:Expect win (the less chances you believe you have, the lower you go down the list)
Calmly/Passionately: Have Faith on all the players who did not react.
AWAY:(mix and match - try this at times for home games if team doesn’t react to the home one)
Passionately: For Fans (most won't react)
Calmly: Have Faith on all the players who did not react (and they will react then)
3rd scenario: Expected to LOSE:
(assistant says no one expects anything)
HOME:
Cautiously: For The Fans
Calmly: Have Faith on all players who did not react well
AWAY:
Cautiously: No Pressure
Calmly: Have Faith on all individual players
>>Half Time (Most Important)!<<
1st scenario: Drawing or Losing
Aggresively: Expect Better for the whole team
Calmly: Have Faith on all players who did not react well and played ok around higher 6.
Calmly: Happy for players who are playing with confidence or doing well above 7 and got angry.
Calmly: Dissapointed: For players who were playing poorly and did not react below 6.5.
2rd scenario: Winning by one goal margin
Calmly: Expect Better for the whole team.
Cautiously: Have Faith on all players who did not react well and played ok around higher 6.
Cautiously: Happy for players who are playing with confidence or doing well above 7 and got angry.
Cautiously: Dissapointed for players who were playing poorly and did not react below 6.5.
3nd scenario: Winning by more than one goal
Cautiously: Avoid Complacency and it can change any moment for team.
Cautiously: Have Faith on all players who did not react well and played ok around higher 6.
Cautiously/Calmly: Happy With Performance for players who are playing with confidence or doing well above 7 AND GOT ANGRY.
Cautiously: Dissapointed for players who were playing poorly and did not react below 6.5.
>>Full Time!<<
1st scenario: Win
HOME: Calmly: Good Win
AWAY: Passionately: Good Win
2rd scenario: Draw
Good Performance (against better quality opposition):
Calmly: Unlucky or Great Effort
Bad Performance (match expected to win)
Assertively: Poor performance
3nd scenario: Loss
Aggresively: Poor Performance
Player Interaction: (after every game)
Cautiously: Passing was good with rating above 7.8.
Assertively: Passing was poor with rating below 6.8.
TACTIC LINKS:
1.MY VERSION WITH NEW DEFENSIVE CORNERS:
http://uploading.com/files/fa8bfm55/...2BVERSION.tac/
http://www.4shared.com/file/ijRn6rLk...T_VERSION.html
2.MY VERSION WITH PREVIOUS CORNER ROUTINE:
Download 4-2-3-1 v3.tac for free on uploading.com
4-2-3-1 v3.tac - 4shared.com - online file sharing and storage - download
New tactic + Screenshots on page 65 and 66.
- Layout/design done by user Malle
Last edited: