How does this tactic perform at league 1/championship level. Please reply someone this tactic looks very good but almost everyone who has reviewed it is using top tier teams. Also are the filters still relevant even if you can't attract the top players. Eg. if I was a league 1 side, clearly there are no players who I can bring in who have the required stats according to your filters so how do I know who will be a good signing for this tactic?
Thanks in advance!

I'm currently testing this tactic with Crystal Palace and will post results in a few days (busy with work!), but it looks promising!
On filters: i think you should take of about 2 points on attributes when you go down a league.. so -4 points for league 1 sides i guess!
 
Also are the filters still relevant even if you can't attract the top players. Eg. if I was a league 1 side, clearly there are no players who I can bring in who have the required stats according to your filters so how do I know who will be a good signing for this tactic?
Thanks in advance!
The filters have been designed to use with clubs from top division of major leagues but it can be easily adapted to use in lower divisions. Here's what you can do: reduce Technical and Mental attributes by 1 point then reduce "match condition" by 1 point if still no luck then repeat this process until you find someone.
 
Honestly, I would use the filters as a guideline rather than something you have to strictly follow, just try to get a close as you can. It's not the end of the world if your players don't have all the recommend attributes, I've used players that don't and they still perform well.
 
Used your abomination tactic for a long, long time so I'm a big fan of your work

Tried this tactic with Liverpool for 8 games. Lost 5 I think and gave up that game. Should perhaps have giving it more time. Now I'm Atlético and I so badly want to beat Real Madrid and Barcelona but after 7 games I'm 10 points behond those two. Thats that season - they never slip up. Only once in 9 games I've scored more than 1 goal. Struggling!

I do change to overload tactic. Just give it more time? Have made a lot of changes in the squad as well

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Lost 2-1 to Celtic and then drew Celta at home (1-1)
 
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I've updated OP and added this :) I just want to stress importance of some things and I hope it could save someone time.;)


Guys, pay attention to recommendations about main foot of players and to recommendations about their attributes especially to minimal recommended level for Technique, it's very important because these numbers haven't been taken out thin air, they have been received during the testing.

For example, during the testing I found that if players who play on DCL/DCR positions have Technique less than minimal recommended level then most of the time they are not able to start and support attacks and simply clears the ball to nowhere, it means that you lose sufficient numbers of attacks you could have.

One more example, the strikers in this tactic during the match usually have a lot of opportunities to make one on one pass to their teammates and if they have Technique less than recommended then most of the time these opportunities are simple wasted because they don't have enough Technique to make such passes.

Almost all important attributes have been tested like this I slightly tweaked them and then watched how it affect players performance so I strongly suggest you not ignore it.

Does this tactic work if you don't have right players for it? Sure it works but your results will be worse than it could be if you had right players for it.

Does this tactic work in low league with players who simple can't have such level for Technical and Mental attributes? In this case there's nothing critical if they don't have it because your opponents also have similar level of attributes. You just need try to have attributes as much as possible to recommended levels.
 
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been using this tactic for ages now, thought i better show some support.

its easily the best tactic on this forum, and changing between the 3 different versions makes it a bit more fun.

the only negative is that i cant get a save to last very long because i win everything so quickly. HAHA.
 
It might just be me but I can't see the individual training focus on the original post. Do you have an image you can upload showing your current setup for this?
 
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I've updated OP and added this :) I just want to stress importance of some things and I hope it could save someone time.;)


Guys, pay attention to recommendations about main foot of players and to recommendations about their attributes especially to minimal recommended level for Technique, it's very important because these numbers haven't been taken out thin air, they have been received during the testing.

For example, during the testing I found that if players who play on DCL/DCR positions have Technique less than minimal recommended level then most of the time they are not able to start and support attacks and simply clears the ball to nowhere, it means that you lose sufficient numbers of attacks you could have.

