The tactics I have used this season (I generally tinkered before) was the 4-2-3-1 formation Control (would go to attack if goal down or inability to score against **** teams).
Style - Fluid
Strategy - Control
Passing - Shorter
CF- Default
Closing Down - Press More
Tackling - More aggressive
Marking - Zonal Marking
Crossing - Default
Roaming - Default
Defensive Line - Push Up.
Width - Normal
Tempo - Normal
Timewasting - Sometimes
FP - Mixed
Counter - Yes
Offside - Yes
Playing with too much creative freedom can lead to poor play/decisions with lower league players (and some top tier players too), these are the changes I would like to suggest.
You might not think that a short passing game with creative and attractive play can be achieved with this setup, but I tell you....it can.
Style - Very Rigid or Rigid
Strategy - Counter
Passing - More direct
Creative Freedom - More disciplined
Closing Down - Default
Tackling - More aggressive
Marking - Man marking
Crossing - Float
Roaming - Stick to position
Defensive Line - Deep
(This MUST be left grayed out for shouts to affect. If set right it should be deep @ 5 clicks)
Width - Normal
(this MUST be left grayed out for shouts to affect. If set right it should be normal @ 8 clicks)
Tempo - Normal
(around 13 clicks)
Time wasting -
Rarely (around 6 clicks)
Focused Passing - Mixed
Counter - Yes
Offside - No
(never play counter and offside together) To effectively counter you need to drop deeper and to effectively play offside you need to press higher.
Formation recommendations.
My preference is for a 4-1-2-2-1
GK - Defend
(we don't want the keeper going walk about, the less eccentric the better here)
FBs - Auto/support
CB's - Defend
(you need both CB's on the same or similar mentality and closing down to prevent isolation of the other)
Anchor man - Defend
CM - Support (
A more generic CM role is better for lower skilled players) DLP - Defend/support also works.
CM - Attack (
A more generic CM role is better for lower skilled players) AP - Support/attack also works.
Defensive Wingers - Support
(better option for marking opposition fullbacks, they tend to help your fullbacks too)
Poacher -
(playing counter you want your striker to take his chances when he gets them, limit the passes back into midfield)
EDIT. Knock Defensive wingers long shots to rarely and stop them from holding up the ball.
Create and start the match using this shout.
"pass into space" "play narrower" "run at defence" & "get ball forward"
This keeps things tight at the back and makes you very difficult to pass through, hopefully frustrating opponents into shooting long.
I'd be interested to know how you got on if you tried out any of this