fm2008manu
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- Aug 12, 2009
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If you've a player like that, and ONLY ONE, then drag him to the PM settings, and ONLY HIM. If you've 2 like that, then drag them both and as HAZZA's stated: the best one IN FIRST, the 2nd one in 2nd position then. If you've a very good quality squad and 3 or 4 PM, then drag them the same way as explained.
4. May I add another point?
Hazza has set the corner/ free kick routine in a general way. He absolutely can't set it PERFECTLY because every team is different. Of course, some may be obvious (2 DC marking the tallest opponents) but do we all have players with the same specificities? So to adapt it to fit YOUR player would definitely make a difference in long term!!!
For example, DEFENDING CORNER:
Your right full back has attributes of 16 in marking, 15 in heading, and 14 in jumping, but is set to stay at the 1st post.
On the other hand, your MC left has in these respective attributes 8, 10, 12 and is set to mark an opponent.
I don't need to tell you if the initial settings are appropriate. Of course you're going to swap them and make your right FB marking an individual, and your left MC stay at one post
. Apply this for the rest of your team
Attacking corner: your best DC with strength/aggression will challenge the keeper while your best Long shot/composure player would stay around the penalty box...
Attacking free kick: the same DC would challenge the keeper again, while the same player (long shot/composure) would stand next to the free kick taker... etc...
@Medmax can you explain in simple form sorry.
As for Playermaker drag 0-max depend your player. Which i understand. Etc:
MC - Mavin
MC - Seedorf
both MC playing and also drag into playmaker box mean the 1st player which drag into playmaker box will be playmaker right? For seedorf not a playmaker because of Mavin. Am i right?
Below are the list which i am confuse: Can u explain in simple form or advice how to set the player setting?
1. For 2 DC marking tallest opponents?
2. Corner and free kick setting?
3. DEFENDING CORNER??
4. Attacking Corner??
5. Attacking free kick???
4. May I add another point?
Hazza has set the corner/ free kick routine in a general way. He absolutely can't set it PERFECTLY because every team is different. Of course, some may be obvious (2 DC marking the tallest opponents) but do we all have players with the same specificities? So to adapt it to fit YOUR player would definitely make a difference in long term!!!
For example, DEFENDING CORNER:
Your right full back has attributes of 16 in marking, 15 in heading, and 14 in jumping, but is set to stay at the 1st post.
On the other hand, your MC left has in these respective attributes 8, 10, 12 and is set to mark an opponent.
I don't need to tell you if the initial settings are appropriate. Of course you're going to swap them and make your right FB marking an individual, and your left MC stay at one post

Attacking corner: your best DC with strength/aggression will challenge the keeper while your best Long shot/composure player would stay around the penalty box...
Attacking free kick: the same DC would challenge the keeper again, while the same player (long shot/composure) would stand next to the free kick taker... etc...
@Medmax can you explain in simple form sorry.
As for Playermaker drag 0-max depend your player. Which i understand. Etc:
MC - Mavin
MC - Seedorf
both MC playing and also drag into playmaker box mean the 1st player which drag into playmaker box will be playmaker right? For seedorf not a playmaker because of Mavin. Am i right?
Below are the list which i am confuse: Can u explain in simple form or advice how to set the player setting?
1. For 2 DC marking tallest opponents?
2. Corner and free kick setting?
3. DEFENDING CORNER??
4. Attacking Corner??
5. Attacking free kick???
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