One more example, the strikers in this tactic during the match usually have a lot of opportunities to make one on one pass to their teammates and if they have Technique less than recommended then most of the time these opportunities are simple wasted because they don't have enough Technique to make such passes.

Almost all important attributes have been tested like this I slightly tweaked them and then watched how it affect players performance so I strongly suggest you not ignore it.

Does this tactic work if you don't have right players for it? Sure it works but your results will be worse than it could be if you had right players for it.

Does this tactic work in low league with players who simple can't have such level for Technical and Mental attributes? In this case there's nothing critical if they don't have it because your opponents also have similar level of attributes. You just need try to have attributes as much as possible to recommended levels.
bump ;)

It might just be me but I can't see the individual training focus on the original post. Do you have an image you can upload showing your current setup for this?
Heh... Mate, the ****** individual focus :) has been discussed many times already, you can try search for it.
 
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Thanks, what level of intensity do you have for each? And if they reach the recommended levels in their position can you focus to nothing?
 
what level of intensity do you have for each?

I find "Averege" intensity is optimal choice.

And if they reach the recommended levels in their position can you focus to nothing?

No, I use Individual Focus all the time. I simple change to focus that don't train attributes which already have reached optimal level and if there's no such focus can be found than I chose most suitable focus.

This is tricky thing because some attributes for position have optimal level and I don't want them higher and some attributes I want as high as possible it never can be high enough, for example, attributes like Technique for AMC/MC positions or Finishing for the strikers but of course I start invest all CA of the player into attribute like these only after other attributes reach optimal level.
 
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Just wanted to thank you for the brilliant work, this tactic have been doing wonders for me, and I've been enjoying it a lot.
After a difficult first season with Norwich, I'm now pushing for the title in the second season.

One question: How do i train attributes, that cannot be found under "specific attributes", such as anticipation, work rate etc.?
 
Just wanted to thank you for the brilliant work, this tactic have been doing wonders for me, and I've been enjoying it a lot.
You're welcome mate ;)
One question: How do i train attributes, that cannot be found under "specific attributes", such as anticipation, work rate etc.?
Attributes like Anticipation, Decisions, Teamwork and some other only can be trained through "Individual Role Focus" and "General Team Training" – "Tactics/Balanced".

For example, when you choose "Balanced" for "General Team Training" it means that all attributes of the player have chance to increase when he gets CA increase but I never use such approach because most of time you want increase only for specific attributes. I prefer use "Tactics" for "General Team Training" because it develops Mental attributes which are useful for any role/positions and it never can be high enough.
 
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I've gone back to counter V4 5 and 6 didn't work for me. Have used with Saarbrucken, West Ham, Stony Stratford and Italy and works well at all levels
 
I've gone back to counter V4 5 and 6 didn't work for me. Have used with Saarbrucken, West Ham, Stony Stratford and Italy and works well at all levels
Hmm... looks strange to me because the only change between V5 and V6 was dribbling tweak for DCL/DCR and with this change I'm observing very decent boost to performance, the number of attacks has increased decently and I've played for few seasons with this tweak.
 
I will start a new season with your succesfull v3 defense and see how it goes.I think its your best tactic and was proven some time ago in this thread http://www.fm-base.co.uk/forum/share-download-fm-14-tactics/166006-ultimate-testing-system-fm14.html being best balanced tactic with goals scored/conceded ratio.
V3 is greatly outdated and the huge number of improvements have been made since including set pieces. Mate, don't waste your time and start with V6.

Also I find changes between V5 and V6 are very important.
 
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OK tff Ill start with your newer versions but v3 defense is tempting too,even if outdated its same ME,i dont think efficiency is lost.About corner setup i modify myself and i think im expert in that area :D sometimes i dont concede 1 goal from corner even in 10 consecutive matches.Also i use a trick that i find myself after seeing in other tactics and i put 2 players to defend near post and 2 strong players(other than DCs since they have mark tall players) to mark six yards and in rest is mostly as u have.
 
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